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409 lines
9.9 KiB
409 lines
9.9 KiB
//++ BulliT |
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#include "hud.h" |
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#include "cl_util.h" |
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#include "const.h" |
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#include "entity_state.h" |
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#include "cl_entity.h" |
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#include "parsemsg.h" |
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#include "agglobal.h" |
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#include "aghudlocation.h" |
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DECLARE_MESSAGE(m_Location, Location ); |
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DECLARE_MESSAGE(m_Location, InitLoc ); |
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DECLARE_COMMAND(m_Location, OpenLocation ); |
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DECLARE_COMMAND(m_Location, CloseLocation ); |
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DECLARE_COMMAND(m_Location, AddLocation ); |
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DECLARE_COMMAND(m_Location, DeleteLocation ); |
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DECLARE_COMMAND(m_Location, ShowLocations ); |
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Vector vPlayerLocations[MAX_PLAYERS+1]; |
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int AgHudLocation::Init(void) |
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{ |
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m_fAt = 0; |
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m_fNear = 0; |
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m_iFlags = 0; |
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m_szMap[0] = '\0'; |
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for (int i = 1; i <= MAX_PLAYERS; i++) |
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vPlayerLocations[i] = Vector(0,0,0); |
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gHUD.AddHudElem(this); |
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HOOK_MESSAGE( Location ); |
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HOOK_MESSAGE( InitLoc ); |
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#ifdef _DEBUG |
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HOOK_COMMAND("+location",OpenLocation); |
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HOOK_COMMAND("-location",CloseLocation); |
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#endif |
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HOOK_COMMAND("agaddloc",AddLocation); |
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HOOK_COMMAND("agdelloc",DeleteLocation); |
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HOOK_COMMAND("aglistloc",ShowLocations); |
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return 1; |
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}; |
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AgHudLocation::~AgHudLocation() |
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{ |
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//Delete all. |
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for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) |
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delete *itrLocations; |
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m_lstLocations.clear(); |
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} |
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int AgHudLocation::VidInit(void) |
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{ |
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return 1; |
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}; |
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void AgHudLocation::Reset(void) |
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{ |
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m_iFlags &= ~HUD_ACTIVE; |
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} |
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int AgHudLocation::Draw(float fTime) |
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{ |
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cl_entity_t* pPlayer = gEngfuncs.GetLocalPlayer(); // Get the local player's index |
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int r, g, b; |
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UnpackRGB(r,g,b, RGB_GREENISH); |
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int iPos = 5; |
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for (int i = 1; i < gEngfuncs.GetMaxClients(); i++ ) |
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{ |
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if (i == pPlayer->index) |
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continue; |
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if ('\0' != g_PlayerExtraInfo[i].teamname[0] && |
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'\0' != g_PlayerExtraInfo[i].teamname[pPlayer->index] && |
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0 == stricmp(g_PlayerExtraInfo[i].teamname, g_PlayerExtraInfo[pPlayer->index].teamname)) |
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{ |
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//Show his location - it's a team m8. |
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char szText[128]; |
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sprintf(szText,"%s [%s]",g_PlayerInfoList[i].name,Location(vPlayerLocations[i]).c_str()); |
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gHUD.DrawHudString(ScreenWidth/20, ScreenHeight/8 + gHUD.m_scrinfo.iCharHeight*iPos,ScreenWidth,szText,r,g,b); |
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iPos++; |
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} |
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} |
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return 5 != iPos; |
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} |
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void AgHudLocation::UserCmd_OpenLocation() |
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{ |
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m_iFlags |= HUD_ACTIVE; |
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} |
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void AgHudLocation::UserCmd_CloseLocation() |
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{ |
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m_iFlags &= ~HUD_ACTIVE; |
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} |
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void AgHudLocation::UserCmd_AddLocation() |
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{ |
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if (2 == gEngfuncs.Cmd_Argc()) |
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{ |
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AgString sLocation = gEngfuncs.Cmd_Argv(1); |
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if (0 == sLocation.size()) |
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return; |
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AgLocation* pLocation = new AgLocation; |
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pLocation->m_sLocation = sLocation; |
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//pLocation->m_vPosition = vPlayerLocations[gEngfuncs.GetLocalPlayer()->index]; |
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pLocation->m_vPosition = gEngfuncs.GetLocalPlayer()->attachment[0]; |
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m_lstLocations.push_back(pLocation); |
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pLocation->Show(); |
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Save(); |
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char szMsg[128]; |
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sprintf(szMsg,"Added Location %s.\n",(const char*)sLocation.c_str()); |
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ConsolePrint(szMsg); |
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} |
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} |
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void AgHudLocation::UserCmd_DeleteLocation() |
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{ |
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if (2 == gEngfuncs.Cmd_Argc()) |
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{ |
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AgString sLocation = gEngfuncs.Cmd_Argv(1); |
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if (0 == sLocation.size()) |
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return; |
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for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) |
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{ |
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if (0 == stricmp((*itrLocations)->m_sLocation.c_str(),sLocation.c_str())) |
