Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//++ BulliT
#include "hud.h"
#include "cl_util.h"
#include <string.h>
#include <stdio.h>
#include "parsemsg.h"
#include "agglobal.h"
DECLARE_MESSAGE(m_Countdown, Countdown )
int AgHudCountdown::Init(void)
{
HOOK_MESSAGE( Countdown );
m_btCountdown = -1;
m_iFlags = 0;
gHUD.AddHudElem(this);
return 1;
};
int AgHudCountdown::VidInit(void)
{
return 1;
};
void AgHudCountdown::Reset(void)
{
m_iFlags &= ~HUD_ACTIVE;
m_btCountdown = -1;
}
#define RGB_WHITEISH 0x00FFFFFF //255,255,255
int AgHudCountdown::Draw(float fTime)
{
if (gHUD.m_iIntermission)
return 0;
char szText[128];
szText[0] = '\0';
int r, g, b;
UnpackRGB(r,g,b, RGB_YELLOWISH);
if (50 != m_btCountdown)
{
int iWidth = gHUD.GetSpriteRect(gHUD.m_HUD_number_0).right - gHUD.GetSpriteRect(gHUD.m_HUD_number_0).left;
//int iHeight = gHUD.GetSpriteRect(gHUD.m_HUD_number_0).bottom - gHUD.GetSpriteRect(gHUD.m_HUD_number_0).top;
gHUD.DrawHudNumber( ScreenWidth / 2 - iWidth/2, gHUD.m_scrinfo.iCharHeight*10, DHN_DRAWZERO , m_btCountdown, r, g, b);
if (0 != strlen(m_szPlayer1) && 0 != strlen(m_szPlayer2))
{
sprintf(szText,"%s vs %s",m_szPlayer1,m_szPlayer2);
//Write arena text.
AgDrawHudStringCentered(ScreenWidth / 2, gHUD.m_scrinfo.iCharHeight*7,ScreenWidth,szText,r,g,b);
}
else
{
//Write match text.
strcpy(szText,"Match about to start");
AgDrawHudStringCentered(ScreenWidth / 2, gHUD.m_scrinfo.iCharHeight*7,ScreenWidth,szText,r,g,b);
}
}
else
{
if (0 != strlen(m_szPlayer1))
{
sprintf(szText,"Last round won by %s",m_szPlayer1);
AgDrawHudStringCentered(ScreenWidth / 2 , gHUD.m_scrinfo.iCharHeight*7 ,ScreenWidth,szText,r,g,b);
}
else
{
strcpy(szText,"Waiting for players to get ready");
AgDrawHudStringCentered(ScreenWidth / 2 , gHUD.m_scrinfo.iCharHeight*7 ,ScreenWidth,szText,r,g,b);
}
}
return 0;
}
int AgHudCountdown::MsgFunc_Countdown(const char *pszName, int iSize, void *pbuf)
{
BEGIN_READ( pbuf, iSize );
//Update data
m_btCountdown = READ_BYTE();
char btSound = READ_BYTE();
strcpy(m_szPlayer1,READ_STRING());
strcpy(m_szPlayer2,READ_STRING());
if (0 <= m_btCountdown)
{
m_iFlags |= HUD_ACTIVE;
if (btSound)
{
//Play countdown sound
if (0 == m_btCountdown)
{
gEngfuncs.pfnPlaySoundByName("barney/ba_bring.wav",1);
}
else if (1 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/one.wav",1);
else if (2 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/two.wav",1);
else if (3 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/three.wav",1);
else if (4 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/four.wav",1);
else if (5 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/five.wav",1);
else if (6 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/six.wav",1);
else if (7 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/seven.wav",1);
else if (8 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/eight.wav",1);
else if (9 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/nine.wav",1);
else if (10 == m_btCountdown)
gEngfuncs.pfnPlaySoundByName("fvox/ten.wav",1);
}
}
else
m_iFlags &= ~HUD_ACTIVE;
return 1;
}
//-- Martin Webrant