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//========= Copyright <EFBFBD> 1996-2001, Valve LLC, All rights reserved. ============ |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include "hud.h" |
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#include "cl_util.h" |
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#include <assert.h> |
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#include <string.h> |
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#include <stdio.h> |
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#include "parsemsg.h" |
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#include "demo.h" |
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#include "demo_api.h" |
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#include "voice_status.h" |
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#include "r_efx.h" |
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#include "entity_types.h" |
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#include "VGUI_ActionSignal.h" |
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#include "VGUI_Scheme.h" |
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#include "VGUI_TextImage.h" |
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#include "vgui_loadtga.h" |
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#include "vgui_helpers.h" |
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#include "VGUI_MouseCode.h" |
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using namespace vgui; |
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extern int cam_thirdperson; |
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#define VOICE_MODEL_INTERVAL 0.3 |
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#define SCOREBOARD_BLINK_FREQUENCY 0.3 // How often to blink the scoreboard icons. |
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#define SQUELCHOSCILLATE_PER_SECOND 2.0f |
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extern BitmapTGA *LoadTGA( const char* pImageName ); |
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// ---------------------------------------------------------------------- // |
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// The voice manager for the client. |
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// ---------------------------------------------------------------------- // |
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CVoiceStatus g_VoiceStatus; |
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CVoiceStatus* GetClientVoiceMgr() |
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{ |
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return &g_VoiceStatus; |
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} |
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// ---------------------------------------------------------------------- // |
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// CVoiceStatus. |
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// ---------------------------------------------------------------------- // |
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static CVoiceStatus *g_pInternalVoiceStatus = NULL; |
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int __MsgFunc_VoiceMask(const char *pszName, int iSize, void *pbuf) |
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{ |
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if(g_pInternalVoiceStatus) |
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g_pInternalVoiceStatus->HandleVoiceMaskMsg(iSize, pbuf); |
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return 1; |
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} |
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int __MsgFunc_ReqState(const char *pszName, int iSize, void *pbuf) |
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{ |
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if(g_pInternalVoiceStatus) |
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g_pInternalVoiceStatus->HandleReqStateMsg(iSize, pbuf); |
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return 1; |
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} |
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int g_BannedPlayerPrintCount; |
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void ForEachBannedPlayer(char id[16]) |
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{ |
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char str[256]; |
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sprintf(str, "Ban %d: %2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x\n", |
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g_BannedPlayerPrintCount++, |
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id[0], id[1], id[2], id[3], |
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id[4], id[5], id[6], id[7], |
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id[8], id[9], id[10], id[11], |
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id[12], id[13], id[14], id[15] |
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); |
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#ifdef _WIN32 |
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strupr(str); |
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#endif |
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gEngfuncs.pfnConsolePrint(str); |
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} |
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void ShowBannedCallback() |
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{ |
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if(g_pInternalVoiceStatus) |
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{ |
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g_BannedPlayerPrintCount = 0; |
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gEngfuncs.pfnConsolePrint("------- BANNED PLAYERS -------\n"); |
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g_pInternalVoiceStatus->m_BanMgr.ForEachBannedPlayer(ForEachBannedPlayer); |
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gEngfuncs.pfnConsolePrint("------------------------------\n"); |
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} |
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} |
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// ---------------------------------------------------------------------- // |
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// CVoiceStatus. |
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// ---------------------------------------------------------------------- // |
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CVoiceStatus::CVoiceStatus() |
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{ |
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m_bBanMgrInitialized = false; |
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m_LastUpdateServerState = 0; |
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m_pSpeakerLabelIcon = NULL; |
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m_pScoreboardNeverSpoken = NULL; |
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m_pScoreboardNotSpeaking = NULL; |
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m_pScoreboardSpeaking = NULL; |
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m_pScoreboardSpeaking2 = NULL; |
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m_pScoreboardSquelch = NULL; |
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m_pScoreboardBanned = NULL; |
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m_pLocalBitmap = NULL; |
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m_pAckBitmap = NULL; |
