Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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/************************************************************************
* *
* vgui_OrdiControl.cpp , par Julien *
* *
************************************************************************/
// menu vgui pour le contr
#include "vgui_int.h"
#include "VGUI_Font.h"
#include "VGUI_ScrollPanel.h"
#include "VGUI_TextImage.h"
#include "hud.h"
#include "cl_util.h"
#include "vgui_TeamFortressViewport.h"
#include "crutches.h" //Load some code crutches for HLINVASION, modif de Roy
#ifndef CRASHFIXPATH_INVASION_VGUI
class CHandler_Conveyor : public InputSignal
#else
class CHandler_Conveyor : public ActionSignal
#endif
{
private:
int m_iConveyor;
COrdiControlPanel *p;
public:
CHandler_Conveyor( COrdiControlPanel *pPanel, int i )
{
p = pPanel;
m_iConveyor = i;
}
#ifdef DOUBLECLICKFIXPATH_INVASION_VGUI
int skipTime = 0; //Just an integer to store double-press fix, modif de Roy
#endif
void cursorEntered(Panel *panel) {};
void mouseReleased(MouseCode code,Panel* panel) {};
void mouseDoublePressed(MouseCode code,Panel* panel) {};
void cursorExited(Panel* panel) {};
void mouseWheeled(int delta,Panel* panel) {};
void keyPressed(KeyCode code,Panel* panel) {};
void keyTyped(KeyCode code,Panel* panel) {};
void keyReleased(KeyCode code,Panel* panel) {};
void keyFocusTicked(Panel* panel) {};
void cursorMoved(int x,int y,Panel* panel) {};
#ifndef CRASHFIXPATH_INVASION_VGUI
void mousePressed(MouseCode code,Panel* panel);
#else
void actionPerformed(Panel* panel);
#endif
};
#ifndef CRASHFIXPATH_INVASION_VGUI
void CHandler_Conveyor :: mousePressed(MouseCode code,Panel* panel)
#else
void CHandler_Conveyor :: actionPerformed(Panel* panel) // fonction declenchee lors de l'appui sur un boutton
#endif
{
#ifdef DOUBLECLICKFIXPATH_INVASION_VGUI
if(skipTime>0){
skipTime--;
return;
}
skipTime = 1; //Skip every second press modif de Roy
#endif
if ( p->m_ibitConveyor & ( 1 << m_iConveyor ) )
{
p->m_ibitConveyor &= ~( 1 << m_iConveyor );
}
else
{
p->m_ibitConveyor |= ( 1 << m_iConveyor );
}
p->Initialize ();
gEngfuncs.pfnClientCmd("ordimenu 1" );
}
COrdiControlPanel :: COrdiControlPanel(int iTrans, int iRemoveMe, int x,int y,int wide,int tall) : CMenuPanel(iTrans, iRemoveMe, x,y,wide,tall)
{
//constructeur du vgui - initialise les elements sans les afficher
//fonction appel
//return; //CRASHFIXPATH trying to diagnose the crash.
//===================================
// chargement des polices
//===================================
pSchemes = gViewPort->GetSchemeManager();
hTitleScheme = pSchemes->getSchemeHandle( "Title Font" );
hInfoText = pSchemes->getSchemeHandle( "Briefing Text" );
pTitleFont = pSchemes->getFont( hTitleScheme );
pTextFont = pSchemes->getFont( hInfoText );
pSchemes->getFgColor( hTitleScheme, r[0], g[0], b[0], a[0] );
pSchemes->getBgColor( hTitleScheme, r[1], g[1], b[1], a[1] );
pSchemes->getFgColor( hInfoText, r[2], g[2], b[2], a[2] );
pSchemes->getBgColor( hInfoText, r[3], g[3], b[3], a[3] );
//return; //CRASHFIXPATH
//====================================
//
//====================================
// fenetre
m_pWindow = new CTransparentPanel( 255, XRES(10), YRES(10), XRES(620), YRES(460) );
m_pWindow->setParent( this );
m_pWindow->setBorder( new LineBorder(Color(178,119,0,0)) ); //Precalculated. Hates floats.
