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1279 lines
30 KiB
1279 lines
30 KiB
/*** |
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* |
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* Copyright (c) 1996-2001, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* This source code contains proprietary and confidential information of |
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* Valve LLC and its suppliers. Access to this code is restricted to |
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* persons who have executed a written SDK license with Valve. Any access, |
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* use or distribution of this code by or to any unlicensed person is illegal. |
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* |
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****/ |
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//========================================================= |
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// Generic Monster - purely for scripted sequence work. |
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//========================================================= |
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#include "extdll.h" |
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#include "util.h" |
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#include "cbase.h" |
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#include "monsters.h" |
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#include "schedule.h" |
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#include "player.h" |
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#include "weapons.h" |
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#define GENEWORM_LEVEL0 0 |
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#define GENEWORM_LEVEL1 1 |
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#define GENEWORM_LEVEL0_HEIGHT 244 |
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#define GENEWORM_LEVEL1_HEIGHT 304 |
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#define GENEWORM_SKIN_EYE_OPEN 0 |
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#define GENEWORM_SKIN_EYE_LEFT 1 |
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#define GENEWORM_SKIN_EYE_RIGHT 2 |
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#define GENEWORM_SKIN_EYE_CLOSED 3 |
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#define GENEWORM_ATTACHMENT_MOUTH 0 |
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#define GENEWORM_ATTACHMENT_SPAWN 1 |
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#define GENEWORM_ATTACHMENT_RIGHTEYE 1 |
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#define GENEWORM_ATTACHMENT_LEFTEYE 1 |
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//========================================================= |
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// Monster's Anim Events Go Here |
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//========================================================= |
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#define GENEWORM_AE_BEAM ( 0 ) // Toxic beam attack (sprite trail) |
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#define GENEWORM_AE_PORTAL ( 2 ) // Create a portal that spawns an enemy. |
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#define GENEWORM_AE_MELEE_LEFT1 ( 3 ) // Play hit sound |
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#define GENEWORM_AE_MELEE_LEFT2 ( 4 ) // Activates the trigger_geneworm_hit |
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#define GENEWORM_AE_MELEE_RIGHT1 ( 5 ) // Play hit sound |
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#define GENEWORM_AE_MELEE_RIGHT2 ( 6 ) // Activates the trigger_geneworm_hit |
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#define GENEWORM_AE_MELEE_FORWARD1 ( 7 ) // Play hit sound |
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#define GENEWORM_AE_MELEE_FORWARD2 ( 8 ) // Activates the trigger_geneworm_hit |
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#define GENEWORM_AE_MAD ( 9 ) // Room starts shaking! |
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#define GENEWORM_AE_EYEPAIN ( 1012 ) // Still put here (In case we need to toggle eye pain status) |
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//========================================================= |
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// CGeneWormCloud |
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//========================================================= |
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class CGeneWormCloud : public CBaseEntity |
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{ |
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public: |
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void Spawn(); |
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void Precache(); |
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void TurnOn(); |
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void RunGeneWormCloud(float frames); |
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static CGeneWormCloud *LaunchCloud(const Vector origin, const Vector aim, float velocity, edict_t *pOwner, float fadeTime); |
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void CreateCloud(const Vector origin); |
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virtual int Save(CSave &save); |
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virtual int Restore(CRestore &restore); |
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static TYPEDESCRIPTION m_SaveData[]; |
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void EXPORT GeneWormCloudThink(); |
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void EXPORT CloudTouch( CBaseEntity *pOther ); |
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int m_maxFrame; |
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float m_fadeScale; |
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float m_fadeRender; |
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float m_lastTime; |
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float m_birthtime; |
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BOOL m_bLaunched; |
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}; |
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LINK_ENTITY_TO_CLASS(env_genewormcloud, CGeneWormCloud) |
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TYPEDESCRIPTION CGeneWormCloud::m_SaveData[] = |
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{ |
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DEFINE_FIELD(CGeneWormCloud, m_maxFrame, FIELD_INTEGER), |
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DEFINE_FIELD(CGeneWormCloud, m_fadeScale, FIELD_FLOAT), |
