You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
669 lines
16 KiB
669 lines
16 KiB
// --------------------------------------------------------------- |
|
// BubbleMod |
|
// |
|
// AUTHOR |
|
// Tyler Lund <halflife@bubblemod.org> |
|
// |
|
// LICENSE |
|
// |
|
// Permission is granted to anyone to use this software for |
|
// any purpose on any computer system, and to redistribute it |
|
// in any way, subject to the following restrictions: |
|
// |
|
// 1. The author is not responsible for the consequences of |
|
// use of this software, no matter how awful, even if they |
|
// arise from defects in it. |
|
// 2. The origin of this software must not be misrepresented, |
|
// either by explicit claim or by omission. |
|
// 3. Altered versions must be plainly marked as such, and |
|
// must not be misrepresented (by explicit claim or |
|
// omission) as being the original software. |
|
// 3a. It would be nice if I got a copy of your improved |
|
// version sent to halflife@bubblemod.org. |
|
// 4. This notice must not be removed or altered. |
|
// |
|
// --------------------------------------------------------------- |
|
|
|
#include "extdll.h" |
|
#include "util.h" |
|
#include "cbase.h" |
|
#include "player.h" |
|
#include "weapons.h" |
|
#include "gamerules.h" |
|
#include "game.h" |
|
#include "BMOD_constants.h" |
|
|
|
#define MAX_RULE_BUFFER 1024 |
|
|
|
extern DLL_GLOBAL int g_VoteStatus; |
|
extern DLL_GLOBAL float g_VoteTimer; |
|
|
|
typedef struct mapcycle_item_s |
|
{ |
|
struct mapcycle_item_s *next; |
|
|
|
char mapname[ 32 ]; |
|
int minplayers, maxplayers; |
|
char rulebuffer[ MAX_RULE_BUFFER ]; |
|
} mapcycle_item_t; |
|
|
|
typedef struct mapcycle_s |
|
{ |
|
struct mapcycle_item_s *items; |
|
struct mapcycle_item_s *next_item; |
|
} mapcycle_t; |
|
|
|
extern DLL_GLOBAL BOOL g_fGameOver; |
|
|
|
extern int gmsgSpectator; |
|
extern edict_t *EntSelectSpawnPoint( CBaseEntity *pPlayer ); |
|
extern int CountPlayers( void ); |
|
extern void DestroyMapCycle( mapcycle_t *cycle ); |
|
extern int ReloadMapCycleFile( char *filename, mapcycle_t *cycle ); |
|
extern void ExtractCommandString( char *s, char *szCommand ); |
|
|
|
extern cvar_t bm_guns; |
|
extern cvar_t bm_ammo; |
|
extern cvar_t bm_g; |
|
extern cvar_t bm_cbar_mod; |
|
extern cvar_t bm_mp5_mod; |
|
extern cvar_t bm_shotty_mod; |
|
extern cvar_t bm_xbow_mod; |
|
extern cvar_t bm_rpg_mod; |
|
extern cvar_t bm_tau_mod; |
|
extern cvar_t bm_gluon_mod; |
|
extern cvar_t bm_hornet_mod; |
|
extern cvar_t bm_trip_mod; |
|
extern cvar_t bm_snarks_mod; |
|
extern cvar_t bm_spawneffects; |
|
/* |
|
extern cvar_t bm_score_crowbar; |
|
extern cvar_t bm_score_throwncbar; |
|
extern cvar_t bm_score_9mm; |
|
extern cvar_t bm_score_357; |
|
extern cvar_t bm_score_mp5; |
|
extern cvar_t bm_score_shotgun; |
|
extern cvar_t bm_score_squidspit; |
|
extern cvar_t bm_score_zapgun; |
|
extern cvar_t bm_score_mp5grenade; |
|
extern cvar_t bm_score_gluon; |
|
extern cvar_t bm_score_tau; |
