Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//========= Copyright (c) 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#pragma once
#ifndef VGUI_LOADTGA_H
#define VGUI_LOADTGA_H
#include "VGUI_BitmapTGA.h"
vgui::BitmapTGA *vgui_LoadTGA( char const *pFilename );
vgui::BitmapTGA *vgui_LoadTGANoInvertAlpha( char const *pFilename );
#endif // VGUI_LOADTGA_H