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DEFINE_FIELD(CGeneWormCloud, m_fadeRender, FIELD_FLOAT), |
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DEFINE_FIELD(CGeneWormCloud, m_birthtime, FIELD_TIME), |
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DEFINE_FIELD(CGeneWormCloud, m_lastTime, FIELD_TIME), |
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DEFINE_FIELD(CGeneWormCloud, m_bLaunched, FIELD_BOOLEAN), |
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}; |
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IMPLEMENT_SAVERESTORE(CGeneWormCloud, CBaseEntity) |
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void CGeneWormCloud::Precache() |
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{ |
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PRECACHE_MODEL("sprites/ballsmoke.spr"); |
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} |
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void CGeneWormCloud::Spawn() |
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{ |
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Precache(); |
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pev->solid = SOLID_BBOX; |
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pev->effects = 0; |
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pev->frame = 0; |
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UTIL_SetSize(pev, Vector(0,0,0), Vector(0,0,0)); |
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SET_MODEL(ENT(pev), "sprites/ballsmoke.spr"); |
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m_maxFrame = MODEL_FRAMES(pev->modelindex)-1; |
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pev->scale = 0.01; |
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m_lastTime = gpGlobals->time; |
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m_birthtime = gpGlobals->time; |
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m_fadeScale = 0; |
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m_bLaunched = FALSE; |
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SetTouch(&CGeneWormCloud::CloudTouch); |
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SetThink(&CGeneWormCloud::GeneWormCloudThink); |
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pev->nextthink = gpGlobals->time; |
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} |
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void CGeneWormCloud::CloudTouch(CBaseEntity *pOther) |
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{ |
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if (ENT(pOther->pev) == pev->owner || (ENT(pOther->pev) == VARS(pev->owner)->owner)) |
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return; |
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if(pOther->pev->takedamage) |
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pOther->TakeDamage(pev, pev, 5, DMG_ACID); |
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pev->nextthink = gpGlobals->time; |
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SetThink(NULL); |
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UTIL_Remove(this); |
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} |
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void CGeneWormCloud::TurnOn() |
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{ |
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pev->effects = 0; |
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if(pev->framerate != 0 && m_maxFrame > 1 && pev->spawnflags & FL_SWIM) |
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{ |
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m_lastTime = gpGlobals->time; |
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pev->nextthink = gpGlobals->time; |
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pev->frame = 0; |
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} |
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else |
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pev->frame = 0; |
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} |
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void CGeneWormCloud::RunGeneWormCloud(float frames) |
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{ |
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if(m_bLaunched) |
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{ |
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pev->renderamt -= m_fadeRender; |
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if(pev->scale >= 4.5) |
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{ |
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pev->scale = 0; |
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UTIL_Remove(this); |
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return; |
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} |
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else |
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pev->scale += 0.1; |
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pev->frame += frames; |
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if(pev->frame > m_maxFrame && m_maxFrame > 0) |
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{ |
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pev->frame = m_maxFrame; |
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} |
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} |
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} |
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void CGeneWormCloud::GeneWormCloudThink() |
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{ |
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TraceResult tr; |
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float frames = (gpGlobals->time - m_lastTime) * pev->framerate; |
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UTIL_TraceHull(pev->origin, pev->origin, ignore_monsters, point_hull, ENT(pev), &tr); |
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if(tr.fAllSolid && tr.fStartSolid && gpGlobals->time - m_birthtime >= 0.75) |
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{ |
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UTIL_Remove(this); |
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} |
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RunGeneWormCloud(frames); |
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pev->nextthink = gpGlobals->time + 0.1; |
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m_lastTime = gpGlobals->time; |
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} |
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CGeneWormCloud *CGeneWormCloud::LaunchCloud(const Vector origin, const Vector aim, float velocity, edict_t *pOwner, float fadeTime) |
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{ |