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m_bTalking = m_bServerAcked = false; |
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memset(m_pBanButtons, 0, sizeof(m_pBanButtons)); |
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m_pParentPanel = NULL; |
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m_bServerModEnable = -1; |
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m_pchGameDir = NULL; |
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} |
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CVoiceStatus::~CVoiceStatus() |
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{ |
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g_pInternalVoiceStatus = NULL; |
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for(int i=0; i < MAX_VOICE_SPEAKERS; i++) |
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{ |
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delete m_Labels[i].m_pLabel; |
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m_Labels[i].m_pLabel = NULL; |
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delete m_Labels[i].m_pIcon; |
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m_Labels[i].m_pIcon = NULL; |
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delete m_Labels[i].m_pBackground; |
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m_Labels[i].m_pBackground = NULL; |
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} |
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delete m_pLocalLabel; |
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m_pLocalLabel = NULL; |
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FreeBitmaps(); |
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if(m_pchGameDir) |
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{ |
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if(m_bBanMgrInitialized) |
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{ |
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m_BanMgr.SaveState(m_pchGameDir); |
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} |
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free(m_pchGameDir); |
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} |
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} |
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int CVoiceStatus::Init( |
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IVoiceStatusHelper *pHelper, |
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Panel **pParentPanel) |
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{ |
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// Setup the voice_modenable cvar. |
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gEngfuncs.pfnRegisterVariable("voice_modenable", "1", FCVAR_ARCHIVE); |
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gEngfuncs.pfnRegisterVariable("voice_clientdebug", "0", 0); |
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gEngfuncs.pfnAddCommand("voice_showbanned", ShowBannedCallback); |
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if(gEngfuncs.pfnGetGameDirectory()) |
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{ |
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m_BanMgr.Init(gEngfuncs.pfnGetGameDirectory()); |
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m_bBanMgrInitialized = true; |
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} |
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assert(!g_pInternalVoiceStatus); |
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g_pInternalVoiceStatus = this; |
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m_BlinkTimer = 0; |
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m_VoiceHeadModel = 0; |
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memset(m_Labels, 0, sizeof(m_Labels)); |
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for(int i=0; i < MAX_VOICE_SPEAKERS; i++) |
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{ |
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CVoiceLabel *pLabel = &m_Labels[i]; |
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pLabel->m_pBackground = new Label(""); |
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if((pLabel->m_pLabel = new Label("")) != 0) |
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{ |
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pLabel->m_pLabel->setVisible( true ); |
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pLabel->m_pLabel->setFont( Scheme::sf_primary2 ); |
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pLabel->m_pLabel->setTextAlignment( Label::a_east ); |
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pLabel->m_pLabel->setContentAlignment( Label::a_east ); |
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pLabel->m_pLabel->setParent( pLabel->m_pBackground ); |
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} |
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if( (pLabel->m_pIcon = new ImagePanel( NULL )) != 0 ) |
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{ |
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pLabel->m_pIcon->setVisible( true ); |
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pLabel->m_pIcon->setParent( pLabel->m_pBackground ); |
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} |
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pLabel->m_clientindex = -1; |
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} |
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m_pLocalLabel = new ImagePanel(NULL); |
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m_bInSquelchMode = false; |
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m_pHelper = pHelper; |
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m_pParentPanel = pParentPanel; |
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gHUD.AddHudElem(this); |
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m_iFlags = HUD_ACTIVE; |
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HOOK_MESSAGE(VoiceMask); |
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HOOK_MESSAGE(ReqState); |
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// Cache the game directory for use when we shut down |
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const char *pchGameDirT = gEngfuncs.pfnGetGameDirectory(); |
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m_pchGameDir = (char *)malloc(strlen(pchGameDirT) + 1); |
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strcpy(m_pchGameDir, pchGameDirT); |
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return 1; |
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} |
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int CVoiceStatus::VidInit() |
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{ |
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FreeBitmaps(); |
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if( (m_pLocalBitmap = vgui_LoadTGA("gfx/vgui/icntlk_pl.tga")) != 0 ) |
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{ |
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m_pLocalBitmap->setColor(Color(255,255,255,135)); |
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} |
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if( (m_pAckBitmap = vgui_LoadTGA("gfx/vgui/icntlk_sv.tga")) != 0 ) |
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{ |
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m_pAckBitmap->setColor(Color(255,255,255,135)); // Give just a tiny bit of translucency so software draws correctly. |
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} |
