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53 lines
2.3 KiB
53 lines
2.3 KiB
# SoHL android makefile |
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# Copyright (c) mittorn |
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LOCAL_PATH := $(call my-dir) |
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include $(CLEAR_VARS) |
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LOCAL_MODULE := server |
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include $(XASH3D_CONFIG) |
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LOCAL_CFLAGS += -D_LINUX -DCLIENT_WEAPONS \ |
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-Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf \ |
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-Wno-write-strings -Wno-invalid-offsetof -Wno-conversion-null -DNO_VOICEGAMEMGR \ |
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-DCROWBAR_IDLE_ANIM -DCROWBAR_DELAY_FIX -DCROWBAR_FIX_RAPID_CROWBAR -DGAUSS_OVERCHARGE_FIX |
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/. \ |
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$(LOCAL_PATH)/../common \ |
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$(LOCAL_PATH)/../engine/common \ |
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$(LOCAL_PATH)/../engine \ |
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$(LOCAL_PATH)/../public \ |
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$(LOCAL_PATH)/../pm_shared \ |
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$(LOCAL_PATH)/../game_shared |
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LOCAL_SRC_FILES := aflock.cpp agrunt.cpp schedule.cpp airtank.cpp \ |
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alias.cpp animating.cpp animation.cpp apache.cpp barnacle.cpp barney.cpp \ |
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bigmomma.cpp bloater.cpp bmodels.cpp bullsquid.cpp buttons.cpp cbase.cpp \ |
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client.cpp combat.cpp controller.cpp crossbow.cpp crowbar.cpp defaultai.cpp \ |
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doors.cpp effects.cpp egon.cpp explode.cpp flyingmonster.cpp func_break.cpp \ |
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func_tank.cpp game.cpp gamerules.cpp gargantua.cpp gauss.cpp genericmonster.cpp \ |
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ggrenade.cpp globals.cpp gman.cpp h_ai.cpp handgrenade.cpp hassassin.cpp \ |
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h_battery.cpp h_cine.cpp h_cycler.cpp headcrab.cpp healthkit.cpp h_export.cpp \ |
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hgrunt.cpp hornet.cpp hornetgun.cpp houndeye.cpp ichthyosaur.cpp islave_deamon.cpp \ |
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items.cpp leech.cpp lights.cpp locus.cpp maprules.cpp monstermaker.cpp monsters.cpp \ |
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monsterstate.cpp mortar.cpp movewith.cpp mp5.cpp multiplay_gamerules.cpp nihilanth.cpp \ |
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nodes.cpp observer.cpp osprey.cpp pathcorner.cpp plane.cpp plats.cpp player.cpp playermonster.cpp \ |
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python.cpp rat.cpp roach.cpp rpg.cpp satchel.cpp scientist.cpp scripted.cpp shotgun.cpp \ |
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singleplay_gamerules.cpp skill.cpp sound.cpp soundent.cpp spectator.cpp squadmonster.cpp \ |
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squeakgrenade.cpp stats.cpp subs.cpp talkmonster.cpp teamplay_gamerules.cpp tempmonster.cpp \ |
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tentacle.cpp triggers.cpp tripmine.cpp turret.cpp util.cpp weapons.cpp world.cpp xen.cpp \ |
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zombie.cpp glock.cpp \ |
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../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c |
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ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard) |
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LOCAL_MODULE_FILENAME = libserver_hardfp |
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endif |
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LOCAL_CPPFLAGS := $(LOCAL_CFLAGS) |
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include $(BUILD_SHARED_LIBRARY)
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