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CGeneWormCloud *pCloud = GetClassPtr((CGeneWormCloud*)NULL); |
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UTIL_SetOrigin(pCloud->pev, origin); |
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pCloud->Spawn(); |
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UTIL_MakeVectors(aim); |
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pCloud->pev->owner = pOwner; |
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pCloud->pev->skin = 0; |
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pCloud->pev->body = 0; |
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pCloud->pev->aiment = 0; |
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pCloud->pev->movetype = MOVETYPE_NOCLIP; |
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pCloud->pev->velocity = aim * velocity; |
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pCloud->m_fadeScale = 2.5 / fadeTime; |
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pCloud->m_fadeRender = (pCloud->pev->renderamt - 7) / fadeTime; |
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pCloud->m_bLaunched = TRUE; |
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return pCloud; |
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} |
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void CGeneWormCloud::CreateCloud(const Vector origin) |
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{ |
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UTIL_SetOrigin(pev, origin); |
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SetThink(&CGeneWormCloud::GeneWormCloudThink); |
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SetTouch(&CGeneWormCloud::CloudTouch); |
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} |
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//======================================================== |
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// CGeneWormSpawn |
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//======================================================== |
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class CGeneWormSpawn : public CBaseEntity |
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{ |
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public: |
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void Spawn(); |
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void Precache(); |
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virtual int Save(CSave &save); |
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virtual int Restore(CRestore &restore); |
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static CGeneWormSpawn *LaunchSpawn(Vector origin, Vector aim, float speed, edict_t *pOwner); |
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void EXPORT SpawnTouch(CBaseEntity *pOther) { } |
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void EXPORT SpawnThink(); |
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static TYPEDESCRIPTION m_SaveData[]; |
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float m_flBirthTime; |
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int m_maxFrame; |
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BOOL m_bTrooperDropped; |
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}; |
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LINK_ENTITY_TO_CLASS(env_genewormspawn, CGeneWormSpawn) |
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TYPEDESCRIPTION CGeneWormSpawn::m_SaveData[] = |
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{ |
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DEFINE_FIELD(CGeneWormSpawn, m_flBirthTime, FIELD_TIME), |
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DEFINE_FIELD(CGeneWormSpawn, m_bTrooperDropped, FIELD_BOOLEAN), |
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DEFINE_FIELD(CGeneWormSpawn, m_maxFrame, FIELD_INTEGER), |
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}; |
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IMPLEMENT_SAVERESTORE(CGeneWormSpawn, CBaseEntity) |
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void CGeneWormSpawn::Precache() |
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{ |
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PRECACHE_MODEL("sprites/tele1.spr"); |
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PRECACHE_MODEL("sprites/boss_glow.spr"); |
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} |
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void CGeneWormSpawn::Spawn() |
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{ |
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Precache(); |
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pev->classname = MAKE_STRING("env_genewormspawn"); |
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pev->solid = SOLID_BBOX; |
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pev->movetype = MOVETYPE_NOCLIP; |
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pev->effects = 0; |
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pev->frame = 0; |
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pev->scale = 1.5; |
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pev->rendermode = kRenderTransAdd; |
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pev->renderamt = 255; |
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SET_MODEL(ENT(pev), "sprites/tele1.spr"); |
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UTIL_SetSize(pev, g_vecZero, g_vecZero); |
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m_maxFrame = g_engfuncs.pfnModelFrames(pev->modelindex) - 1; |
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if(pev->angles.y != 0 && pev->angles.z == 0) |
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{ |
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pev->angles.z = pev->angles.y; |
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pev->angles.y = 0; |
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} |
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m_bTrooperDropped = FALSE; |
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m_flBirthTime = gpGlobals->time; |
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SetTouch(&CGeneWormSpawn::SpawnTouch); |
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SetThink(&CGeneWormSpawn::SpawnThink); |
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pev->nextthink = gpGlobals->time + 0.1; |
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} |
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void CGeneWormSpawn::SpawnThink() |
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{ |
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CBaseEntity *player; |
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pev->effects = 0; |
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pev->framerate = 10; |
