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78 lines
2.4 KiB
78 lines
2.4 KiB
#ifndef COOP_UTIL_H |
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#define COOP_UTIL_H |
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#include "gravgunmod.h" |
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extern cvar_t mp_gravgun_players; |
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extern cvar_t mp_coop; |
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extern cvar_t mp_coop_nofriendlyfire; |
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extern cvar_t mp_coop_checkpoints; |
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extern cvar_t mp_skipdefaults; |
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extern cvar_t mp_coop_strongcheckpoints; |
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extern cvar_t mp_unduck; |
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extern cvar_t mp_semclip; |
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extern cvar_t mp_coop_reconnect_hack; |
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extern cvar_t mp_coop_noangry; |
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extern cvar_t sentences_txt; |
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extern cvar_t materials_txt; |
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extern bool g_fSavedDuck; |
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extern bool g_fPause; |
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struct COOPChangelevelData |
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{ |
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bool fIsBack; |
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bool fSkipSpawnCheck; |
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struct GGMPosition savedPosition; |
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bool fSpawnSaved; |
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bool fUsed; |
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unsigned int bitsTouchCount; |
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float flRepeatTimer; |
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const char *pszMapName; |
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bool fValid; |
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}; |
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void UTIL_CleanSpawnPoint( Vector origin, float radius ); |
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char *UTIL_CoopPlayerName( CBaseEntity *pPlayer ); |
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bool COOP_SetDefaultSpawnPosition( CBasePlayer *pPlayer ); |
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Vector COOP_FixupSpawnPoint( Vector vecOrigin, bool fDuck ); |
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void COOP_ClearData( void ); |
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void COOP_ApplyData( void ); |
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void UTIL_CoopPrintMessage( const char *format, ... ); |
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void UTIL_CoopHudMessage( int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... ); |
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void UTIL_CoopPlayerMessage( CBaseEntity *pPlayer, int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... ); |
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bool COOP_PlayerDeath( CBasePlayer *pPlayer ); |
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void COOP_RegisterCVars( void ); |
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bool COOP_ClientCommand( edict_t *pEntity ); |
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bool COOP_ConfirmMenu(CBaseEntity *pTrigger, CBaseEntity *pActivator, int count2, char *mapname ); |
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void COOP_ResetVote( void ); |
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void COOP_ServerActivate( void ); |
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bool COOP_GetOrigin( Vector *pvecNewOrigin, const Vector &vecOrigin, const char *pszMapName ); |
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class CBasePlayer; |
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void UTIL_CoopKickPlayer(CBaseEntity *pPlayer); |
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bool UTIL_CoopIsBadPlayer( CBaseEntity *plr ); |
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void COOP_NewCheckpoint( entvars_t *pevPlayer ); |
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CBaseEntity *UTIL_CoopGetPlayerTrain( CBaseEntity *pPlayer); |
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void UTIL_SpawnPlayer( CBasePlayer *pPlayer ); |
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void UTIL_BecomeSpectator( CBasePlayer *pPlayer ); |
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void COOP_CheckpointMenu( CBasePlayer *pPlayer ); |
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extern int g_iVote; |
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class CWeaponList |
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{ |
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char weapons[64][256]; |
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int m_iWeapons; |
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public: |
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void AddWeapon( const char *classname ); |
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void GiveToPlayer(CBasePlayer *pPlayer); |
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void Clear(); |
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}; |
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extern CWeaponList g_WeaponList; |
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struct COOPChangelevelData *COOP_GetTriggerData( CBaseEntity *pTrigger ); |
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#endif // COOP_UTIL_H |
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