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{ |
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char szMsg[128]; |
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sprintf(szMsg,"Deleted Location %s.\n",(const char*)sLocation.c_str()); |
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ConsolePrint(szMsg); |
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AgLocation* pLocation = *itrLocations; |
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m_lstLocations.erase(itrLocations); |
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delete pLocation; |
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Save(); |
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break; |
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} |
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} |
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} |
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} |
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void AgHudLocation::UserCmd_ShowLocations() |
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{ |
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for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) |
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{ |
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char szMsg[128]; |
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sprintf(szMsg,"%s\n",(const char*)(*itrLocations)->m_sLocation.c_str()); |
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ConsolePrint(szMsg); |
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(*itrLocations)->Show(); |
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} |
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} |
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void AgHudLocation::InitDistances() |
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{ |
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if (2 > m_lstLocations.size()) |
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return; //No use. |
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float fMinDistance = -1; |
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float fMaxdistance = 0; |
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//Calculate max/min distance between all locations. |
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for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) |
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{ |
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for (AgLocationList::iterator itr = m_lstLocations.begin() ;itr != m_lstLocations.end(); ++itr) |
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{ |
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if (*itrLocations != *itr) |
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{ |
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float fDistance = ((*itr)->m_vPosition - (*itrLocations)->m_vPosition).Length(); |
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if (fDistance < fMinDistance || -1 == fMinDistance) |
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fMinDistance = fDistance; |
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if (fDistance > fMaxdistance) |
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fMaxdistance = fDistance; |
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} |
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} |
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} |
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//Now calculate when you are at/near a location or at atleast when its closest. |
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m_fAt = fMinDistance / 2; //You are at a location if you are one fourth between to locations. |
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m_fNear = fMinDistance / 1.1; //Over halfway of the mindistance you are at the "side". |
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} |
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bool AgHudLocation::NearestLocation(const Vector& vPosition, AgLocation*& pLocation, float& fNearestdistance) |
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{ |
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fNearestdistance = -1; |
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pLocation = NULL; |
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for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) |
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{ |
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float fDistance = (vPosition - (*itrLocations)->m_vPosition).Length(); |
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if (fDistance < fNearestdistance || -1 == fNearestdistance) |
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{ |
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fNearestdistance = fDistance; |
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pLocation = *itrLocations; |
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} |
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} |
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return NULL != pLocation; |
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} |
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extern cvar_t* g_pcl_location_keywords; |
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AgString AgHudLocation::Location(const Vector& vLocation) |
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{ |
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AgString sLocation; |
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if (2 > m_lstLocations.size()) |
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return sLocation; |
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AgLocation* pLocation = NULL; |
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float fNearestDistance = 0; |
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if (NearestLocation(vLocation, pLocation, fNearestDistance)) |
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{ |
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if (pLocation) |
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{ |
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/* |
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#ifdef _DEBUG |
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pLocation->Show(); |
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#endif |
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*/ |
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if (fNearestDistance < m_fAt || g_pcl_location_keywords->value < 1) |
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{ |
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sLocation = pLocation->m_sLocation; |
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} |
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else if (fNearestDistance < m_fNear) |
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{ |
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sLocation.append("Near "); |
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sLocation.append(pLocation->m_sLocation); |
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} |
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else |
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{ |
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sLocation.append(pLocation->m_sLocation); |
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sLocation.append(" Side"); |
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} |
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} |
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} |
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return sLocation; |
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} |
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void AgHudLocation::Load() |
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{ |
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for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) |
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delete *itrLocations; |
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m_lstLocations.clear(); |
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char szData[8196]; |
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char szFile[MAX_PATH]; |
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sprintf(szFile,"%s/locs/%s.loc",AgGetDirectory(),m_szMap); |
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FILE* pFile = fopen(szFile,"r"); |
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if (!pFile) |
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{ |
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// file error |
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char szMsg[128]; |
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sprintf(szMsg,"Couldn't open location file %s.\n",szFile); |
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ConsolePrint(szMsg); |
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return; |