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if((pev->origin - pev->owner->v.origin).Length() > 1050) |
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{ |
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pev->velocity = g_vecZero; |
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if(gpGlobals->time - m_flBirthTime >= 2.5) |
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{ |
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if(!m_bTrooperDropped) |
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{ |
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EMIT_SOUND_DYN(ENT(pev), CHAN_ITEM, "debris/beamstart2.wav", 1, 0.4, 0, 100); |
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Create("monster_shocktrooper", pev->origin, pev->angles, ENT(pev)); |
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m_bTrooperDropped = TRUE; |
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} |
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else |
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pev->scale -= 0.25; |
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} |
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} |
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if(pev->scale <= 0) |
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UTIL_Remove(this); |
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if(pev->frame >= m_maxFrame) |
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pev->frame = 0; |
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else |
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pev->frame++; |
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if(pev->scale < 3.2) |
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pev->scale += 0.1; |
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if((player = UTIL_FindEntityByClassname(0, "player"))) |
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{ |
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if((player->pev->origin - pev->origin).Length() <= 96) |
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player->TakeDamage(VARS(player->pev), VARS(player->pev), 5, DMG_SHOCK); |
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} |
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pev->nextthink = gpGlobals->time + 0.1; |
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} |
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CGeneWormSpawn *CGeneWormSpawn::LaunchSpawn(Vector origin, Vector aim, float speed, edict_t *pOwner) |
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{ |
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CGeneWormSpawn *WormSpawn = GetClassPtr((CGeneWormSpawn*)NULL); |
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UTIL_MakeVectors(aim); |
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UTIL_SetOrigin(WormSpawn->pev, origin); |
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WormSpawn->Spawn(); |
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WormSpawn->pev->velocity = aim * speed; |
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WormSpawn->pev->owner = pOwner; |
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return WormSpawn; |
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} |
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//========================================================= |
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// CGeneWorm |
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//========================================================= |
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class CGeneWorm : public CBaseMonster |
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{ |
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public: |
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int Save(CSave &save); |
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int Restore(CRestore &restore); |
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static TYPEDESCRIPTION m_SaveData[]; |
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void Spawn(void); |
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void Precache(void); |
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int Classify(void) { return CLASS_ALIEN_MONSTER; } |
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void Killed(entvars_t *pevAttacker, int iGib); |
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void TraceAttack(entvars_t *pevAttacker, float flDamage, Vector vecDir, TraceResult *ptr, int bitsDamageType); |
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void FireHurtTargets(const char *targetName, CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value); |
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void SetObjectCollisionBox(void) |
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{ |
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pev->absmin = pev->origin + Vector( -437, -720, -332 ); |
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pev->absmax = pev->origin + Vector( 425, 164, 355 ); |
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} |
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void HandleAnimEvent(MonsterEvent_t *pEvent); |
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void EXPORT StartThink(void); |
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void EXPORT HuntThink(void); |
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void EXPORT CrashTouch(CBaseEntity *pOther); |
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void EXPORT DyingThink(void); |
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void EXPORT NullThink(void); |
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void EXPORT CommandUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value); |
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void EXPORT HitTouch( CBaseEntity *pOther ); |
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void NextActivity(void); |
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void TrackHead(); |
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int TakeDamage(entvars_t* pevInflictor, entvars_t* pevAttacker, float flDamage, int bitsDamageType); |
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void PainSound(void); |
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void DeathSound(void); |
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void IdleSound(void); |
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BOOL ClawAttack(); |
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Vector m_posTarget; |
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CGeneWormCloud *m_pCloud; |
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CGeneWormSpawn *m_orificeGlow; |
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CSprite *m_pBall; |
