You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
273 lines
6.5 KiB
273 lines
6.5 KiB
/*** |
|
* |
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
|
* |
|
* This product contains software technology licensed from Id |
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
|
* All Rights Reserved. |
|
* |
|
* Use, distribution, and modification of this source code and/or resulting |
|
* object code is restricted to non-commercial enhancements to products from |
|
* Valve LLC. All other use, distribution, or modification is prohibited |
|
* without written permission from Valve LLC. |
|
* |
|
****/ |
|
/* |
|
|
|
===== explode.cpp ======================================================== |
|
|
|
Explosion-related code |
|
|
|
*/ |
|
#include "extdll.h" |
|
#include "util.h" |
|
#include "cbase.h" |
|
#include "decals.h" |
|
#include "explode.h" |
|
|
|
// Spark Shower |
|
class CShower : public CBaseEntity |
|
{ |
|
void Spawn( void ); |
|
void Think( void ); |
|
void Touch( CBaseEntity *pOther ); |
|
int ObjectCaps( void ) { return FCAP_DONT_SAVE; } |
|
}; |
|
|
|
LINK_ENTITY_TO_CLASS( spark_shower, CShower ); |
|
|
|
void CShower::Spawn( void ) |
|
{ |
|
pev->velocity = RANDOM_FLOAT( 200, 300 ) * pev->angles; |
|
pev->velocity.x += RANDOM_FLOAT(-100.f,100.f); |
|
pev->velocity.y += RANDOM_FLOAT(-100.f,100.f); |
|
if ( pev->velocity.z >= 0 ) |
|
pev->velocity.z += 200; |
|
else |
|
pev->velocity.z -= 200; |
|
pev->movetype = MOVETYPE_BOUNCE; |
|
pev->gravity = 0.5; |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
pev->solid = SOLID_NOT; |
|
SET_MODEL( edict(), "models/grenade.mdl"); // Need a model, just use the grenade, we don't draw it anyway |
|
UTIL_SetSize(pev, g_vecZero, g_vecZero ); |
|
pev->effects |= EF_NODRAW; |
|
pev->speed = RANDOM_FLOAT( 0.5, 1.5 ); |
|
|
|
pev->angles = g_vecZero; |
|
} |
|
|
|
|
|
void CShower::Think( void ) |
|
{ |
|
UTIL_Sparks( pev->origin ); |
|
|
|
pev->speed -= 0.1; |
|
if ( pev->speed > 0 ) |
|
pev->nextthink = gpGlobals->time + 0.1; |
|
else |
|
UTIL_Remove( this ); |
|
pev->flags &= ~FL_ONGROUND; |
|
} |
|
|
|
void CShower::Touch( CBaseEntity *pOther ) |
|
{ |
|
if ( pev->flags & FL_ONGROUND ) |
|
pev->velocity = pev->velocity * 0.1; |
|
else |
|
pev->velocity = pev->velocity * 0.6; |
|
|
|
if ( (pev->velocity.x*pev->velocity.x+pev->velocity.y*pev->velocity.y) < 10.0 ) |
|
pev->speed = 0; |
|
} |
|
|
|
class CEnvExplosion : public CBaseMonster |
|
{ |
|
public: |
|
void Spawn( ); |
|
void EXPORT Smoke ( void ); |
|
void KeyValue( KeyValueData *pkvd ); |
|
void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); |
|
|
|
virtual int Save( CSave &save ); |
|
virtual int Restore( CRestore &restore ); |
|
static TYPEDESCRIPTION m_SaveData[]; |
|
|
|
int m_iMagnitude;// how large is the fireball? how much damage? |
|
int m_spriteScale; // what's the exact fireball sprite scale? |
|
}; |
|
|
|
TYPEDESCRIPTION CEnvExplosion::m_SaveData[] = |
|
{ |
|
DEFINE_FIELD( CEnvExplosion, m_iMagnitude, FIELD_INTEGER ), |
|
DEFINE_FIELD( CEnvExplosion, m_spriteScale, FIELD_INTEGER ), |
|
}; |
|
|
|
IMPLEMENT_SAVERESTORE( CEnvExplosion, CBaseMonster ); |
|
LINK_ENTITY_TO_CLASS( env_explosion, CEnvExplosion ); |
|
|
|
void CEnvExplosion::KeyValue( KeyValueData *pkvd ) |
|
{ |
|
if (FStrEq(pkvd->szKeyName, "iMagnitude")) |
|
{ |
|
m_iMagnitude = atoi(pkvd->szValue); |
|
pkvd->fHandled = TRUE; |
|
} |
|
else |
|
CBaseEntity::KeyValue( pkvd ); |
|
} |
|
|
|
void CEnvExplosion::Spawn( void ) |
|
{ |
|
pev->solid = SOLID_NOT; |
|
pev->effects = EF_NODRAW; |
|
|
|
pev->movetype = MOVETYPE_NONE; |
|
/* |
|
if ( m_iMagnitude > 250 ) |
|
{ |
|
m_iMagnitude = 250; |
|
} |
|
*/ |
|
|
|
float flSpriteScale; |