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} |
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enum enumParseState { Location, X, Y, Z }; |
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enumParseState ParseState = Location; |
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AgLocation* pLocation = new AgLocation; |
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int iRead = fread(szData,sizeof(char),sizeof(szData)-2,pFile); |
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if (0 >= iRead) |
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return; |
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szData[iRead] = '\0'; |
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char* pszParse = NULL; |
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pszParse = strtok(szData, "#"); |
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if (pszParse) |
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{ |
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while (pszParse) |
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{ |
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if (Location == ParseState) |
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{ |
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pLocation->m_sLocation = pszParse; |
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ParseState = X; |
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} |
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else if (X == ParseState) |
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{ |
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pLocation->m_vPosition.x = atof(pszParse); |
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ParseState = Y; |
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} |
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else if (Y == ParseState) |
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{ |
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pLocation->m_vPosition.y = atof(pszParse); |
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ParseState = Z; |
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} |
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else if (Z == ParseState) |
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{ |
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pLocation->m_vPosition.z = atof(pszParse); |
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m_lstLocations.push_back(pLocation); |
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pLocation = new AgLocation; |
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ParseState = Location; |
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} |
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pszParse = strtok(NULL, "#"); |
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} |
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} |
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delete pLocation; |
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fclose(pFile); |
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InitDistances(); |
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} |
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void AgHudLocation::Save() |
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{ |
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InitDistances(); |
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if (0 == m_lstLocations.size()) |
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return; |
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char szFile[MAX_PATH]; |
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sprintf(szFile,"%s/locs/%s.loc",AgGetDirectory(),m_szMap); |
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FILE* pFile = fopen(szFile,"wb"); |
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if (!pFile) |
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{ |
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// file error |
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char szMsg[128]; |
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sprintf(szMsg,"Couldn't create/save location file %s.\n",szFile); |
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ConsolePrint(szMsg); |
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return; |
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} |
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//Loop and write the file. |
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for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) |
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{ |
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//Append. |
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AgLocation* pLocation = *itrLocations; |
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fprintf(pFile,"%s#%f#%f#%f#",(const char*)pLocation->m_sLocation.c_str(),pLocation->m_vPosition.x,pLocation->m_vPosition.y,pLocation->m_vPosition.z); |
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} |
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fflush(pFile); |
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fclose(pFile); |
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} |
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void AgHudLocation::ParseAndEditSayString(char* pszSay, int iPlayer) |
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{ |
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//Make backup |
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char* pszText = (char*)malloc(strlen(pszSay)+1); |
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char* pszSayTemp = pszText; |
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strcpy(pszText,pszSay); |
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//Now parse for %L and edit it. |
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while (*pszSayTemp) //Dont overflow the string. Stop when its 200 chars. |
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{ |
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if ('%' == *pszSayTemp) |
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{ |
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pszSayTemp++; |
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if ('l' == *pszSayTemp || 'L' == *pszSayTemp || 'd' == *pszSayTemp || 'D' == *pszSayTemp ) |
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{ |
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//Location files. |
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pszSay = pszSay + sprintf(pszSay,Location(vPlayerLocations[iPlayer]).c_str()); |
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pszSayTemp++; |
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continue; |
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} |
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else |
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{ |
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pszSay[0] = '%'; |
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pszSay++; |
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continue; |
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} |
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} |
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*pszSay = *pszSayTemp; |
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pszSay++; |
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pszSayTemp++; |
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} |
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*pszSay = '\0'; |
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free(pszText); |
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} |
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int AgHudLocation::MsgFunc_Location(const char *pszName, int iSize, void *pbuf) |
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{ |
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BEGIN_READ( pbuf, iSize ); |
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vec3_t origin; |
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int iPlayer = READ_BYTE(); |
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for ( int i = 0 ; i < 3 ; i++) |
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vPlayerLocations[iPlayer][i] = READ_COORD(); |
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return 1; |
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} |
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int AgHudLocation::MsgFunc_InitLoc(const char *pszName, int iSize, void *pbuf) |
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{ |
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BEGIN_READ( pbuf, iSize ); |
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strcpy(m_szMap,READ_STRING()); |
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Load(); |
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return 1; |
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} |
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//-- Martin Webrant
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