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123 lines
5.0 KiB
123 lines
5.0 KiB
// --------------------------------------------------------------- |
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// BubbleMod |
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// |
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// AUTHOR |
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// Tyler Lund <halflife@bubblemod.org> |
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// |
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// LICENSE |
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// |
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// Permission is granted to anyone to use this software for |
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// any purpose on any computer system, and to redistribute it |
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// in any way, subject to the following restrictions: |
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// |
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// 1. The author is not responsible for the consequences of |
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// use of this software, no matter how awful, even if they |
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// arise from defects in it. |
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// 2. The origin of this software must not be misrepresented, |
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// either by explicit claim or by omission. |
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// 3. Altered versions must be plainly marked as such, and |
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// must not be misrepresented (by explicit claim or |
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// omission) as being the original software. |
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// 3a. It would be nice if I got a copy of your improved |
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// version sent to halflife@bubblemod.org. |
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// 4. This notice must not be removed or altered. |
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// |
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// --------------------------------------------------------------- |
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#include "extdll.h" |
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#include "util.h" |
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#include "cbase.h" |
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#include "monsters.h" |
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#include "weapons.h" |
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#include "nodes.h" |
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#include "player.h" |
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#include "effects.h" |
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#include "gamerules.h" |
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#include "BMOD_boxmarker.h" |
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LINK_ENTITY_TO_CLASS( boxmarker, CBoxMarker ); |
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void CBoxMarker :: Spawn( void ) |
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{ |
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pev->classname = MAKE_STRING("boxmarker"); |
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pev->movetype = MOVETYPE_FLY; |
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pev->solid = SOLID_NOT; |
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SetThink( PowerupThink ); |
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pev->nextthink = gpGlobals->time + RANDOM_FLOAT(.1, 1); |
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m_vecExtents = Vector (16, 16, 16); |
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m_beamsFired = 0; |
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} |
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void CBoxMarker :: PowerupThink( void ) |
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{ |
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Vector vecStart, vecEnd; |
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pev->nextthink = gpGlobals->time + RANDOM_FLOAT(.1, .5); |
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switch (m_beamsFired) |
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{ |
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case 0: |
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vecStart = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * 1, m_vecExtents.z * 1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * 1, m_vecExtents.z * 1); |
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break; |
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case 1: |
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vecStart = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * 1, m_vecExtents.z * 1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * -1, m_vecExtents.z * 1); |
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break; |
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case 2: |
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vecStart = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * -1, m_vecExtents.z * 1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * -1, m_vecExtents.z * 1); |
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break; |
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case 3: |
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vecStart = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * -1, m_vecExtents.z * 1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * 1, m_vecExtents.z * 1); |
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break; |
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case 4: |
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vecStart = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * 1, m_vecExtents.z * 1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * 1, m_vecExtents.z * -1); |
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break; |
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case 5: |
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vecStart = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * 1, m_vecExtents.z * 1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * 1, m_vecExtents.z * -1); |
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break; |
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case 6: |
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vecStart = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * -1, m_vecExtents.z * 1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * -1, m_vecExtents.z * -1); |
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break; |
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case 7: |
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vecStart = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * -1, m_vecExtents.z * 1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * -1, m_vecExtents.z * -1); |
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break; |
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case 8: |
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vecStart = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * 1, m_vecExtents.z * -1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * 1, m_vecExtents.z * -1); |
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break; |
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case 9: |
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vecStart = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * 1, m_vecExtents.z * -1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * -1, m_vecExtents.z * -1); |
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break; |
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case 10: |
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vecStart = pev->origin + Vector(m_vecExtents.x * -1 , m_vecExtents.y * -1, m_vecExtents.z * -1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * -1, m_vecExtents.z * -1); |
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break; |
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case 11: |
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vecStart = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * -1, m_vecExtents.z * -1); |
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vecEnd = pev->origin + Vector(m_vecExtents.x * 1 , m_vecExtents.y * 1, m_vecExtents.z * -1); |
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SetThink(NULL); |
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break; |
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} |
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m_pBeam[m_beamsFired] = CBeam::BeamCreate( g_pModelNameLaser, 10 ); |
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m_pBeam[m_beamsFired]->PointsInit( vecStart, vecEnd ); |
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m_pBeam[m_beamsFired]->SetColor( 0, 255, 0 ); |
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m_pBeam[m_beamsFired]->SetScrollRate( 255 ); |
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m_pBeam[m_beamsFired]->SetBrightness( 64 ); |
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m_beamsFired++; |
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} |
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