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float m_flLastSeen; |
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float m_flOrificeOpenTime; |
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float m_flSpitStartTime; |
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float m_flMadDelayTime; |
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float m_flTakeHitTime; |
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float m_flHitTime; |
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float m_flNextMeleeTime; |
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float m_flNextRangeTime; |
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float m_flDeathStart; |
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BOOL m_fActivated; |
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BOOL m_fRightEyeHit; |
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BOOL m_fLeftEyeHit; |
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BOOL m_fGetMad; |
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BOOL m_fOrificeHit; |
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BOOL m_fSpiting; |
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BOOL m_fSpawningTrooper; |
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BOOL m_fHasEntered; |
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int m_iHitTimes; |
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int m_iMaxHitTimes; |
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int m_iWasHit; |
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static const char *pAttackSounds[]; |
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static const char *pDeathSounds[]; |
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static const char *pEntrySounds[]; |
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static const char *pPainSounds[]; |
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static const char *pIdleSounds[]; |
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static const char *pEyePainSounds[]; |
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}; |
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LINK_ENTITY_TO_CLASS(monster_geneworm, CGeneWorm) |
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TYPEDESCRIPTION CGeneWorm::m_SaveData[] = |
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{ |
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DEFINE_FIELD(CGeneWorm, m_posTarget, FIELD_POSITION_VECTOR), |
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DEFINE_FIELD(CGeneWorm, m_flLastSeen, FIELD_TIME), |
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DEFINE_FIELD(CGeneWorm, m_pCloud, FIELD_CLASSPTR), |
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DEFINE_FIELD(CGeneWorm, m_orificeGlow, FIELD_CLASSPTR), |
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DEFINE_FIELD(CGeneWorm, m_pBall, FIELD_CLASSPTR), |
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DEFINE_FIELD(CGeneWorm, m_iHitTimes, FIELD_INTEGER), |
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DEFINE_FIELD(CGeneWorm, m_iMaxHitTimes, FIELD_INTEGER), |
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DEFINE_FIELD(CGeneWorm, m_iWasHit, FIELD_INTEGER), |
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DEFINE_FIELD(CGeneWorm, m_flNextMeleeTime, FIELD_TIME), |
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DEFINE_FIELD(CGeneWorm, m_flNextRangeTime, FIELD_TIME), |
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DEFINE_FIELD(CGeneWorm, m_fRightEyeHit, FIELD_BOOLEAN), |
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DEFINE_FIELD(CGeneWorm, m_fLeftEyeHit, FIELD_BOOLEAN), |
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DEFINE_FIELD(CGeneWorm, m_fOrificeHit, FIELD_BOOLEAN), |
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DEFINE_FIELD(CGeneWorm, m_flOrificeOpenTime, FIELD_TIME), |
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DEFINE_FIELD(CGeneWorm, m_fSpawningTrooper, FIELD_BOOLEAN), |
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DEFINE_FIELD(CGeneWorm, m_fActivated, FIELD_BOOLEAN), |
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DEFINE_FIELD(CGeneWorm, m_flDeathStart, FIELD_TIME), |
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DEFINE_FIELD(CGeneWorm, m_fHasEntered, FIELD_BOOLEAN), |
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DEFINE_FIELD(CGeneWorm, m_flMadDelayTime, FIELD_TIME), |
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DEFINE_FIELD(CGeneWorm, m_fGetMad, FIELD_BOOLEAN), |
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DEFINE_FIELD(CGeneWorm, m_fSpiting, FIELD_BOOLEAN), |
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DEFINE_FIELD(CGeneWorm, m_flSpitStartTime, FIELD_TIME), |
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}; |
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IMPLEMENT_SAVERESTORE(CGeneWorm, CBaseMonster) |
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//========================================================= |
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//========================================================= |
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const char *CGeneWorm::pAttackSounds[] = |
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{ |
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"geneworm/geneworm_attack_mounted_gun.wav", |
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"geneworm/geneworm_attack_mounted_rocket.wav", |
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"geneworm/geneworm_beam_attack.wav", |
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"geneworm/geneworm_big_attack_forward.wav", |
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}; |
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const char *CGeneWorm::pDeathSounds[] = |
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{ |
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"geneworm/geneworm_death.wav", |
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}; |
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const char *CGeneWorm::pEntrySounds[] = |
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{ |
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"geneworm/geneworm_entry.wav", |
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}; |
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const char *CGeneWorm::pPainSounds[] = |
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{ |
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"geneworm/geneworm_final_pain1.wav", |
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"geneworm/geneworm_final_pain2.wav", |
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"geneworm/geneworm_final_pain3.wav", |
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"geneworm/geneworm_final_pain4.wav", |