|
flSpriteScale = ( m_iMagnitude - 50) * 0.6; |
|
|
|
/* |
|
if ( flSpriteScale > 50 ) |
|
{ |
|
flSpriteScale = 50; |
|
} |
|
*/ |
|
if ( flSpriteScale < 10 ) |
|
{ |
|
flSpriteScale = 10; |
|
} |
|
|
|
m_spriteScale = (int)flSpriteScale; |
|
} |
|
|
|
void CEnvExplosion::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ) |
|
{ |
|
TraceResult tr; |
|
|
|
pev->model = iStringNull;//invisible |
|
pev->solid = SOLID_NOT;// intangible |
|
|
|
Vector vecSpot;// trace starts here! |
|
|
|
vecSpot = pev->origin + Vector ( 0 , 0 , 8 ); |
|
|
|
UTIL_TraceLine ( vecSpot, vecSpot + Vector ( 0, 0, -40 ), ignore_monsters, ENT(pev), & tr); |
|
|
|
// Pull out of the wall a bit |
|
if ( tr.flFraction != 1.0 ) |
|
{ |
|
pev->origin = tr.vecEndPos + (tr.vecPlaneNormal * (m_iMagnitude - 24) * 0.6); |
|
} |
|
else |
|
{ |
|
pev->origin = pev->origin; |
|
} |
|
|
|
// draw decal |
|
if (! ( pev->spawnflags & SF_ENVEXPLOSION_NODECAL)) |
|
{ |
|
if ( RANDOM_FLOAT( 0 , 1 ) < 0.5 ) |
|
{ |
|
UTIL_DecalTrace( &tr, DECAL_SCORCH1 ); |
|
} |
|
else |
|
{ |
|
UTIL_DecalTrace( &tr, DECAL_SCORCH2 ); |
|
} |
|
} |
|
|
|
// draw fireball |
|
if ( !( pev->spawnflags & SF_ENVEXPLOSION_NOFIREBALL ) ) |
|
{ |
|
MESSAGE_BEGIN( MSG_PAS, SVC_TEMPENTITY, pev->origin ); |
|
WRITE_BYTE( TE_EXPLOSION); |
|
WRITE_COORD( pev->origin.x ); |
|
WRITE_COORD( pev->origin.y ); |
|
WRITE_COORD( pev->origin.z ); |
|
WRITE_SHORT( g_sModelIndexFireball ); |
|
WRITE_BYTE( (BYTE)m_spriteScale ); // scale * 10 |
|
WRITE_BYTE( 15 ); // framerate |
|
WRITE_BYTE( TE_EXPLFLAG_NONE ); |
|
MESSAGE_END(); |
|
} |
|
else |
|
{ |
|
MESSAGE_BEGIN( MSG_PAS, SVC_TEMPENTITY, pev->origin ); |
|
WRITE_BYTE( TE_EXPLOSION); |
|
WRITE_COORD( pev->origin.x ); |
|
WRITE_COORD( pev->origin.y ); |
|
WRITE_COORD( pev->origin.z ); |
|
WRITE_SHORT( g_sModelIndexFireball ); |
|
WRITE_BYTE( 0 ); // no sprite |
|
WRITE_BYTE( 15 ); // framerate |
|
WRITE_BYTE( TE_EXPLFLAG_NONE ); |
|
MESSAGE_END(); |
|
} |
|
|
|
// do damage |
|
if ( !( pev->spawnflags & SF_ENVEXPLOSION_NODAMAGE ) ) |
|
{ |
|
RadiusDamage ( pev, pev, m_iMagnitude, CLASS_NONE, DMG_BLAST ); |
|
} |
|
|
|
SetThink( &CEnvExplosion::Smoke ); |
|
pev->nextthink = gpGlobals->time + 0.3; |
|
|
|
// draw sparks |
|
if ( !( pev->spawnflags & SF_ENVEXPLOSION_NOSPARKS ) ) |
|
{ |
|
int sparkCount = RANDOM_LONG(0,3); |
|
|
|
for ( int i = 0; i < sparkCount; i++ ) |
|
{ |
|
Create( "spark_shower", pev->origin, tr.vecPlaneNormal, NULL ); |
|
} |
|
} |
|
} |
|
|
|
void CEnvExplosion::Smoke( void ) |
|
{ |
|
if ( !( pev->spawnflags & SF_ENVEXPLOSION_NOSMOKE ) ) |
|
{ |
|
MESSAGE_BEGIN( MSG_PAS, SVC_TEMPENTITY, pev->origin ); |
|
WRITE_BYTE( TE_SMOKE ); |
|
WRITE_COORD( pev->origin.x ); |
|
WRITE_COORD( pev->origin.y ); |
|
WRITE_COORD( pev->origin.z ); |
|
WRITE_SHORT( g_sModelIndexSmoke ); |
|
WRITE_BYTE( (BYTE)m_spriteScale ); // scale * 10 |
|
WRITE_BYTE( 12 ); // framerate |
|
MESSAGE_END(); |
|
} |
|
|
|
if ( !(pev->spawnflags & SF_ENVEXPLOSION_REPEATABLE) ) |
|
{ |
|
UTIL_Remove( this ); |
|
} |
|
} |
|
|
|
|
|
// HACKHACK -- create one of these and fake a keyvalue to get the right explosion setup |
|
void ExplosionCreate( const Vector ¢er, const Vector &angles, edict_t *pOwner, int magnitude, BOOL doDamage ) |
|
{ |
|
KeyValueData kvd; |
|
char buf[128]; |
|
|
|
CBaseEntity *pExplosion = CBaseEntity::Create( "env_explosion", center, angles, pOwner ); |
|
sprintf( buf, "%3d", magnitude ); |
|
kvd.szKeyName = "iMagnitude"; |
|
kvd.szValue = buf; |
|
pExplosion->KeyValue( &kvd ); |
|
if ( !doDamage ) |
|
pExplosion->pev->spawnflags |= SF_ENVEXPLOSION_NODAMAGE; |
|
|
|
pExplosion->Spawn(); |
|
pExplosion->Use( NULL, NULL, USE_TOGGLE, 0 ); |
|
}
|
|
|