You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
350 lines
9.2 KiB
350 lines
9.2 KiB
/*** |
|
* |
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
|
* |
|
* This product contains software technology licensed from Id |
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
|
* All Rights Reserved. |
|
* |
|
* Use, distribution, and modification of this source code and/or resulting |
|
* object code is restricted to non-commercial enhancements to products from |
|
* Valve LLC. All other use, distribution, or modification is prohibited |
|
* without written permission from Valve LLC. |
|
* |
|
****/ |
|
|
|
#include "extdll.h" |
|
#include "util.h" |
|
#include "cbase.h" |
|
#include "monsters.h" |
|
#include "weapons.h" |
|
#include "nodes.h" |
|
#include "player.h" |
|
#include "effects.h" |
|
#include "gamerules.h" |
|
|
|
#define TRIPMINE_PRIMARY_VOLUME 450 |
|
|
|
enum tripmine_e |
|
{ |
|
TRIPMINE_IDLE1 = 0, |
|
TRIPMINE_IDLE2, |
|
TRIPMINE_ARM1, |
|
TRIPMINE_ARM2, |
|
TRIPMINE_FIDGET, |
|
TRIPMINE_HOLSTER, |
|
TRIPMINE_DRAW, |
|
TRIPMINE_WORLD, |
|
TRIPMINE_GROUND |
|
}; |
|
|
|
#ifndef CLIENT_DLL |
|
class CTripmineGrenade : public CGrenade |
|
{ |
|
void Spawn( void ); |
|
void Precache( void ); |
|
void UpdateOnRemove(); |
|
|
|
virtual int Save( CSave &save ); |
|
virtual int Restore( CRestore &restore ); |
|
|
|
static TYPEDESCRIPTION m_SaveData[]; |
|
|
|
int TakeDamage( entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType ); |
|
|
|
void EXPORT WarningThink( void ); |
|
void EXPORT PowerupThink( void ); |
|
void EXPORT BeamBreakThink( void ); |
|
void EXPORT DelayDeathThink( void ); |
|
void Killed( entvars_t *pevAttacker, int iGib ); |
|
|
|
void MakeBeam( void ); |
|
void KillBeam( void ); |
|
|
|
float m_flPowerUp; |
|
Vector m_vecDir; |
|
Vector m_vecEnd; |
|
float m_flBeamLength; |
|
|
|
EHANDLE m_hOwner; |
|
CBeam *m_pBeam; |
|
Vector m_posOwner; |
|
Vector m_angleOwner; |
|
edict_t *m_pRealOwner;// tracelines don't hit PEV->OWNER, which means a player couldn't detonate his own trip mine, so we store the owner here. |
|
}; |
|
|
|
LINK_ENTITY_TO_CLASS( monster_tripmine, CTripmineGrenade ) |
|
|
|
TYPEDESCRIPTION CTripmineGrenade::m_SaveData[] = |
|
{ |
|
DEFINE_FIELD( CTripmineGrenade, m_flPowerUp, FIELD_TIME ), |
|
DEFINE_FIELD( CTripmineGrenade, m_vecDir, FIELD_VECTOR ), |
|
DEFINE_FIELD( CTripmineGrenade, m_vecEnd, FIELD_POSITION_VECTOR ), |
|
DEFINE_FIELD( CTripmineGrenade, m_flBeamLength, FIELD_FLOAT ), |
|
DEFINE_FIELD( CTripmineGrenade, m_hOwner, FIELD_EHANDLE ), |
|
DEFINE_FIELD( CTripmineGrenade, m_pBeam, FIELD_CLASSPTR ), |
|
DEFINE_FIELD( CTripmineGrenade, m_posOwner, FIELD_POSITION_VECTOR ), |
|
DEFINE_FIELD( CTripmineGrenade, m_angleOwner, FIELD_VECTOR ), |
|
DEFINE_FIELD( CTripmineGrenade, m_pRealOwner, FIELD_EDICT ), |
|
}; |
|
|
|
IMPLEMENT_SAVERESTORE( CTripmineGrenade, CGrenade ) |
|
|
|
void CTripmineGrenade::Spawn( void ) |
|
{ |
|
Precache(); |
|
|
|
// motor |
|
pev->movetype = MOVETYPE_FLY; |
|
pev->solid = SOLID_NOT; |
|
|
|
SET_MODEL( ENT( pev ), "models/v_tripmine.mdl" ); |
|
pev->frame = 0; |
|
pev->body = 3; |
|
pev->sequence = TRIPMINE_WORLD; |
|
ResetSequenceInfo(); |
|
pev->framerate = 0; |
|
|
|
UTIL_SetSize( pev, Vector( -8, -8, -8 ), Vector( 8, 8, 8 ) ); |
|
UTIL_SetOrigin( pev, pev->origin ); |
|
|
|
if( pev->spawnflags & 1 ) |
|
{ |
|
// power up quickly |
|
m_flPowerUp = gpGlobals->time + 1.0; |
|
} |
|
else |
|
{ |
|
// power up in 2.5 seconds |
|
