Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#ifndef EVENT_ARGS_H
#define EVENT_ARGS_H
// Event was invoked with stated origin
#define FEVENT_ORIGIN ( 1<<0 )
// Event was invoked with stated angles
#define FEVENT_ANGLES ( 1<<1 )
typedef struct event_args_s
{
int flags;
// Transmitted
int entindex;
float origin[3];
float angles[3];
float velocity[3];
int ducking;
float fparam1;
float fparam2;
int iparam1;
int iparam2;
int bparam1;
int bparam2;
} event_args_t;
#endif//EVENT_ARGS_H