|
extern cvar_t bm_score_bolt; |
|
extern cvar_t bm_score_crossbow; |
|
extern cvar_t bm_score_satchel; |
|
extern cvar_t bm_score_handgrenade; |
|
extern cvar_t bm_score_rpg; |
|
extern cvar_t bm_score_snarks; |
|
extern cvar_t bm_score_tripmine; |
|
|
|
int CGameRules :: BMOD_IPointsForKill( CBasePlayer *pAttacker, CBasePlayer *pKilled, entvars_t *pInflictor) |
|
{ |
|
if (g_pGameRules->IsTeamplay()) |
|
{ |
|
if ( !pKilled ) |
|
return 0; |
|
|
|
if ( !pAttacker ) |
|
return 1; |
|
|
|
if ( pAttacker != pKilled && PlayerRelationship( pAttacker, pKilled ) == GR_TEAMMATE ) |
|
return -1; |
|
} |
|
|
|
if (!strcmp(STRING(pInflictor->classname), "weapon_crowbar")) |
|
return bm_score_crowbar.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "flying_crowbar")) |
|
return bm_score_throwncbar.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "weapon_9mmhandgun")) |
|
return bm_score_9mm.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "weapon_357")) |
|
return bm_score_357.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "weapon_9mmAR")) |
|
return bm_score_mp5.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "weapon_shotgun")) |
|
return bm_score_shotgun.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "squidspit")) |
|
return bm_score_squidspit.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "weapon_hornetgun")) |
|
return bm_score_zapgun.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "weapon_egon")) |
|
return bm_score_gluon.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "weapon_gauss")) |
|
return bm_score_tau.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "bolt")) |
|
return bm_score_bolt.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "weapon_crossbow")) |
|
return bm_score_crossbow.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "monster_satchel")) |
|
return bm_score_satchel.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "hand_grenade")) |
|
return bm_score_handgrenade.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "rpg_rocket")) |
|
return bm_score_rpg.value; |
|
else if (!strcmp(STRING(pInflictor->classname), "monster_snark")) |
|
return bm_score_snarks.value; |
|
else |
|
return 1; |
|
} |
|
*/ |
|
void CHalfLifeMultiplay :: BMOD_ClientDisconnected(edict_t *pClient, CBasePlayer *pPlayer) |
|
{ |
|
// Disconnecting observers |
|
//MESSAGE_BEGIN( MSG_ALL, gmsgSpectator ); |
|
// WRITE_BYTE( ENTINDEX(pClient) ); |
|
// WRITE_BYTE( 0 ); |
|
//MESSAGE_END(); |
|
|
|
CBasePlayer *client = NULL; |
|
while ( ((client = (CBasePlayer*)UTIL_FindEntityByClassname( client, "player" )) != NULL) && (!FNullEnt(client->edict())) ) |
|
{ |
|
if ( !client->pev ) |
|
continue; |
|
if ( client == pPlayer ) |
|
continue; |
|
|
|
// If a spectator was chasing this player, move him/her onto the next player |
|
if ( client->m_hObserverTarget == pPlayer ) |
|
{ |
|
int iMode = client->pev->iuser1; |
|
client->pev->iuser1 = 0; |
|
client->m_hObserverTarget = NULL; |
|
client->Observer_SetMode( iMode ); |
