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30 lines
817 B
C
30 lines
817 B
C
//++ BulliT
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#if !defined(_AG_GLOBAL_H_)
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#define _AG_GLOBAL_H_
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#pragma warning(disable:4786)
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#pragma warning(disable:4530)
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#include "hltv.h"
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#define _bool_h 1
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#include <ministl/string>
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#include <ministl/list>
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#include <ministl/set>
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#include <ministl/map>
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#include <ministl/vector>
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#include <ministl/algorithm>
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typedef string AgString;
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typedef set<AgString, less<AgString> > AgStringSet;
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CBasePlayer* AgPlayerByIndex(int iPlayerIndex);
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void AgConsole(const AgString& sText, CBasePlayer* pPlayer = NULL);
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void AgSay(CBasePlayer* pPlayer, const AgString& sText, float* pfFloodProtected = NULL, float fHoldTime = 3.5, float x = -1, float y = -1, int iChannel = 5);
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void AgResetMap();
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void AgInitGame();
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#endif // !defined(_AG_GLOBAL_H_)
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//-- Martin Webrant
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