Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//++ BulliT |
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#ifndef __AG_CRC32ENFORCER_H__ |
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#define __AG_CRC32ENFORCER_H__ |
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#include "agcrc32.h" |
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bool AgCRC32EnforceFile(const char* pszFile, WORD32 w32CheckSum); |
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bool AgCRC32EnforceFiles(); |
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#endif //__AG_CRC32ENFORCER_H__ |
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//-- Martin Webrant
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