|
} |
|
} |
|
|
|
// Destroy all satchels, trips, and snark mines owned by this player. |
|
DeactivateSatchels( pPlayer ); |
|
DeactivateTrips( pPlayer ); |
|
DeactivateSnarkTrips( pPlayer ); |
|
|
|
pPlayer->m_bIsConnected = FALSE; |
|
UTIL_SaveRestorePlayer(pPlayer, 1, 0); |
|
} |
|
|
|
void CHalfLifeMultiplay :: BMOD_PlayerSpawn( CBasePlayer *pPlayer ) |
|
{ |
|
// Send new players into observer mode. |
|
if (!pPlayer->m_iFirstSpawn) |
|
{ |
|
pPlayer->m_iFirstSpawn = TRUE; |
|
edict_t *pentSpawnSpot = EntSelectSpawnPoint( pPlayer ); |
|
pPlayer->StartObserver( VARS(pentSpawnSpot)->origin, VARS(pentSpawnSpot)->angles); |
|
pPlayer->m_iSpawnKills = 0; |
|
pPlayer->m_iTypeKills = 0; |
|
pPlayer->m_bBanMe = FALSE; |
|
UTIL_SaveRestorePlayer(pPlayer, 0, 0); |
|
} |
|
|
|
// Else stuff for a new player. |
|
else if (bm_spawneffects.value) { |
|
MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY ); |
|
WRITE_BYTE( TE_TELEPORT ); //This denotes which temporary intity we want to use |
|
WRITE_COORD(pPlayer->pev->origin.x);// Location-X |
|
WRITE_COORD(pPlayer->pev->origin.y);// Location-Y |
|
WRITE_COORD(pPlayer->pev->origin.z);// Location-Z |
|
MESSAGE_END(); |
|
|
|
EMIT_SOUND(ENT(pPlayer->pev), CHAN_BODY, "debris/beamstart8.wav", 1.0, ATTN_NORM); |
|
|
|
} |
|
} |
|
|
|
void CHalfLifeMultiplay :: BMOD_InitHUD( CBasePlayer *pl ) |
|
{ |
|
pl->m_bIsConnected = TRUE; |
|
pl->m_iKillsThisFrame = 0; |
|
pl->m_iSpamSay = 0; |
|
pl->m_LocateMode = FALSE; |
|
pl->m_LeetSpeak = FALSE; |
|
// pl->m_iHLHack = 0; |
|
} |
|
|
|
void CGameRules :: BMOD_PreChangeLevel( void ) |
|
{ |
|
return; |
|
} |
|
|
|
void CHalfLifeMultiplay :: BMOD_PreChangeLevel( void ) |
|
{ |
|
static char szPreviousMapCycleFile[ 256 ]; |
|
static mapcycle_t mapcycle; |
|
|
|
char szNextMap[32]; |
|
char szFirstMapInList[32]; |
|
char szCommands[ 1500 ]; |
|
char szRules[ 1500 ]; |
|
int minplayers = 0, maxplayers = 0; |
|
strcpy( szFirstMapInList, "hldm1" ); // the absolute default level is hldm1 |
|
|
|
int curplayers; |
|
BOOL do_cycle = TRUE; |
|
|
|
// find the map to change to |
|
char *mapcfile = (char*)CVAR_GET_STRING( "mapcyclefile" ); |
|
ASSERT( mapcfile != NULL ); |
|
|
|
szCommands[ 0 ] = '\0'; |
|
szRules[ 0 ] = '\0'; |
|
|
|
curplayers = CountPlayers(); |
|
|
|
// Has the map cycle filename changed? |
|
if ( stricmp( mapcfile, szPreviousMapCycleFile ) ) |
|
{ |
|
strcpy( szPreviousMapCycleFile, mapcfile ); |
|
|
|
DestroyMapCycle( &mapcycle ); |
|
|
|
if ( !ReloadMapCycleFile( mapcfile, &mapcycle ) || ( !mapcycle.items ) ) |
|
{ |
|
ALERT( at_console, "Unable to load map cycle file %s\n", mapcfile ); |
|
do_cycle = FALSE; |
|
} |
|
} |
|
|
|
if ( do_cycle && mapcycle.items ) |
|
{ |
|
BOOL keeplooking = FALSE; |
|
BOOL found = FALSE; |
|
mapcycle_item_s *item; |
|
|
|
// Assume current map |
|
strcpy( szNextMap, STRING(gpGlobals->mapname) ); |
|
strcpy( szFirstMapInList, STRING(gpGlobals->mapname) ); |
|
|
|
// Traverse list |
|
