Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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#pragma once
#ifndef MODDEF
#define MODDEF
extern int g_iModType;
enum
{
MOD_VALVE, // Half-Life
MOD_AOM, // Afraid of Monsters
MOD_BIGLOLLY, // Big Lolly
MOD_BSHIFT, // Half-Life: Blue Shift
MOD_HALFSECRET, // Half-Secret
MOD_HEVSUIT, // Case Closed, Bloody Pizza: Vendetta, Borderlands
MOD_INDUCTION, // Half-Life: Induction
MOD_REDEMPT, // Redemption/Absolute Redemption
MOD_SEWER_BETA, // Sewer Beta
MOD_TOT, // Times of Troubles
MOD_URBICIDE // Half-Life: Urbicide
};
#endif // MODDEF