Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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/***
*
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* This source code contains proprietary and confidential information of
* Valve LLC and its suppliers. Access to this code is restricted to
* persons who have executed a written SDK license with Valve. Any access,
* use or distribution of this code by or to any unlicensed person is illegal.
*
****/
#ifndef GEARBOX_UTILS_H
#define GEARBOX_UTILS_H
extern const char* UTIL_GetActivityNameBySequence(const int sequence);
extern const char* UTIL_GetEntityActivityName(struct entvars_s* pev);
extern const char* UTIL_GetEntityActivityName(struct edict_s* ent);
extern const char* UTIL_GetEntityActivityName(CBaseEntity* pEntity);
extern void UTIL_PrintActivity(struct entvars_s* pev, const ALERT_TYPE alert_type = at_console);
extern void UTIL_PrintActivity(struct edict_s* ent, const ALERT_TYPE alert_type = at_console);
extern void UTIL_PrintActivity(CBaseEntity* pEntity, const ALERT_TYPE alert_type = at_console);
#endif // GEARBOX_UTILS_H