//m_pWindow->setBorder( new LineBorder( Color(255*0.7,170*0.7,0,0 )) );
// boutton quitter
m_pCancelButton = new CommandButton( "Appliquer", XRES(20), YRES(400), XRES(150), YRES(20) );
m_pCancelButton->setParent( m_pWindow );
// m_pCancelButton->addActionSignal( new CMenuHandler_TextWindow(HIDE_TEXTWINDOW) );
m_pCancelButton->addActionSignal( new CMenuHandler_OrdiControl( this ) );
// image
m_pImage = new CImageLabel( "conveyor",XRES(0), YRES(0) );
m_pImage->setParent( m_pWindow );
// boutons
int posY = XRES(60);
for ( int i = 0; i < 4 ; i++ )
{
char sz[16];
sprintf( sz, "Tapis %i", i+1 );
m_pButton[i] = new TextPanel( sz, XRES ( 450 ), posY, XRES(120), YRES(20) );
m_pButton[i]->setParent( m_pWindow );
m_pButton[i]->setFont( pTextFont );
m_pButton[i]->setFgColor( r[2], g[2], b[2], a[2] );
m_pButton[i]->setBgColor( r[3], g[3], b[3], a[3] );
posY += 70;
}
posY = XRES(55);
for ( int i = 0; i < 4 ; i++ )
{
#ifndef CRASHFIXPATH_INVASION_VGUI
m_pFleche[i] = new CImageLabel( "boutR", XRES ( 500 ), posY );
#else
m_pFleche[i] = new CommandButton( "R", XRES( 500 ), posY, XRES(20), YRES(20) );
#endif
m_pFleche[i]->setParent( m_pWindow );
#ifndef CRASHFIXPATH_INVASION_VGUI
m_pFleche[i]->addInputSignal ( new CHandler_Conveyor ( this, i ) );
#else
m_pFleche[i]->addActionSignal ( new CHandler_Conveyor ( this, i ) );
#endif
posY += 70;
}
// texte
m_pText = new TextPanel( "PANNEAU DE CONTROLE\nGENERAL\n\nVeuillez avertir le responsable du personnel avant de changer la direction des tapis menant au compresseur.", XRES ( 380 ),YRES ( 320 ), XRES ( 200 ), YRES ( 80 ) );
m_pText->setParent( m_pWindow );
m_pText->setFont( pTextFont );
m_pText->setFgColor( r[2], g[2], b[2], a[2] );
m_pText->setBgColor( r[3], g[3], b[3], a[3] );
//m_pText->setBorder( new LineBorder( Color(255*0.7,170*0.7,0,0 )) );
m_pText->setBorder( new LineBorder(Color(178,119,0,0)) ); //Precalculated. Hates floats.
// bordure du texte
/*
m_pBorder = new TextPanel( " ", XRES ( 370 ),YRES ( 310 ), XRES ( 200 ), YRES ( 95 ) );
m_pBorder->setParent( m_pWindow );
m_pBorder->setBorder( new LineBorder(Color(178,119,0,0)) ); //Precalculated. Hates floats.
//m_pBorder->setBorder( new LineBorder( Color(255*0.7,170*0.7,0,0 )) );
m_pBorder->setFgColor( r[2], g[2], b[2], a[2] );
m_pBorder->setBgColor( r[3], g[3], b[3], a[3] );
*/
Initialize(); // ?
}
void CMenuHandler_OrdiControl :: actionPerformed(Panel* panel) // fonction declenchee lors de l'appui sur un boutton
{
char sz[16];
sprintf( sz, "ordicontrol %i", m_pPanel->m_ibitConveyor );
gEngfuncs.pfnClientCmd( sz ); // conveyor
gEngfuncs.pfnClientCmd("ordimenu 2" ); // blip
gViewPort->HideTopMenu();
}
//===============
//====================================================
void COrdiControlPanel::Initialize( void )
{
for ( int i=0; i<4; i++ )
{
if(m_pFleche[i] == NULL) break; //If they aren't initialized yet, break the loop. We're probably debugging, modif de Roy.
if (m_ibitConveyor & ( 1 << i ) )
{
#ifndef CRASHFIXPATH_INVASION_VGUI
m_pFleche[i]->m_pTGA = LoadTGA("boutR");
m_pFleche[i]->setImage( m_pFleche[i]->m_pTGA );
#else
m_pFleche[i]->setText("R");
#endif
}
else
{
#ifndef CRASHFIXPATH_INVASION_VGUI
m_pFleche[i]->m_pTGA = LoadTGA("boutL");
m_pFleche[i]->setImage( m_pFleche[i]->m_pTGA );
#else
m_pFleche[i]->setText("L");
#endif
}
}
}
void COrdiControlPanel::Reset( void )
{
CMenuPanel::Reset();
}