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}; |
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const char *CGeneWorm::pIdleSounds[] = |
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{ |
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"geneworm/geneworm_idle1.wav", |
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"geneworm/geneworm_idle2.wav", |
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"geneworm/geneworm_idle3.wav", |
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"geneworm/geneworm_idle4.wav", |
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}; |
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const char *CGeneWorm::pEyePainSounds[] = |
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{ |
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"geneworm/geneworm_shot_in_eye.wav", |
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}; |
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//========================================================= |
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// Spawn |
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//========================================================= |
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void CGeneWorm::Spawn() |
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{ |
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Precache(); |
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// motor |
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pev->movetype = MOVETYPE_FLY; |
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pev->solid = SOLID_NOT; |
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|
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SET_MODEL(ENT(pev), "models/geneworm.mdl"); |
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UTIL_SetSize(pev, Vector( -437, -720, -332 ), Vector( 425, 164, 355 )); |
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UTIL_SetOrigin(pev, pev->origin); |
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pev->flags |= FL_MONSTER; |
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pev->takedamage = DAMAGE_AIM; |
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pev->health = gSkillData.gwormHealth; |
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pev->view_ofs = Vector(0, 0, 192); |
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pev->sequence = 0; |
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ResetSequenceInfo(); |
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|
InitBoneControllers(); |
|
|
|
pev->deadflag = DEAD_NO; |
|
pev->renderamt = 0; |
|
pev->rendermode = kRenderTransTexture; |
|
pev->effects = 0; |
|
|
|
m_bloodColor = BLOOD_COLOR_GREEN; |
|
|
|
m_iHitTimes = 0; |
|
m_iMaxHitTimes = 5; |
|
m_MonsterState = MONSTERSTATE_IDLE; |
|
|
|
m_flSpitStartTime = gpGlobals->time; |
|
m_flOrificeOpenTime = gpGlobals->time; |
|
m_flMadDelayTime = gpGlobals->time; |
|
m_flTakeHitTime = 0; |
|
m_flHitTime = 0; |
|
|
|
m_iWasHit = FALSE; |
|
m_fRightEyeHit = FALSE; |
|
m_fLeftEyeHit = FALSE; |
|
m_fGetMad = FALSE; |
|
m_fOrificeHit = FALSE; |
|
m_fActivated = FALSE; |
|
m_fHasEntered = FALSE; |
|
m_pCloud = NULL; |
|
|
|
UTIL_SetOrigin(pev, pev->origin); |
|
|
|
SetThink(&CGeneWorm::StartThink); |
|
|
|
pev->nextthink = gpGlobals->time + 0.1; |
|
} |
|
|
|
//========================================================= |
|
// Precache - precaches all resources this monster needs |
|
//========================================================= |
|
void CGeneWorm::Precache() |
|
{ |
|
PRECACHE_MODEL("models/geneworm.mdl"); |
|
|
|
PRECACHE_SOUND_ARRAY(pAttackSounds); |
|
PRECACHE_SOUND_ARRAY(pDeathSounds); |
|
PRECACHE_SOUND_ARRAY(pEntrySounds); |
|
PRECACHE_SOUND_ARRAY(pPainSounds); |
|
PRECACHE_SOUND_ARRAY(pIdleSounds); |
|
PRECACHE_SOUND_ARRAY(pEyePainSounds); |
|
PRECACHE_SOUND("debris/beamstart7.wav"); |
|
PRECACHE_SOUND("debris/beamstart2.wav"); |
|
PRECACHE_MODEL("sprites/tele1.spr"); |
|
PRECACHE_MODEL("sprites/ballsmoke.spr"); |
|
PRECACHE_MODEL("sprites/boss_glow.spr"); |
|
UTIL_PrecacheOther("monster_shocktrooper"); |
|
} |
|
|
|
//========================================================= |
|
// |
|
//========================================================= |
|
void CGeneWorm::StartThink(void) |
|
{ |
|
Vector vecEyePos, vecEyeAng; |
|
|
|
GetAttachment(0, vecEyePos, vecEyeAng); |
|
|
|
pev->view_ofs = vecEyePos - pev->origin; |
|
|
|
pev->frame = 0; |
|
pev->sequence = LookupSequence("entry"); |
|
ResetSequenceInfo(); |
|
m_flNextMeleeTime = gpGlobals->time; |
|
m_flNextRangeTime = gpGlobals->time; |
|
|
|
SetUse(&CGeneWorm::CommandUse); |
|
SetTouch(&CGeneWorm::HitTouch); |
|
SetThink(&CGeneWorm::HuntThink); |
|
|
|
pev->nextthink = gpGlobals->time + 0.1; |
|
} |
|
|
|
|
|
void CGeneWorm::HitTouch( CBaseEntity *pOther ) |
|
{ |
|
TraceResult tr = UTIL_GetGlobalTrace(); |
|
|
|
if( pOther->pev->modelindex == pev->modelindex ) |
|
return; |
|
|
|
if( m_flHitTime > gpGlobals->time ) |
|
return; |
|
|
|
// only look at the ones where the player hit me |
|
if( tr.pHit == NULL || tr.pHit->v.modelindex != pev->modelindex ) |
|
return; |
|
|
|
if( tr.iHitgroup == 0 ) |
|
{ |
|
pOther->TakeDamage( pev, pev, 20, DMG_CRUSH ); |
|
} |
|
} |
|
|
|
|
|
void CGeneWorm::Killed(entvars_t *pevAttacker, int iGib) |
|
{ |
|
CBaseMonster::Killed(pevAttacker, iGib); |
|
} |
|
|
|
void CGeneWorm::DyingThink(void) |
|
{ |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
GlowShellUpdate(); |
|
|
|
DispatchAnimEvents(); |
|
StudioFrameAdvance(); |
|
|
|
if(pev->deadflag == DEAD_DYING) |
|
{ |
|
pev->renderamt--; |
|
|
|
if( pev->renderamt == 0 ) |
|
UTIL_Remove( this ); |
|
|
|
if(gpGlobals->time - m_flDeathStart >= 15) |
|
{ |
|
CBaseEntity* player = UTIL_FindEntityByClassname(0, "player"); |
|
if (player) |
|
{ |
|
CBaseEntity* teleport = UTIL_FindEntityByTargetname(0, "GeneWormTeleport"); |
|
if (teleport) |
|
teleport->Touch(player); |
|
FireTargets("GeneWormTeleport", player, player, USE_ON, 1.0); |
|
} |
|
m_flDeathStart = gpGlobals->time + 999; |
|
} |
|
} |
|
|
|
if(pev->deadflag == DEAD_NO) |
|
{ |
|
pev->frame = 0; |
|
pev->sequence = LookupSequence("death"); |
|
|
|
ResetSequenceInfo(); |
|
|
|
pev->renderfx = 0; |
|
pev->rendermode = kRenderTransTexture; |
|
pev->renderamt = 255; |
|
pev->solid = SOLID_NOT; |
|
|
|
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "geneworm/geneworm_death.wav", 1, 0.1, 0, 100); |
|
|
|
FireTargets("GeneWormDead", this, this, USE_TOGGLE, 0); |
|
|
|
m_flDeathStart = gpGlobals->time; |
|
pev->deadflag = DEAD_DYING; |
|
|
|
if(m_pCloud) |
|
{ |
|
UTIL_Remove(m_pCloud); |
|
m_pCloud = NULL; |
|
} |
|
|
|
if(m_orificeGlow) |
|
{ |
|
UTIL_Remove(m_orificeGlow); |
|
m_orificeGlow = NULL; |
|
} |
|
|
|
if(m_pBall) |
|
{ |
|
UTIL_Remove(m_pBall); |
|
m_pBall = NULL; |
|
} |
|
CBaseEntity* entity = NULL; |
|
