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97 lines
3.1 KiB
97 lines
3.1 KiB
/*** |
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* |
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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#pragma once |
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#ifndef NET_API_H |
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#define NET_API_H |
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#include "netadr.h" |
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#define NETAPI_REQUEST_SERVERLIST ( 0 ) // Doesn't need a remote address |
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#define NETAPI_REQUEST_PING ( 1 ) |
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#define NETAPI_REQUEST_RULES ( 2 ) |
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#define NETAPI_REQUEST_PLAYERS ( 3 ) |
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#define NETAPI_REQUEST_DETAILS ( 4 ) |
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// Set this flag for things like broadcast requests, etc. where the engine should not |
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// kill the request hook after receiving the first response |
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#define FNETAPI_MULTIPLE_RESPONSE ( 1<<0 ) |
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typedef void (*net_api_response_func_t) ( struct net_response_s *response ); |
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#define NET_SUCCESS ( 0 ) |
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#define NET_ERROR_TIMEOUT ( 1<<0 ) |
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#define NET_ERROR_PROTO_UNSUPPORTED ( 1<<1 ) |
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#define NET_ERROR_UNDEFINED ( 1<<2 ) |
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typedef struct net_adrlist_s |
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{ |
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struct net_adrlist_s *next; |
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netadr_t remote_address; |
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} net_adrlist_t; |
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typedef struct net_response_s |
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{ |
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// NET_SUCCESS or an error code |
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int error; |
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// Context ID |
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int context; |
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// Type |
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int type; |
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// Server that is responding to the request |
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netadr_t remote_address; |
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// Response RTT ping time |
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double ping; |
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// Key/Value pair string ( separated by backlash \ characters ) |
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// WARNING: You must copy this buffer in the callback function, because it is freed |
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// by the engine right after the call!!!! |
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// ALSO: For NETAPI_REQUEST_SERVERLIST requests, this will be a pointer to a linked list of net_adrlist_t's |
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void *response; |
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} net_response_t; |
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typedef struct net_status_s |
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{ |
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// Connected to remote server? 1 == yes, 0 otherwise |
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int connected; |
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// Client's IP address |
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netadr_t local_address; |
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// Address of remote server |
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netadr_t remote_address; |
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// Packet Loss ( as a percentage ) |
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int packet_loss; |
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// Latency, in seconds ( multiply by 1000.0 to get milliseconds ) |
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double latency; |
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// Connection time, in seconds |
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double connection_time; |
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// Rate setting ( for incoming data ) |
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double rate; |
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} net_status_t; |
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typedef struct net_api_s |
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{ |
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// APIs |
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void (*InitNetworking)( void ); |
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void (*Status )( struct net_status_s *status ); |
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void (*SendRequest)( int context, int request, int flags, double timeout, struct netadr_s *remote_address, net_api_response_func_t response ); |
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void (*CancelRequest)( int context ); |
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void (*CancelAllRequests)( void ); |
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char *(*AdrToString)( struct netadr_s *a ); |
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int ( *CompareAdr)( struct netadr_s *a, struct netadr_s *b ); |
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int ( *StringToAdr)( char *s, struct netadr_s *a ); |
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const char *(*ValueForKey)( const char *s, const char *key ); |
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void (*RemoveKey)( char *s, const char *key ); |
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void (*SetValueForKey)( char *s, const char *key, const char *value, int maxsize ); |
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} net_api_t; |
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#endif // NET_APIH
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