Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//++ BulliT
#include "extdll.h"
#include "util.h"
#include "cbase.h"
#include "player.h"
#include "gamerules.h"
#include "aggame.h"
#include "agglobal.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
AgGame::AgGame()
{
}
AgGame::~AgGame()
{
}
bool AgGame::IsValid()
{
return (0 != m_sShortname.size() &&
10 > m_sShortname.size() &&
0 != m_sName.size() &&
0 != m_sCfg.size() &&
0 != m_sDescription.size());
}
//-- Martin Webrant