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289 lines
6.8 KiB
289 lines
6.8 KiB
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include "../cl_dll/hud.h" |
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#include "../cl_dll/cl_util.h" |
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#include "../cl_dll/vgui_teamfortressviewport.h" |
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#include "vgui_actionsignal.h" |
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#include "voice_vgui_tweakdlg.h" |
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#include "voice_vgui_tweakdlg.h" |
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#include "vgui_panel.h" |
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#include "vgui_scrollbar.h" |
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#include "vgui_slider.h" |
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#include "ivoicetweak.h" |
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#include "vgui_button.h" |
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#include "vgui_checkbutton2.h" |
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#include "vgui_helpers.h" |
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#define ITEM_BORDER 40 // Border between text and scrollbars on left and right. |
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#define VOICETWEAK_TRANSPARENCY 150 |
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class TweakScroller |
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{ |
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public: |
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TweakScroller(); |
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void Init(Panel *pParent, char *pText, int yPos); |
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// Get/set value. Values are 0-1. |
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float GetValue(); |
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void SetValue(float val); |
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public: |
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Label m_Label; |
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ScrollBar m_Scroll; |
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Slider m_Slider; |
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}; |
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class CVoiceVGUITweakDlg : public CMenuPanel, public ICheckButton2Handler |
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{ |
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typedef CMenuPanel BaseClass; |
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public: |
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CVoiceVGUITweakDlg(); |
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~CVoiceVGUITweakDlg(); |
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// CMenuPanel overrides. |
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public: |
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virtual void Open(); |
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virtual void Close(); |
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// ICheckButton2Handler overrides. |
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public: |
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virtual void StateChanged(CCheckButton2 *pButton); |
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// Panel overrides. |
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public: |
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virtual void paintBackground(); |
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private: |
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int m_DlgWidth; |
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int m_DlgHeight; |
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Label m_Label; |
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IVoiceTweak *m_pVoiceTweak; // Engine voice tweak API. |
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TweakScroller m_MicVolume; |
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TweakScroller m_SpeakerVolume; |
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CCheckButton2 m_VoiceModEnable; |
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Button m_Button_OK; |
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}; |
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bool g_bTweakDlgOpen = false; |
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bool IsTweakDlgOpen() |
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{ |
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return g_bTweakDlgOpen; |
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} |
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// ------------------------------------------------------------------------ // |
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// Global functions. |
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// ------------------------------------------------------------------------ // |
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static CVoiceVGUITweakDlg g_VoiceTweakDlg; |
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CMenuPanel* GetVoiceTweakDlg() |
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{ |
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return &g_VoiceTweakDlg; |
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} |
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class CVoiceTweakOKButton : public ActionSignal |
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{ |
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public: |
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virtual void actionPerformed(Panel *pPanel) |
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{ |
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gViewPort->HideVGUIMenu(); |
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} |
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}; |
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CVoiceTweakOKButton g_OKButtonSignal; |
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// ------------------------------------------------------------------------ // |
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// TweakScroller |
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// ------------------------------------------------------------------------ // |
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TweakScroller::TweakScroller() : |
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m_Label(""), |
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m_Scroll(0,0,0,0,false), |
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m_Slider(0,0,10,10,false) |
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{ |
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} |
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void TweakScroller::Init(Panel *pParent, char *pText, int yPos) |
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{ |
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int parentWidth, parentHeight; |
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pParent->getSize(parentWidth, parentHeight); |
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// Setup the volume scroll bar. |
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m_Label.setParent(pParent); |
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m_Label.setFont(Scheme::sf_primary1); |
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m_Label.setContentAlignment(vgui::Label::a_northwest); |
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m_Label.setBgColor(0, 0, 0, 255); |
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m_Label.setFgColor(255,255,255,0); |
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m_Label.setPos(ITEM_BORDER, yPos); |
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m_Label.setSize(parentWidth/2-ITEM_BORDER, 20); |
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m_Label.setText(pText); |
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m_Label.setVisible(true); |
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m_Slider.setRangeWindow(10); |
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m_Slider.setRangeWindowEnabled(true); |
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m_Scroll.setPos(parentWidth/2+ITEM_BORDER, yPos); |
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m_Scroll.setSize(parentWidth/2-ITEM_BORDER*2, 20); |
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m_Scroll.setSlider(&m_Slider); |
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m_Scroll.setParent(pParent); |