while(entity = UTIL_FindEntityByClassname(entity, "monster_shocktrooper")) |
|
entity->SUB_StartFadeOut(); |
|
} |
|
} |
|
//========================================================= |
|
//========================================================= |
|
|
|
void CGeneWorm::FireHurtTargets(const char *targetName, CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) |
|
{ |
|
edict_t *pentTarget = NULL; |
|
|
|
if( !targetName ) |
|
return; |
|
|
|
ALERT( at_aiconsole, "Firing: (%s)\n", targetName ); |
|
|
|
for( ; ; ) |
|
{ |
|
pentTarget = FIND_ENTITY_BY_TARGETNAME( pentTarget, targetName ); |
|
if( FNullEnt( pentTarget ) ) |
|
break; |
|
|
|
CBaseEntity *pTarget = CBaseEntity::Instance( pentTarget ); |
|
if( pTarget && !( pTarget->pev->flags & FL_NOTARGET ) ) |
|
{ |
|
ALERT( at_aiconsole, "Found: %s, firing (%s)\n", STRING( pTarget->pev->classname ), targetName ); |
|
pTarget->Use( pActivator, pCaller, useType, value ); |
|
} |
|
} |
|
} |
|
|
|
//========================================================= |
|
//========================================================= |
|
void CGeneWorm::NextActivity(void) |
|
{ |
|
if (m_flLastSeen + 15 < gpGlobals->time) |
|
{ |
|
if (m_hEnemy != 0) |
|
{ |
|
if ((pev->origin - m_hEnemy->pev->origin).Length() > 700) |
|
m_hEnemy = NULL; |
|
} |
|
} |
|
|
|
if (m_hEnemy == 0) |
|
{ |
|
Look(4096); |
|
m_hEnemy = BestVisibleEnemy(); |
|
} |
|
|
|
if(m_fGetMad) |
|
{ |
|
pev->sequence = LookupSequence("mad"); |
|
m_flMadDelayTime = gpGlobals->time; |
|
m_fGetMad = FALSE; |
|
return; |
|
} |
|
|
|
if(m_fRightEyeHit && m_fLeftEyeHit) |
|
{ |
|
if(gpGlobals->time <= m_flOrificeOpenTime && !m_fOrificeHit) |
|
{ |
|
pev->sequence = LookupSequence("bigpain2"); |
|
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "geneworm/geneworm_final_pain2.wav", VOL_NORM, 0.1, 0, 100); |
|
return; |
|
} |
|
|
|
m_flOrificeOpenTime = gpGlobals->time; |
|
|
|
if(!m_fSpawningTrooper) |
|
{ |
|
pev->sequence = LookupSequence("bigpain4"); |
|
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "geneworm/geneworm_final_pain4.wav", VOL_NORM, 0.1, 0, 100); |
|
m_fSpawningTrooper = TRUE; |
|
return; |
|
} |
|
|
|
m_fLeftEyeHit = FALSE; |
|
m_fRightEyeHit = FALSE; |
|
m_fOrificeHit = FALSE; |
|
m_fSpawningTrooper = FALSE; |
|
pev->skin = 0; |
|
} |
|
|
|
if(ClawAttack()) |
|
return; |
|
|
|
pev->sequence = LookupSequence("idle"); |
|
} |
|
|
|
void CGeneWorm::TrackHead() |
|
{ |
|
Vector vecMouthPos, vecMouthAngle; |
|
GetAttachment(0, vecMouthPos, vecMouthAngle); |
|
Vector angles = UTIL_VecToAngles(m_posTarget - vecMouthPos); |
|
float diff = UTIL_AngleDiff(angles.y, pev->angles.y); |
|
if (diff < -30) |
|
{ |
|
diff = -30; |
|
} |
|
else if (diff > 30) |
|
{ |
|
diff = 30; |
|
} |
|
SetBoneController(0, diff); |
|
} |
|
|
|
BOOL CGeneWorm::ClawAttack() |
|
{ |
|
Vector targetAngle; |
|
const char *sound; |
|
|
|
if(m_hEnemy) |
|
{ |
|
m_posTarget = m_hEnemy->pev->origin; |
|
targetAngle = UTIL_VecToAngles(m_posTarget - pev->origin); |
|
float AngleDiff = UTIL_AngleDiff(targetAngle.y, pev->angles.y); |
|
|
|
if(m_flNextRangeTime <= gpGlobals->time) |
|
{ |
|
if((m_posTarget - pev->origin).Length() >= 1200) |
|
pev->sequence = LookupSequence("dattack1"); |
|
else if(AngleDiff > 10) |
|
pev->sequence = LookupSequence("dattack2"); |
|
else if(AngleDiff < 0) |
|
pev->sequence = LookupSequence("dattack3"); |
|
|
|
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "geneworm/geneworm_beam_attack.wav", 1, 0.1, 0, 100); |
|
|
|
m_flNextRangeTime = gpGlobals->time + RANDOM_FLOAT(10,15); |
|
|
|
return TRUE; |
|
} |
|
|
|
if(m_flNextMeleeTime <= gpGlobals->time) |
|
{ |
|
if(m_posTarget.z <= pev->origin.z) |
|
pev->sequence = LookupSequence("melee3"); |
|
|
|
else |
|
{ |
|
if(AngleDiff >= 10) |
|
{ |
|
pev->sequence = LookupSequence("melee1"); |
|
sound = "geneworm/geneworm_attack_mounted_rocket.wav"; |
|
} |
|
else if(AngleDiff <= -2) |
|
{ |
|
pev->sequence = LookupSequence("melee2"); |
|
sound = "geneworm/geneworm_big_attack_forward.wav"; |
|
} |
|
else |
|
{ |
|
pev->sequence = LookupSequence("melee3"); |
|
sound = "geneworm/geneworm_attack_mounted_gun.wav"; |
|
} |
|
|
|
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, sound, 1, 0.1, 0, 100); |
|
|
|
m_flNextMeleeTime = gpGlobals->time + RANDOM_FLOAT(3,5); |
|
|
|
return TRUE; |
|
} |
|
} |
|
} |
|
|
|
return FALSE; |
|
} |
|
|
|
void CGeneWorm::TraceAttack(entvars_t *pevAttacker, float flDamage, Vector vecDir, TraceResult *ptr, int bitsDamageType) |
|
{ |
|
if(FClassnameIs(pevAttacker, "monster_penguin")) |
|
{ |
|
pev->health = 0; |
|
SetThink(&CGeneWorm::DyingThink); |
|
return; |
|
} |
|
|
|
if(gpGlobals->time <= m_flTakeHitTime) |
|
return; |
|
|
|
if(ptr->iHitgroup != 5 && ptr->iHitgroup != 4 && ptr->iHitgroup != 6) |
|
{ |
|
if(pev->dmgtime != gpGlobals->time|| RANDOM_LONG(0, 10) <= 0) |
|
{ |
|
if(FClassnameIs(pevAttacker, "env_laser")) |
|
{ |
|
UTIL_Sparks(ptr->vecEndPos); |
|
} |
|
else if(bitsDamageType & DMG_BULLET) |
|
{ |
|
UTIL_Ricochet(ptr->vecEndPos, RANDOM_LONG(1, 2)); |
|
} |
|
pev->dmgtime = gpGlobals->time; |
|
} |
|
return; |
|
} |
|
|
|
if(FClassnameIs(pevAttacker, "env_laser")) |
|
{ |
|
if(!m_fHasEntered) |
|
return; |
|
|
|
if(ptr->iHitgroup == 4 && !m_fLeftEyeHit && FStrEq("left_eye_laser", STRING(pevAttacker->targetname))) |
|
{ |
|
m_fLeftEyeHit = TRUE; |
|
m_iWasHit = 1; |
|
|
|
if(!m_fRightEyeHit) |
|
{ |
|
pev->skin = GENEWORM_SKIN_EYE_LEFT; |
|
|
|
if(gpGlobals->time - m_flMadDelayTime >= 6) |
|
m_fGetMad = TRUE; |
|
} |
|
else |
|
{ |
|
pev->skin = GENEWORM_SKIN_EYE_CLOSED; |
|
m_flOrificeOpenTime = gpGlobals->time + 20; |
|
m_fGetMad = FALSE; |
|
} |
|
|
|
UTIL_BloodDrips(ptr->vecEndPos, ptr->vecEndPos, m_bloodColor, 256); |
|
} |
|
|
|
if(ptr->iHitgroup == 5 && !m_fRightEyeHit && FStrEq("right_eye_laser", STRING(pevAttacker->targetname))) |
|
{ |
|
m_fRightEyeHit = TRUE; |
|
m_iWasHit = 1; |
|
|
|
if(!m_fLeftEyeHit) |
|
{ |
|
pev->skin = GENEWORM_SKIN_EYE_RIGHT; |
|
|
|
if(gpGlobals->time - m_flMadDelayTime >= 6) |
|
m_fGetMad = TRUE; |
|
} |
|
else |
|
{ |
|
pev->skin = GENEWORM_SKIN_EYE_CLOSED; |
|
m_flOrificeOpenTime = gpGlobals->time + 20; |
|
m_fGetMad = FALSE; |
|
} |
|
|
|
UTIL_BloodDrips(ptr->vecEndPos, ptr->vecEndPos, m_bloodColor, 256); |
|
} |
|
} |
|
|
|
if(m_flOrificeOpenTime >= gpGlobals->time && m_pBall && ptr->iHitgroup == 6 && !m_fOrificeHit) |
|
{ |
|
pev->health -= flDamage; |
|
|
|
if(pev->health <= 0) |
|
{ |
|
if(m_iHitTimes < m_iMaxHitTimes) |
|
{ |
|
UTIL_BloodDecalTrace(ptr, m_bloodColor); |
|
pev->health = gSkillData.gwormHealth; |
|
m_iHitTimes++; |
|
m_fOrificeHit = TRUE; |
|
m_flOrificeOpenTime = gpGlobals->time; |
|
m_iWasHit = 1; |
|
} |
|
else |
|
{ |
|
m_iWasHit = 2; |
|
SetThink(&CGeneWorm::DyingThink); |
|
} |
|
} |
|
} |
|
} |
|
|
|
void CGeneWorm::HuntThink(void) |
|
{ |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
GlowShellUpdate(); |
|
|