for ( item = mapcycle.next_item; item->next != mapcycle.next_item; item = item->next ) |
|
{ |
|
keeplooking = FALSE; |
|
|
|
ASSERT( item != NULL ); |
|
|
|
if ( item->minplayers != 0 ) |
|
{ |
|
if ( curplayers >= item->minplayers ) |
|
{ |
|
found = TRUE; |
|
minplayers = item->minplayers; |
|
} |
|
else |
|
{ |
|
keeplooking = TRUE; |
|
} |
|
} |
|
|
|
if ( item->maxplayers != 0 ) |
|
{ |
|
if ( curplayers <= item->maxplayers ) |
|
{ |
|
found = TRUE; |
|
maxplayers = item->maxplayers; |
|
} |
|
else |
|
{ |
|
keeplooking = TRUE; |
|
} |
|
} |
|
|
|
if ( keeplooking ) |
|
continue; |
|
|
|
found = TRUE; |
|
break; |
|
} |
|
|
|
if ( !found ) |
|
{ |
|
item = mapcycle.next_item; |
|
} |
|
|
|
// Increment next item pointer |
|
mapcycle.next_item = item->next; |
|
|
|
// Perform logic on current item |
|
strcpy( szNextMap, item->mapname ); |
|
|
|
ExtractCommandString( item->rulebuffer, szCommands ); |
|
strcpy( szRules, item->rulebuffer ); |
|
} |
|
|
|
if ( !IS_MAP_VALID(szNextMap) ) |
|
{ |
|
strcpy( szNextMap, szFirstMapInList ); |
|
} |
|
|
|
CVAR_SET_STRING("bm_map", STRING(gpGlobals->mapname) ); |
|
CVAR_SET_STRING("bm_nextmap", szNextMap ); |
|
} |
|
|
|
// Bmod version of Changelevel |
|
void CHalfLifeMultiplay :: ChangeLevel( void ) |
|
{ |
|
char szNextMap[32]; |
|
|
|
// Confirm what map we need. |
|
// BMOD_PreChangeLevel(); |
|
|
|
strcpy( szNextMap, (char*)CVAR_GET_STRING( "bm_nextmap" ) ); |
|
|
|
g_fGameOver = TRUE; |
|
|
|
ALERT( at_console, "CHANGE LEVEL: %s\n", szNextMap ); |
|
|
|
CHANGE_LEVEL( szNextMap, NULL ); |
|
} |
|
|
|
void CHalfLifeMultiplay :: BMOD_Think ( void ) |
|
{ |
|
static float setVarsTime = 0; |
|
|
|
if (setVarsTime < gpGlobals->time ) |
|
{ |
|
g_engfuncs.pfnCvar_DirectSet( &bm_ver, UTIL_VarArgs( "%s", BMOD_VERSION ) ); |
|
g_engfuncs.pfnCvar_DirectSet( &bm_bname, UTIL_VarArgs( "%s", BMOD_BRANCH_NAME ) ); |
|
g_engfuncs.pfnCvar_DirectSet( &bm_bver, UTIL_VarArgs( "%s", BMOD_BRANCH_VERSION ) ); |
|
g_engfuncs.pfnCvar_DirectSet( &bm_burl, UTIL_VarArgs( "%s", BMOD_BRANCH_URL ) ); |
|
|
|
BMOD_UpdateGuns(); |
|
BMOD_UpdateMods(); |
|
//UTIL_ClientPrintAll( HUD_PRINTTALK, UTIL_VarArgs( "<SERVER> updated at %f", gpGlobals->time)); |
|
|
|
setVarsTime = gpGlobals->time + 1; |
|
} |
|
|
|
// BMod voting |
|
if ((g_VoteStatus == 1) && (g_VoteTimer < gpGlobals->time)) |
|
{ |
|
int players = CountPlayers(); |
|
int votesNeeded = (players * 3 / 4) + ((players < 3) ? 1 : 0); |
|
|
|
char winner[81]; |
|
strcpy(winner, UTIL_CountVotes()); |
|
int winvotes = winner[0]; |
|
char map[81]; |
|
strcpy(map, &winner[1]); |
|
|
|
UTIL_SpeakAll("dadeda"); |
|
if (winvotes >= votesNeeded) { |
|
UTIL_ClientPrintAll( HUD_PRINTTALK, "<SERVER> *** We have a winner! ***\n"); |
|
} |
|
else { |
|
UTIL_ClientPrintAll( HUD_PRINTTALK, "<SERVER> *** Voting is closed! ***\n"); |
|
} |
|
|
|
/*if (winvotes) |
|
UTIL_ClientPrintAll( HUD_PRINTTALK, UTIL_VarArgs( "<SERVER> \"%s\" got %i vote(s). (needed %i to win with %i players)\n", |
|
&(winner[1]), |
|
winvotes, |