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m_Scroll.setRange(0, 100); |
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m_Scroll.setFgColor(255,255,255,0); |
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m_Scroll.setBgColor(255,255,255,0); |
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} |
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float TweakScroller::GetValue() |
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{ |
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return m_Scroll.getValue() / 100.0f; |
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} |
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void TweakScroller::SetValue(float val) |
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{ |
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m_Scroll.setValue((int)(val * 100.0f)); |
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} |
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// ------------------------------------------------------------------------ // |
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// CVoiceVGUITweakDlg implementation. |
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// ------------------------------------------------------------------------ // |
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CVoiceVGUITweakDlg::CVoiceVGUITweakDlg() |
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: CMenuPanel(VOICETWEAK_TRANSPARENCY, false, 0, 0, 0, 0), |
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m_Button_OK("",0,0), |
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m_Label("") |
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{ |
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m_pVoiceTweak = NULL; |
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m_Button_OK.addActionSignal(&g_OKButtonSignal); |
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m_Label.setBgColor(255,255,255,200); |
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} |
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CVoiceVGUITweakDlg::~CVoiceVGUITweakDlg() |
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{ |
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} |
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void CVoiceVGUITweakDlg::Open() |
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{ |
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if(g_bTweakDlgOpen) |
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return; |
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g_bTweakDlgOpen = true; |
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m_DlgWidth = ScreenWidth; |
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m_DlgHeight = ScreenHeight; |
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m_pVoiceTweak = gEngfuncs.pVoiceTweak; |
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// Tell the engine to start voice tweak mode (pipe voice output right to speakers). |
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m_pVoiceTweak->StartVoiceTweakMode(); |
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// Set our size. |
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setPos((ScreenWidth - m_DlgWidth) / 2, (ScreenHeight - m_DlgHeight) / 2); |
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setSize(m_DlgWidth, m_DlgHeight); |
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int curY = ITEM_BORDER; |
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m_MicVolume.Init(this, gHUD.m_TextMessage.BufferedLocaliseTextString("#Mic_Volume"), curY); |
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m_MicVolume.SetValue(m_pVoiceTweak->GetControlFloat(MicrophoneVolume)); |
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curY = PanelBottom(&m_MicVolume.m_Label); |
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m_SpeakerVolume.Init(this, gHUD.m_TextMessage.BufferedLocaliseTextString("#Speaker_Volume"), curY); |
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m_SpeakerVolume.SetValue(m_pVoiceTweak->GetControlFloat(OtherSpeakerScale)); |
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curY = PanelBottom(&m_SpeakerVolume.m_Label); |
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m_VoiceModEnable.setParent(this); |
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m_VoiceModEnable.SetImages("gfx/vgui/checked.tga", "gfx/vgui/unchecked.tga"); |
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m_VoiceModEnable.SetText("Enable Voice In This Mod"); |
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m_VoiceModEnable.setPos(ITEM_BORDER, curY); |
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m_VoiceModEnable.SetCheckboxLeft(false); |
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m_VoiceModEnable.SetChecked(!!gEngfuncs.pfnGetCvarFloat("voice_modenable")); |
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m_VoiceModEnable.SetHandler(this); |
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// Setup the OK button. |
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int buttonWidth, buttonHeight; |
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m_Button_OK.setText(gHUD.m_TextMessage.BufferedLocaliseTextString("#Menu_OK")); |
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m_Button_OK.getSize(buttonWidth, buttonHeight); |
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m_Button_OK.setPos((m_DlgWidth - buttonWidth) / 2, m_DlgHeight - buttonHeight - 3); |
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m_Button_OK.setParent(this); |
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// Put the label on the top. |
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m_Label.setBgColor(0, 0, 0, 255); |
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m_Label.setFgColor(255,255,255,0); |
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m_Label.setText(gHUD.m_TextMessage.BufferedLocaliseTextString("#Voice_Properties")); |
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int labelWidth, labelHeight; |
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m_Label.getSize(labelWidth, labelHeight); |
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m_Label.setPos((m_DlgWidth - labelWidth) / 2, 5); |
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m_Label.setParent(this); |
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BaseClass::Open(); |
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} |
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void CVoiceVGUITweakDlg::Close() |
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{ |
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m_pVoiceTweak->EndVoiceTweakMode(); |
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g_bTweakDlgOpen = false; |
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BaseClass::Close(); |
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} |
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void CVoiceVGUITweakDlg::paintBackground() |
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{ |
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BaseClass::paintBackground(); |
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// Draw our border. |
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int w,h; |
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getSize(w,h); |
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drawSetColor(128,128,128,1); |
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drawOutlinedRect(0, 0, w, h); |
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float volume = m_MicVolume.GetValue(); |
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m_pVoiceTweak->SetControlFloat(MicrophoneVolume, volume); |
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m_pVoiceTweak->SetControlFloat(OtherSpeakerScale, m_SpeakerVolume.GetValue()); |
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} |
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void CVoiceVGUITweakDlg::StateChanged(CCheckButton2 *pButton) |
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{ |
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if(pButton == &m_VoiceModEnable) |
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{ |
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if(pButton->IsChecked()) |
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gEngfuncs.pfnClientCmd("voice_modenable 1"); |
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else |
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gEngfuncs.pfnClientCmd("voice_modenable 0"); |
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} |
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} |
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