|
if(!m_fActivated) |
|
return; |
|
|
|
DispatchAnimEvents(); |
|
StudioFrameAdvance(); |
|
|
|
if (m_iWasHit > 1) |
|
return; |
|
|
|
if(pev->rendermode == kRenderTransTexture) |
|
{ |
|
if(pev->renderamt < 248) |
|
pev->renderamt += 3; |
|
else |
|
{ |
|
pev->renderamt = 255; |
|
pev->renderfx = 0; |
|
pev->rendermode = kRenderNormal; |
|
} |
|
} |
|
|
|
if (!m_iWasHit) |
|
{ |
|
if(m_fSequenceFinished) |
|
{ |
|
m_fHasEntered = TRUE; |
|
int oldSeq = pev->sequence; |
|
NextActivity(); |
|
if (pev->sequence != oldSeq || !m_fSequenceLoops) |
|
{ |
|
pev->frame = 0; |
|
ResetSequenceInfo(); |
|
} |
|
} |
|
} |
|
else if (m_iWasHit == 1) |
|
{ |
|
UTIL_Remove(m_pCloud); |
|
m_pCloud = NULL; |
|
m_fSpiting = FALSE; |
|
|
|
int iDir = 1; |
|
const char* painAnimation = 0; |
|
const char* painSound = "geneworm/geneworm_shot_in_eye.wav"; |
|
if (m_fLeftEyeHit && m_fRightEyeHit) |
|
{ |
|
if (!m_fOrificeHit) |
|
{ |
|
painAnimation = "bigpain1"; |
|
painSound = "geneworm/geneworm_final_pain1.wav"; |
|
|
|
if(!m_pBall) |
|
{ |
|
Vector pos, angle; |
|
GetAttachment(GENEWORM_ATTACHMENT_SPAWN, pos, angle); |
|
m_pBall = CSprite::SpriteCreate( "sprites/boss_glow.spr", pos, TRUE ); |
|
if( m_pBall ) |
|
{ |
|
m_pBall->SetTransparency( kRenderTransAdd, 255, 255, 255, 255, kRenderFxNoDissipation ); |
|
m_pBall->SetAttachment( edict(), 2 ); |
|
m_pBall->SetScale( 1.5 ); |
|
m_pBall->pev->framerate = 10.0; |
|
m_pBall->TurnOn(); |
|
} |
|
} |
|
} |
|
else |
|
{ |
|
painAnimation = "bigpain3"; |
|
painSound = "geneworm/geneworm_final_pain3.wav"; |
|
} |
|
} |
|
else if (m_fLeftEyeHit) |
|
{ |
|
painAnimation = "eyepain1"; |
|
} |
|
else if (m_fRightEyeHit) |
|
{ |
|
painAnimation = "eyepain2"; |
|
} |
|
|
|
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, painSound, VOL_NORM, 0.1, 0, 100); |
|
|
|
if (painAnimation) |
|
{ |
|
pev->sequence = FindTransition(pev->sequence, LookupSequence(painAnimation), &iDir); |
|
if (iDir > 0) |
|
{ |
|
pev->frame = 0; |
|
} |
|
else |
|
{ |
|
pev->frame = 255; |
|
} |
|
ResetSequenceInfo(); |
|
} |
|
|
|
m_iWasHit = 0; |
|
} |
|
|
|
if (!m_fRightEyeHit) |
|
{ |
|
Vector vecOrigin, vecAngles; |
|
GetAttachment(GENEWORM_ATTACHMENT_RIGHTEYE, vecOrigin, vecAngles); |
|
|
|
MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY ); |
|
WRITE_BYTE( TE_ELIGHT ); |
|
WRITE_SHORT( entindex() ); // entity, attachment |
|
WRITE_COORD( vecOrigin.x ); // origin |
|
WRITE_COORD( vecOrigin.y ); |
|
WRITE_COORD( vecOrigin.z ); |
|
WRITE_COORD( 48 ); // radius |
|
WRITE_BYTE( 128 ); // R |
|
WRITE_BYTE( 255 ); // G |
|
WRITE_BYTE( 128 ); // B |
|
WRITE_BYTE( 1 ); // life * 10 |
|
WRITE_COORD( 2 ); // decay |
|
MESSAGE_END(); |
|
} |
|
if (!m_fLeftEyeHit) |
|
{ |
|
Vector vecOrigin, vecAngles; |
|
GetAttachment(GENEWORM_ATTACHMENT_LEFTEYE, vecOrigin, vecAngles); |
|
|
|
MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY ); |
|
WRITE_BYTE( TE_ELIGHT ); |
|
WRITE_SHORT( entindex() ); // entity, attachment |
|
WRITE_COORD( vecOrigin.x ); // origin |
|
WRITE_COORD( vecOrigin.y ); |
|
WRITE_COORD( vecOrigin.z ); |
|
WRITE_COORD( 48 ); // radius |
|
WRITE_BYTE( 128 ); // R |
|
WRITE_BYTE( 255 ); // G |
|
WRITE_BYTE( 128 ); // B |
|
WRITE_BYTE( 1 ); // life * 10 |
|
WRITE_COORD( 1 ); // decay |
|
MESSAGE_END(); |
|
} |
|
if (m_pBall) |
|
{ |
|
Vector pos, angle; |
|
GetAttachment(GENEWORM_ATTACHMENT_SPAWN, pos, angle); |
|
UTIL_SetOrigin(m_pBall->pev, pos); |
|
} |
|
|
|
if(m_hEnemy) |
|
{ |
|
m_posTarget = m_hEnemy->pev->origin; |
|
m_posTarget.z += 24; |
|
TrackHead(); |
|
|
|
if(m_fSpiting && gpGlobals->time - m_flSpitStartTime <= 2) |
|
{ |
|
Vector pos, angle; |
|
|
|
GetAttachment(0, pos, angle); |
|
|
|
angle = (m_hEnemy->pev->origin - pos).Normalize(); |
|
|
|
m_pCloud = CGeneWormCloud::LaunchCloud(pos, angle, 700, ENT(pev), 0.15); |
|
m_pCloud->pev->rendermode = 3; |
|
m_pCloud->pev->rendercolor.x = 0; |
|
m_pCloud->pev->rendercolor.y = 255; |
|
m_pCloud->pev->rendercolor.z = 0; |
|
m_pCloud->pev->renderfx = 14; |
|
m_pCloud = NULL; |
|
} |
|
else |
|
{ |
|
m_fSpiting = FALSE; |
|
} |
|
} |
|
else |
|
{ |
|
SetBoneController(0, 0); |
|
} |
|
} |
|
|
|
//========================================================= |
|
//========================================================= |
|
|
|
void CGeneWorm::HandleAnimEvent(MonsterEvent_t *pEvent) |
|
{ |
|
switch (pEvent->event) |
|
{ |
|
case GENEWORM_AE_BEAM: |
|
m_fSpiting = TRUE; |
|
m_flSpitStartTime = gpGlobals->time; |
|
break; |
|
case GENEWORM_AE_PORTAL: |
|
{ |
|
Vector vecPos, vecAng; |
|
|
|
if(m_pBall) |
|
{ |
|
UTIL_Remove(m_pBall); |
|
m_pBall = NULL; |
|
|
|
GetAttachment(GENEWORM_ATTACHMENT_SPAWN, vecPos, vecAng); |
|
vecAng = pev->angles; |
|
|
|
m_orificeGlow = CGeneWormSpawn::LaunchSpawn(vecPos, -vecAng, 1.25, ENT(pev)); |
|
pev->health = gSkillData.gwormHealth; |
|
|
|
m_orificeGlow = NULL; |
|
|
|
EMIT_SOUND_DYN(ENT(pev), CHAN_WEAPON, "debris/beamstart7.wav", 1, 0.1, 0, RANDOM_LONG(-5, 5)+100); |
|
} |
|
break; |
|
} |
|
case GENEWORM_AE_MELEE_LEFT1: |
|
FireHurtTargets("GeneWormLeftSlash", this, this, USE_TOGGLE, 1); |
|
break; |
|
case GENEWORM_AE_MELEE_LEFT2: |
|
FireHurtTargets("GeneWormLeftSlash", this, this, USE_TOGGLE, 0); |
|
break; |
|
case GENEWORM_AE_MELEE_RIGHT1: |
|
FireHurtTargets("GeneWormRightSlash", this, this, USE_TOGGLE, 1); |
|
break; |
|
case GENEWORM_AE_MELEE_RIGHT2: |
|
FireHurtTargets("GeneWormRightSlash", this, this, USE_TOGGLE, 0); |
|
break; |
|
case GENEWORM_AE_MELEE_FORWARD1: |
|
FireHurtTargets("GeneWormCenterSlash", this, this, USE_TOGGLE, 1); |
|
break; |
|
case GENEWORM_AE_MELEE_FORWARD2: |
|
FireHurtTargets("GeneWormCenterSlash", this, this, USE_TOGGLE, 0); |
|
break; |
|
case GENEWORM_AE_MAD: |
|
FireHurtTargets("GeneWormWallHit", this, this, USE_TOGGLE, 0); |
|
UTIL_ScreenShake(pev->origin, 24, 3, 5, 2048); |
|
break; |
|
default: |
|
break; |
|
} |
|
} |
|
|
|
void CGeneWorm::CommandUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) |
|
{ |
|
if(useType == USE_TOGGLE && !m_fActivated) |
|
{ |
|
pev->sequence = LookupSequence("entry"); |
|
pev->frame = 0; |
|
ResetSequenceInfo(); |
|
pev->rendermode = kRenderTransTexture; |
|
pev->renderfx = 0; |
|
pev->renderamt = 0; |
|
|
|
m_fActivated = TRUE; |
|
|
|
pev->solid = SOLID_BBOX; |
|
|
|
UTIL_SetOrigin(pev, pev->origin); |
|
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, pEntrySounds[0], 1, 0.1, 0, 100); |
|
} |
|
} |
|
|
|
int CGeneWorm::TakeDamage(entvars_t* pevInflictor, entvars_t* pevAttacker, float flDamage, int bitsDamageType) |
|
{ |
|
return 0; |
|
} |
|
|
|
void CGeneWorm::PainSound(void) |
|
{ |
|
|
|
} |
|
|
|
void CGeneWorm::DeathSound(void) |
|
{ |
|
EMIT_SOUND(ENT(pev), CHAN_VOICE, RANDOM_SOUND_ARRAY(pDeathSounds), 2, ATTN_NORM); |
|
} |
|
|
|
void CGeneWorm::IdleSound(void) |
|
{ |
|
EMIT_SOUND(ENT(pev), CHAN_VOICE, RANDOM_SOUND_ARRAY(pIdleSounds), VOL_NORM, ATTN_NORM); |
|
}
|
|
|