|
votesNeeded, |
|
players ) );*/ |
|
|
|
if (winvotes == 0) |
|
UTIL_ClientPrintAll( HUD_PRINTTALK, "<SERVER> No votes were cast!\n"); |
|
|
|
if (winvotes >= votesNeeded) |
|
{ |
|
if (!strcmp(map, "extend")) { |
|
UTIL_ClientPrintAll( HUD_PRINTTALK, "<SERVER> Extend won the vote! This map will be extended 30 mins & 25 kills.\n"); |
|
int newTime = CVAR_GET_FLOAT("mp_timelimit") + 30; |
|
int newFrags = CVAR_GET_FLOAT("mp_fraglimit") + 25; |
|
CVAR_SET_FLOAT( "mp_timelimit", (newTime > bm_maxtime.value) ? bm_maxtime.value : newTime); |
|
CVAR_SET_FLOAT( "mp_fraglimit", (newFrags > bm_maxfrags.value) ? bm_maxfrags.value : newFrags); |
|
g_VoteStatus = 0; |
|
} |
|
else { |
|
UTIL_ClientPrintAll( HUD_PRINTTALK, UTIL_VarArgs( "<SERVER> \"%s\" Won the vote! Changing map... please wait.\n", |
|
&(winner[1]) |
|
)); |
|
CVAR_SET_STRING("bm_nextmap", &(winner[1])); |
|
g_VoteStatus = 2; |
|
g_VoteTimer = gpGlobals->time + 10; |
|
} |
|
UTIL_LogPrintf( "// Map \"%s\" won the map vote.\n", map); |
|
} |
|
else |
|
{ |
|
if (winvotes) |
|
UTIL_ClientPrintAll( HUD_PRINTTALK, UTIL_VarArgs( "<SERVER> \"%s\" got %i vote(s). (needed %i to win with %i players)\n", |
|
&(winner[1]), |
|
winvotes, |
|
votesNeeded, |
|
players ) ); |
|
UTIL_LogPrintf( "// Map vote ended.\n", map); |
|
g_VoteStatus = 0; |
|
} |
|
} |
|
if ((g_VoteStatus == 2) && (g_VoteTimer < gpGlobals->time)) |
|
{ |
|
g_VoteStatus = 0; |
|
CVAR_SET_FLOAT( "mp_timelimit", 1); |
|
} |
|
// BMod |
|
} |
|
|
|
void CHalfLifeMultiplay :: BMOD_GiveGunsAndAmmo ( CBasePlayer *pPlayer ) |
|
{ |
|
char *pName; |
|
char itemlist[1025]; |
|
char szTemp[80]; |
|
int iszItem; |
|
|
|
// Give ammo |
|
// make a copy because strtok is destructive |
|
strncpy( itemlist, bm_ammo.string, 1024 ); |
|
pName = itemlist; |
|
pName = strtok( pName, ";" ); |
|
while ( pName != NULL && *pName ) |
|
{ |
|
strcpy( szTemp, "ammo_" ); |
|
strcat( szTemp, pName ); |
|
iszItem = ALLOC_STRING( szTemp ); |
|
pPlayer->GiveNamedItem( STRING(iszItem) ); |
|
pName = strtok( NULL, ";" ); |
|
} |
|
|
|
// Give guns |
|
// make a copy because strtok is destructive |
|
strncpy( itemlist, bm_guns.string, 1024 ); |
|
pName = itemlist; |
|
pName = strtok( pName, ";" ); |
|
int guns = 0; |
|
while ( pName != NULL && *pName ) |
|
{ |
|
strcpy( szTemp, "weapon_" ); |
|
strcat( szTemp, pName ); |
|
|
|
if (!strcmp(szTemp, "weapon_glock")) |
|
{ |
|
strcpy( szTemp, "weapon_9mmhandgun" ); |
|
} |
|
else if (!strcmp(szTemp, "weapon_mp5")) |
|
{ |
|
strcpy( szTemp, "weapon_9mmAR" ); |
|
} |
|
else if (!strcmp(szTemp, "weapon_python")) |
|
{ |
|
strcpy( szTemp, "weapon_357" ); |
|
} |
|
|
|
iszItem = ALLOC_STRING( szTemp ); |
|
pPlayer->GiveNamedItem( STRING(iszItem) ); |
|
pPlayer->SelectItem( STRING(iszItem) ); |
|
pName = strtok( NULL, ";" ); |
|
} |
|
} |
|
|
|
void CHalfLifeMultiplay :: BMOD_UpdateGuns ( void ) |
|
{ |
|
char *pName; |
|
char itemlist[1024]; |
|
|
|
int guns = 0; |
|
|
|
// guns |
|
// make a copy because strtok is destructive |
