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160 lines
5.1 KiB
160 lines
5.1 KiB
#! /usr/bin/env python |
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# encoding: utf-8 |
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# a1batross, mittorn, 2018 |
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from __future__ import print_function |
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from waflib import Logs |
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import sys |
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import os |
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sys.path.append(os.path.realpath('scripts/waflib')) |
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VERSION = '2.4' |
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APPNAME = 'hlsdk-xash3d' |
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top = '.' |
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def options(opt): |
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grp = opt.add_option_group('Common options') |
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grp.add_option('-T', '--build-type', action='store', dest='BUILD_TYPE', default = None, |
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help = 'build type: debug, release or none(custom flags)') |
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grp.add_option('-8', '--64bits', action = 'store_true', dest = 'ALLOW64', default = False, |
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help = 'allow targetting 64-bit game dlls') |
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grp.add_option('--enable-voicemgr', action = 'store_true', dest = 'VOICEMGR', default = False, |
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help = 'enable voice manager') |
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grp.add_option('--enable-goldsrc-support', action = 'store_true', dest = 'GOLDSRC', default = False, |
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help = 'enable GoldSource engine support') |
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opt.recurse('cl_dll dlls') |
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opt.load('xcompile compiler_cxx compiler_c clang_compilation_database strip_on_install') |
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if sys.platform == 'win32': |
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opt.load('msvc msdev') |
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opt.load('reconfigure') |
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def configure(conf): |
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# Configuration |
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conf.env.GAMEDIR = 'valve' |
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conf.env.CLIENT_DIR = 'cl_dlls' |
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conf.env.SERVER_DIR = 'dlls' |
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conf.env.SERVER_NAME = 'hl' |
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conf.env.PREFIX = '' |
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conf.load('reconfigure') |
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conf.start_msg('Build type') |
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if conf.options.BUILD_TYPE == None: |
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conf.end_msg('not set', color='RED') |
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conf.fatal('Please set a build type, for example "-T release"') |
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elif not conf.options.BUILD_TYPE in ['fast', 'release', 'debug', 'nooptimize', 'sanitize', 'none']: |
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conf.end_msg(conf.options.BUILD_TYPE, color='RED') |
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conf.fatal('Invalid build type. Valid are "debug", "release" or "none"') |
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conf.end_msg(conf.options.BUILD_TYPE) |
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# -march=native should not be used |
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if conf.options.BUILD_TYPE == 'fast': |
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Logs.warn('WARNING: \'fast\' build type should not be used in release builds') |
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conf.env.VOICEMGR = conf.options.VOICEMGR |
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conf.env.GOLDSRC = conf.options.GOLDSRC |
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# Force XP compability, all build targets should add |
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# subsystem=bld.env.MSVC_SUBSYSTEM |
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# TODO: wrapper around bld.stlib, bld.shlib and so on? |
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conf.env.MSVC_SUBSYSTEM = 'WINDOWS,5.01' |
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conf.env.MSVC_TARGETS = ['x86'] # explicitly request x86 target for MSVC |
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if sys.platform == 'win32': |
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conf.load('msvc msdev') |
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conf.load('xcompile compiler_c compiler_cxx strip_on_install') |
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if conf.env.DEST_OS == 'android': |
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conf.options.ALLOW64 = True |
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conf.options.GOLDSRC = False |
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conf.env.SERVER_NAME = 'server' # can't be any other name, until specified |
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# print(conf.options.ALLOW64) |
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conf.env.BIT32_MANDATORY = not conf.options.ALLOW64 |
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conf.env.BIT32_ALLOW64 = conf.options.ALLOW64 |
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conf.load('force_32bit') |
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if conf.env.DEST_SIZEOF_VOID_P == 4: |
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Logs.info('NOTE: will build game dlls for 32-bit target') |
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else: |
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Logs.warn('WARNING: 64-bit game dlls may be unstable') |
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linker_flags = { |
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'common': { |
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'msvc': ['/DEBUG'], # always create PDB, doesn't affect result binaries |
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'gcc': ['-Wl,--no-undefined'] |
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}, |
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'sanitize': { |
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'gcc': ['-fsanitize=undefined', '-fsanitize=address'], |
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} |
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} |
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compiler_c_cxx_flags = { |
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'common': { |
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'msvc': ['/D_USING_V110_SDK71_', '/Zi', '/FS'], |
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'clang': ['-g', '-gdwarf-2'], |
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'gcc': ['-g', '-Werror=implicit-function-declaration', '-fdiagnostics-color=always'] |
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}, |
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'fast': { |
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'msvc': ['/O2', '/Oy'], #todo: check /GL /LTCG |
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'gcc': ['-Ofast', '-march=native', '-funsafe-math-optimizations', '-funsafe-loop-optimizations', '-fomit-frame-pointer'], |
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'default': ['-O3'] |
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}, |
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'release': { |
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'msvc': ['/O2'], |
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'default': ['-O3'] |
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}, |
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'debug': { |
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'msvc': ['/O1'], |
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'gcc': ['-Og'], |
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'default': ['-O1'] |
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}, |
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'sanitize': { |
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'msvc': ['/Od', '/RTC1'], |
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'gcc': ['-Og', '-fsanitize=undefined', '-fsanitize=address'], |
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'default': ['-O1'] |
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}, |
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'nooptimize': { |
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'msvc': ['/Od'], |
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'default': ['-O0'] |
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} |
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} |
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conf.env.append_unique('CFLAGS', conf.get_flags_by_type( |
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compiler_c_cxx_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)) |
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conf.env.append_unique('CXXFLAGS', conf.get_flags_by_type( |
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compiler_c_cxx_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)) |
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conf.env.append_unique('LINKFLAGS', conf.get_flags_by_type( |
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linker_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)) |
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if conf.env.COMPILER_CC == 'msvc': |
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conf.env.append_unique('DEFINES', ['_CRT_SECURE_NO_WARNINGS','_CRT_NONSTDC_NO_DEPRECATE']) |
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else: |
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conf.env.append_unique('DEFINES', ['stricmp=strcasecmp','strnicmp=strncasecmp','_LINUX','LINUX','_snprintf=snprintf','_vsnprintf=vsnprintf']) |
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cflags = ['-fvisibility=hidden','-Wno-write-strings'] |
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conf.env.append_unique('CFLAGS', cflags) |
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conf.env.append_unique('CXXFLAGS', cflags + ['-Wno-invalid-offsetof', '-fno-rtti', '-fno-exceptions']) |
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# strip lib from pattern |
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if conf.env.DEST_OS in ['linux', 'darwin'] and conf.env.DEST_OS2 not in ['android']: |
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if conf.env.cshlib_PATTERN.startswith('lib'): |
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conf.env.cshlib_PATTERN = conf.env.cshlib_PATTERN[3:] |
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if conf.env.cxxshlib_PATTERN.startswith('lib'): |
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conf.env.cxxshlib_PATTERN = conf.env.cxxshlib_PATTERN[3:] |
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conf.env.append_unique('DEFINES', 'CLIENT_WEAPONS') |
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conf.recurse('cl_dll dlls') |
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def build(bld): |
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bld.recurse('cl_dll dlls') |
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