m_flPowerUp = gpGlobals->time + 2.5; |
|
} |
|
|
|
SetThink( &CTripmineGrenade::PowerupThink ); |
|
pev->nextthink = gpGlobals->time + 0.2; |
|
|
|
pev->takedamage = DAMAGE_YES; |
|
pev->dmg = gSkillData.plrDmgTripmine; |
|
pev->health = 1; // don't let die normally |
|
|
|
if( pev->owner != NULL ) |
|
{ |
|
// play deploy sound |
|
EMIT_SOUND( ENT( pev ), CHAN_VOICE, "weapons/mine_deploy.wav", 1.0, ATTN_NORM ); |
|
EMIT_SOUND( ENT( pev ), CHAN_BODY, "weapons/mine_charge.wav", 0.2, ATTN_NORM ); // chargeup |
|
|
|
m_pRealOwner = pev->owner;// see CTripmineGrenade for why. |
|
} |
|
|
|
UTIL_MakeAimVectors( pev->angles ); |
|
|
|
m_vecDir = gpGlobals->v_forward; |
|
m_vecEnd = pev->origin + m_vecDir * 2048; |
|
} |
|
|
|
void CTripmineGrenade::Precache( void ) |
|
{ |
|
PRECACHE_MODEL( "models/v_tripmine.mdl" ); |
|
PRECACHE_SOUND( "weapons/mine_deploy.wav" ); |
|
PRECACHE_SOUND( "weapons/mine_activate.wav" ); |
|
PRECACHE_SOUND( "weapons/mine_charge.wav" ); |
|
} |
|
|
|
void CTripmineGrenade::UpdateOnRemove() |
|
{ |
|
CBaseEntity::UpdateOnRemove(); |
|
|
|
KillBeam(); |
|
} |
|
|
|
void CTripmineGrenade::WarningThink( void ) |
|
{ |
|
// play warning sound |
|
// EMIT_SOUND( ENT( pev ), CHAN_VOICE, "buttons/Blip2.wav", 1.0, ATTN_NORM ); |
|
|
|
// set to power up |
|
SetThink( &CTripmineGrenade::PowerupThink ); |
|
pev->nextthink = gpGlobals->time + 1.0; |
|
} |
|
|
|
void CTripmineGrenade::PowerupThink( void ) |
|
{ |
|
TraceResult tr; |
|
|
|
if( m_hOwner == 0 ) |
|
{ |
|
// find an owner |
|
edict_t *oldowner = pev->owner; |
|
pev->owner = NULL; |
|
UTIL_TraceLine( pev->origin + m_vecDir * 8, pev->origin - m_vecDir * 32, dont_ignore_monsters, ENT( pev ), &tr ); |
|
if( tr.fStartSolid || ( oldowner && tr.pHit == oldowner ) ) |
|
{ |
|
pev->owner = oldowner; |
|
m_flPowerUp += 0.1; |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
return; |
|
} |
|
if( tr.flFraction < 1.0 ) |
|
{ |
|
pev->owner = tr.pHit; |
|
m_hOwner = CBaseEntity::Instance( pev->owner ); |
|
m_posOwner = m_hOwner->pev->origin; |
|
m_angleOwner = m_hOwner->pev->angles; |
|
} |
|
else |
|
{ |
|
STOP_SOUND( ENT( pev ), CHAN_VOICE, "weapons/mine_deploy.wav" ); |
|
STOP_SOUND( ENT( pev ), CHAN_BODY, "weapons/mine_charge.wav" ); |
|
SetThink( &CBaseEntity::SUB_Remove ); |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
ALERT( at_console, "WARNING:Tripmine at %.0f, %.0f, %.0f removed\n", pev->origin.x, pev->origin.y, pev->origin.z ); |
|
KillBeam(); |
|
return; |
|
} |
|
} |
|
else if( m_posOwner != m_hOwner->pev->origin || m_angleOwner != m_hOwner->pev->angles ) |
|
{ |
|
// disable |
|
STOP_SOUND( ENT( pev ), CHAN_VOICE, "weapons/mine_deploy.wav" ); |
|
STOP_SOUND( ENT( pev ), CHAN_BODY, "weapons/mine_charge.wav" ); |
|
CBaseEntity *pMine = Create( "weapon_tripmine", pev->origin + m_vecDir * 24, pev->angles ); |
|
pMine->pev->spawnflags |= SF_NORESPAWN; |
|
|
|
SetThink( &CBaseEntity::SUB_Remove ); |
|
KillBeam(); |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
return; |
|
} |
|
// ALERT( at_console, "%d %.0f %.0f %0.f\n", pev->owner, m_pOwner->pev->origin.x, m_pOwner->pev->origin.y, m_pOwner->pev->origin.z ); |
|
|
|
if( gpGlobals->time > m_flPowerUp ) |
|
{ |
|
// make solid |
|
pev->solid = SOLID_BBOX; |
|
UTIL_SetOrigin( pev, pev->origin ); |
|
|
|
MakeBeam(); |
|
} |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
} |
|
|
|
void CTripmineGrenade::KillBeam( void ) |
|
{ |
|
if( m_pBeam ) |
|
{ |
|
UTIL_Remove( m_pBeam ); |
|
m_pBeam = NULL; |
|
} |
|
} |
