You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
34 lines
1.4 KiB
34 lines
1.4 KiB
/*** |
|
* |
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
|
* |
|
* This product contains software technology licensed from Id |
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
|
* All Rights Reserved. |
|
* |
|
* Use, distribution, and modification of this source code and/or resulting |
|
* object code is restricted to non-commercial enhancements to products from |
|
* Valve LLC. All other use, distribution, or modification is prohibited |
|
* without written permission from Valve LLC. |
|
* |
|
****/ |
|
#pragma once |
|
#ifndef EXPLODE_H |
|
#define EXPLODE_H |
|
|
|
#define SF_ENVEXPLOSION_NODAMAGE ( 1 << 0 ) // when set, ENV_EXPLOSION will not actually inflict damage |
|
#define SF_ENVEXPLOSION_REPEATABLE ( 1 << 1 ) // can this entity be refired? |
|
#define SF_ENVEXPLOSION_NOFIREBALL ( 1 << 2 ) // don't draw the fireball |
|
#define SF_ENVEXPLOSION_NOSMOKE ( 1 << 3 ) // don't draw the smoke |
|
#define SF_ENVEXPLOSION_NODECAL ( 1 << 4 ) // don't make a scorch mark |
|
#define SF_ENVEXPLOSION_NOSPARKS ( 1 << 5 ) // don't make a scorch mark |
|
|
|
extern DLL_GLOBAL short g_sModelIndexFireball; |
|
extern DLL_GLOBAL short g_sModelIndexSmoke; |
|
|
|
//++ BulliT |
|
//extern void ExplosionCreate( const Vector ¢er, const Vector &angles, edict_t *pOwner, int magnitude, BOOL doDamage ); |
|
extern void ExplosionCreate( const Vector ¢er, const Vector &angles, edict_t *pOwner, int magnitude, BOOL doDamage, CBaseEntity *pEnt = NULL ); |
|
//-- Martin Webrant |
|
#endif // EXPLODE_H |
|
|
|
|