|
strncpy( itemlist, bm_guns.string, 1024 ); |
|
pName = itemlist; |
|
pName = strtok( pName, ";" ); |
|
while ( pName != NULL && *pName ) |
|
{ |
|
if (!strcmp(pName, "crowbar")) |
|
{ |
|
guns = guns | (1 << 0); |
|
} |
|
else if (!strcmp(pName, "9mmhandgun") || !strcmp(pName, "glock")) |
|
{ |
|
guns = guns | (1 << 1); |
|
} |
|
else if (!strcmp(pName, "357") || !strcmp(pName, "python")) |
|
{ |
|
guns = guns | (1 << 2); |
|
} |
|
else if (!strcmp(pName, "9mmAR") || !strcmp(pName, "mp5")) |
|
{ |
|
guns = guns | (1 << 3); |
|
} |
|
else if (!strcmp(pName, "shotgun")) |
|
{ |
|
guns = guns | (1 << 4); |
|
} |
|
else if (!strcmp(pName, "egon")) |
|
{ |
|
guns = guns | (1 << 5); |
|
} |
|
else if (!strcmp(pName, "gauss")) |
|
{ |
|
guns = guns | (1 << 6); |
|
} |
|
else if (!strcmp(pName, "rpg")) |
|
{ |
|
guns = guns | (1 << 7); |
|
} |
|
else if (!strcmp(pName, "hornetgun")) |
|
{ |
|
guns = guns | (1 << 8); |
|
} |
|
else if (!strcmp(pName, "tripmine")) |
|
{ |
|
guns = guns | (1 << 9); |
|
} |
|
else if (!strcmp(pName, "satchel")) |
|
{ |
|
guns = guns | (1 << 10); |
|
} |
|
else if (!strcmp(pName, "handgrenade")) |
|
{ |
|
guns = guns | (1 << 11); |
|
} |
|
else if (!strcmp(pName, "snark")) |
|
{ |
|
guns = guns | (1 << 12); |
|
} |
|
else if (!strcmp(pName, "crossbow")) |
|
{ |
|
guns = guns | (1 << 13); |
|
} |
|
|
|
pName = strtok( NULL, ";" ); |
|
} |
|
g_engfuncs.pfnCvar_DirectSet( &bm_g, UTIL_VarArgs( "%d", guns ) ); |
|
} |
|
|
|
void CHalfLifeMultiplay :: BMOD_UpdateMods ( void ) |
|
{ |
|
|
|
int mods = 0; |
|
|
|
// mods |
|
// bm_cbar_mod |
|
// bm_mp5_mod |
|
// bm_shotty_mod |
|
// bm_xbow_mod |
|
// bm_rpg_mod |
|
// bm_tau_mod |
|
// bm_gluon_mod |
|
// bm_hornet_mod |
|
// bm_trip_mod |
|
// bm_snarks_mod |
|
|
|
if (bm_cbar_mod.value) |
|
{ |
|
mods = mods | (1 << 0); |
|
} |
|
|
|
/* |
|
if (!strcmp(pName, "9mmhandgun") || !strcmp(pName, "glock")) |
|
{ |
|
mods = mods | (1 << 1); |
|
} |
|
*/ |
|
|
|
/* |
|
if (!strcmp(pName, "357") || !strcmp(pName, "python")) |
|
{ |
|
mods = mods | (1 << 2); |
|
} |
|
*/ |
|
|
|
if (bm_mp5_mod.value) |
|
{ |
|
mods = mods | (1 << 3); |
|
} |
|
|
|
if (bm_shotty_mod.value) |
|
{ |
|
mods = mods | (1 << 4); |
|
} |
|
|
|
if (bm_gluon_mod.value) |
|
{ |
|
mods = mods | (1 << 5); |
|
} |
|
|
|
if (bm_tau_mod.value) |
|
{ |
|
mods = mods | (1 << 6); |
|
} |
|
|
|
if (bm_rpg_mod.value) |
|
{ |
|
mods = mods | (1 << 7); |
|
} |
|
|
|
if (bm_hornet_mod.value) |
|
{ |
|
mods = mods | (1 << 8); |
|
} |
|
|
|
if (bm_trip_mod.value) |
|
{ |
|
mods = mods | (1 << 9); |
|
} |
|
|
|
/* |
|
if (!strcmp(pName, "satchel")) |
|
{ |
|
mods = mods | (1 << 10); |
|
} |
|
*/ |
|
|
|
/* |
|
if (!strcmp(pName, "handgrenade")) |
|
{ |
|
mods = mods | (1 << 11); |
|
} |
|
*/ |
|
|
|
if (bm_snarks_mod.value) |
|
{ |
|
mods = mods | (1 << 12); |
|
} |
|
|
|
if (bm_xbow_mod.value) |
|
{ |
|
mods = mods | (1 << 13); |
|
} |
|
|
|
|
|
g_engfuncs.pfnCvar_DirectSet( &bm_mods, UTIL_VarArgs( "%d", mods ) ); |
|
} |