|
|
|
void CTripmineGrenade::MakeBeam( void ) |
|
{ |
|
TraceResult tr; |
|
|
|
// ALERT( at_console, "serverflags %f\n", gpGlobals->serverflags ); |
|
|
|
UTIL_TraceLine( pev->origin, m_vecEnd, dont_ignore_monsters, ENT( pev ), &tr ); |
|
|
|
m_flBeamLength = tr.flFraction; |
|
|
|
// set to follow laser spot |
|
SetThink( &CTripmineGrenade::BeamBreakThink ); |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
|
|
Vector vecTmpEnd = pev->origin + m_vecDir * 2048 * m_flBeamLength; |
|
|
|
m_pBeam = CBeam::BeamCreate( g_pModelNameLaser, 10 ); |
|
m_pBeam->PointEntInit( vecTmpEnd, entindex() ); |
|
m_pBeam->SetColor( 0, 214, 198 ); |
|
m_pBeam->SetScrollRate( 255 ); |
|
m_pBeam->SetBrightness( 0 ); |
|
} |
|
|
|
void CTripmineGrenade::BeamBreakThink( void ) |
|
{ |
|
BOOL bBlowup = 0; |
|
|
|
TraceResult tr; |
|
|
|
// HACKHACK Set simple box using this really nice global! |
|
gpGlobals->trace_flags = FTRACE_SIMPLEBOX; |
|
UTIL_TraceLine( pev->origin, m_vecEnd, dont_ignore_monsters, ENT( pev ), &tr ); |
|
|
|
// ALERT( at_console, "%f : %f\n", tr.flFraction, m_flBeamLength ); |
|
|
|
// respawn detect. |
|
if( !m_pBeam ) |
|
{ |
|
MakeBeam(); |
|
if( tr.pHit ) |
|
m_hOwner = CBaseEntity::Instance( tr.pHit ); // reset owner too |
|
} |
|
|
|
if( fabs( m_flBeamLength - tr.flFraction ) > 0.001 ) |
|
{ |
|
bBlowup = 1; |
|
} |
|
else |
|
{ |
|
if( m_hOwner == 0 ) |
|
bBlowup = 1; |
|
else if( m_posOwner != m_hOwner->pev->origin ) |
|
bBlowup = 1; |
|
else if( m_angleOwner != m_hOwner->pev->angles ) |
|
bBlowup = 1; |
|
} |
|
|
|
if( bBlowup ) |
|
{ |
|
// a bit of a hack, but all CGrenade code passes pev->owner along to make sure the proper player gets credit for the kill |
|
// so we have to restore pev->owner from pRealOwner, because an entity's tracelines don't strike it's pev->owner which meant |
|
// that a player couldn't trigger his own tripmine. Now that the mine is exploding, it's safe the restore the owner so the |
|
// CGrenade code knows who the explosive really belongs to. |
|
pev->owner = m_pRealOwner; |
|
pev->health = 0; |
|
Killed( VARS( pev->owner ), GIB_NORMAL ); |
|
return; |
|
} |
|
|
|
pev->nextthink = gpGlobals->time + 0.1; |
|
} |
|
|
|
int CTripmineGrenade::TakeDamage( entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType ) |
|
{ |
|
if( gpGlobals->time < m_flPowerUp && flDamage < pev->health ) |
|
{ |
|
// disable |
|
// Create( "weapon_tripmine", pev->origin + m_vecDir * 24, pev->angles ); |
|
SetThink( &CBaseEntity::SUB_Remove ); |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
KillBeam(); |
|
return FALSE; |
|
} |
|
return CGrenade::TakeDamage( pevInflictor, pevAttacker, flDamage, bitsDamageType ); |
|
} |
|
|
|
void CTripmineGrenade::Killed( entvars_t *pevAttacker, int iGib ) |
|
{ |
|
pev->takedamage = DAMAGE_NO; |
|
|
|
if( pevAttacker && ( pevAttacker->flags & FL_CLIENT ) ) |
|
{ |
|
// some client has destroyed this mine, he'll get credit for any kills |
|
pev->owner = ENT( pevAttacker ); |
|
} |
|
|
|
SetThink( &CTripmineGrenade::DelayDeathThink ); |
|
pev->nextthink = gpGlobals->time + RANDOM_FLOAT( 0.1, 0.3 ); |
|
|
|
EMIT_SOUND( ENT( pev ), CHAN_BODY, "common/null.wav", 0.5, ATTN_NORM ); // shut off chargeup |
|
} |
|
|
|
void CTripmineGrenade::DelayDeathThink( void ) |
|
{ |
|
KillBeam(); |
|
TraceResult tr; |
|
UTIL_TraceLine( pev->origin + m_vecDir * 8, pev->origin - m_vecDir * 64, dont_ignore_monsters, ENT( pev ), &tr ); |
|
|
|
Explode( &tr, DMG_BLAST ); |
|
} |
|
#endif |
|
|
|
|