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32 lines
610 B
C++
32 lines
610 B
C++
//++ BulliT
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#if !defined(AFX_AGMATCH_H__AD3BF401_1118_465A_9BF2_699D72665B5C__INCLUDED_)
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#define AFX_AGMATCH_H__AD3BF401_1118_465A_9BF2_699D72665B5C__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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class AgMatch
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{
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float m_fMatchStart;
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float m_fNextSay;
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float m_fNextHLTV;
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AgString m_sSpawnFlag;
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void MatchStart();
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public:
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AgMatch();
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virtual ~AgMatch();
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void Think();
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void Start(const AgString& sSpawn);
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void Abort();
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void Allow(CBasePlayer* pPlayer);
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};
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#endif // !defined(AFX_AGMATCH_H__AD3BF401_1118_465A_9BF2_699D72665B5C__INCLUDED_)
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//-- Martin Webrant
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