Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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// ---------------------------------------------------------------
// BubbleMod
//
// AUTHOR
// Tyler Lund <halflife@bubblemod.org>
//
// LICENSE
//
// Permission is granted to anyone to use this software for
// any purpose on any computer system, and to redistribute it
// in any way, subject to the following restrictions:
//
// 1. The author is not responsible for the consequences of
// use of this software, no matter how awful, even if they
// arise from defects in it.
// 2. The origin of this software must not be misrepresented,
// either by explicit claim or by omission.
// 3. Altered versions must be plainly marked as such, and
// must not be misrepresented (by explicit claim or
// omission) as being the original software.
// 3a. It would be nice if I got a copy of your improved
// version sent to halflife@bubblemod.org.
// 4. This notice must not be removed or altered.
//
// ---------------------------------------------------------------
#ifndef BMOD_PLAYER_H
#define BMOD_PLAYER_H
#define OBS_CHASE_LOCKED 1
#define OBS_CHASE_FREE 2
#define OBS_ROAMING 3
/*
typedef enum
{
RUNE_NONE,
RUNE_CROWBAR,
RUNE_GRENADE,
RUNE_357,
RUNE_HEALTH,
RUNE_BATTERY,
RUNE_SHOTGUN,
} RUNE_FLAGS;
*/
#define RUNE_NONE 0
#define RUNE_CROWBAR (1<<0)
#define RUNE_GRENADE (1<<1)
#define RUNE_357 (1<<2)
#define RUNE_HEALTH (1<<3)
#define RUNE_BATTERY (1<<4)
#define RUNE_SHOTGUN (1<<5)
#endif