Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//++ BulliT
#include "hud.h"
#include "cl_util.h"
#include <string.h>
#include <stdio.h>
#include <time.h>
#include "parsemsg.h"
#include "agglobal.h"
#include "aghudvote.h"
DECLARE_MESSAGE(m_Vote, Vote )
int AgHudVote::Init(void)
{
HOOK_MESSAGE( Vote );
m_iFlags = 0;
m_flTurnoff = 0.0;
m_iVoteStatus = 0;
m_iFor = 0;
m_iAgainst = 0;
m_iUndecided = 0;
m_szVote[0] = '\0';
m_szValue[0] = '\0';
m_szCalled[0] = '\0';
gHUD.AddHudElem(this);
return 1;
};
int AgHudVote::VidInit(void)
{
return 1;
};
void AgHudVote::Reset(void)
{
m_iFlags &= ~HUD_ACTIVE;
}
int AgHudVote::Draw(float fTime)
{
if (m_flTurnoff < gHUD.m_flTime || gHUD.m_iIntermission)
{
Reset();
return 1;
}
int r, g, b;
UnpackRGB(r,g,b, RGB_YELLOWISH);
char szText[128];
sprintf(szText,"Vote: %s %s",m_szVote,m_szValue);
gHUD.DrawHudString(ScreenWidth/20, ScreenHeight/8 ,ScreenWidth,szText,r,g,b);
sprintf(szText,"Called by: %s",m_szCalled);
gHUD.DrawHudString(ScreenWidth/20, ScreenHeight/8 + gHUD.m_scrinfo.iCharHeight,ScreenWidth,szText,r,g,b);
if (Called == m_iVoteStatus)
{
sprintf(szText,"For: %d",m_iFor);
gHUD.DrawHudString(ScreenWidth/20, ScreenHeight/8 + gHUD.m_scrinfo.iCharHeight*2 ,ScreenWidth,szText,r,g,b);
sprintf(szText,"Against: %d ",m_iAgainst);
gHUD.DrawHudString(ScreenWidth/20, ScreenHeight/8 + gHUD.m_scrinfo.iCharHeight*3,ScreenWidth,szText,r,g,b);
sprintf(szText,"Undecided: %d",m_iUndecided);
gHUD.DrawHudString(ScreenWidth/20, ScreenHeight/8 + gHUD.m_scrinfo.iCharHeight*4,ScreenWidth,szText,r,g,b);
}
else if (Accepted == m_iVoteStatus)
{
strcpy(szText,"Accepted!");
gHUD.DrawHudString(ScreenWidth/20, ScreenHeight/8 + gHUD.m_scrinfo.iCharHeight*2,ScreenWidth,szText,r,g,b);
}
else if (Denied == m_iVoteStatus)
{
strcpy(szText,"Denied!");
gHUD.DrawHudString(ScreenWidth/20, ScreenHeight/8 + gHUD.m_scrinfo.iCharHeight*2,ScreenWidth,szText,r,g,b);
}
return 0;
}
int AgHudVote::MsgFunc_Vote(const char *pszName, int iSize, void *pbuf)
{
BEGIN_READ( pbuf, iSize );
m_iVoteStatus = READ_BYTE();
m_iFor = READ_BYTE();
m_iAgainst = READ_BYTE();
m_iUndecided = READ_BYTE();
strcpy(m_szVote,READ_STRING());
strcpy(m_szValue,READ_STRING());
strcpy(m_szCalled,READ_STRING());
m_flTurnoff = gHUD.m_flTime + 4;
if (m_iVoteStatus)
m_iFlags |= HUD_ACTIVE;
else
m_iFlags &= ~HUD_ACTIVE;
return 1;
}
//-- Martin Webrant