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m_pLocalLabel->setImage( m_pLocalBitmap ); |
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m_pLocalLabel->setVisible( false ); |
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if( (m_pSpeakerLabelIcon = vgui_LoadTGANoInvertAlpha("gfx/vgui/speaker4.tga" )) != 0 ) |
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m_pSpeakerLabelIcon->setColor( Color(255,255,255,1) ); // Give just a tiny bit of translucency so software draws correctly. |
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if ((m_pScoreboardNeverSpoken = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_speaker1.tga")) != 0) |
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m_pScoreboardNeverSpoken->setColor(Color(255,255,255,1)); // Give just a tiny bit of translucency so software draws correctly. |
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if((m_pScoreboardNotSpeaking = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_speaker2.tga")) != 0) |
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m_pScoreboardNotSpeaking->setColor(Color(255,255,255,1)); // Give just a tiny bit of translucency so software draws correctly. |
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if((m_pScoreboardSpeaking = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_speaker3.tga")) != 0) |
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m_pScoreboardSpeaking->setColor(Color(255,255,255,1)); // Give just a tiny bit of translucency so software draws correctly. |
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if((m_pScoreboardSpeaking2 = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_speaker4.tga")) != 0) |
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m_pScoreboardSpeaking2->setColor(Color(255,255,255,1)); // Give just a tiny bit of translucency so software draws correctly. |
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if((m_pScoreboardSquelch = vgui_LoadTGA("gfx/vgui/icntlk_squelch.tga")) != 0) |
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m_pScoreboardSquelch->setColor(Color(255,255,255,1)); // Give just a tiny bit of translucency so software draws correctly. |
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if((m_pScoreboardBanned = vgui_LoadTGA("gfx/vgui/640_voiceblocked.tga")) != 0) |
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m_pScoreboardBanned->setColor(Color(255,255,255,1)); // Give just a tiny bit of translucency so software draws correctly. |
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// Figure out the voice head model height. |
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m_VoiceHeadModelHeight = 45; |
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char *pFile = (char *)gEngfuncs.COM_LoadFile("scripts/voicemodel.txt", 5, NULL); |
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if(pFile) |
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{ |
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char token[4096]; |
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gEngfuncs.COM_ParseFile(pFile, token); |
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if(token[0] >= '0' && token[0] <= '9') |
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{ |
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m_VoiceHeadModelHeight = (float)atof(token); |
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} |
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gEngfuncs.COM_FreeFile(pFile); |
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} |
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m_VoiceHeadModel = gEngfuncs.pfnSPR_Load("sprites/voiceicon.spr"); |
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return TRUE; |
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} |
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void CVoiceStatus::Frame(double frametime) |
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{ |
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// check server banned players once per second |
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if(gEngfuncs.GetClientTime() - m_LastUpdateServerState > 1) |
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{ |
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UpdateServerState(false); |
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} |
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m_BlinkTimer += frametime; |
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// Update speaker labels. |
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if( m_pHelper->CanShowSpeakerLabels() ) |
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{ |
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for( int i=0; i < MAX_VOICE_SPEAKERS; i++ ) |
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m_Labels[i].m_pBackground->setVisible( m_Labels[i].m_clientindex != -1 ); |
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} |
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else |
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{ |
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for( int i=0; i < MAX_VOICE_SPEAKERS; i++ ) |
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m_Labels[i].m_pBackground->setVisible( false ); |
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} |
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for(int i=0; i < VOICE_MAX_PLAYERS; i++) |
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UpdateBanButton(i); |
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} |
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void CVoiceStatus::CreateEntities() |
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{ |
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if(!m_VoiceHeadModel) |
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return; |
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cl_entity_t *localPlayer = gEngfuncs.GetLocalPlayer(); |
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int iOutModel = 0; |
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for(int i=0; i < VOICE_MAX_PLAYERS; i++) |
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{ |
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if(!m_VoicePlayers[i]) |
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continue; |
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cl_entity_s *pClient = gEngfuncs.GetEntityByIndex(i+1); |
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// Don't show an icon if the player is not in our PVS. |
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if(!pClient || pClient->curstate.messagenum < localPlayer->curstate.messagenum) |
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continue; |
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// Don't show an icon for dead or spectating players (ie: invisible entities). |
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if(pClient->curstate.effects & EF_NODRAW) |
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continue; |
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// Don't show an icon for the local player unless we're in thirdperson mode. |
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if(pClient == localPlayer && !cam_thirdperson) |
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continue; |
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cl_entity_s *pEnt = &m_VoiceHeadModels[iOutModel]; |
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++iOutModel; |
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memset(pEnt, 0, sizeof(*pEnt)); |
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pEnt->curstate.rendermode = kRenderTransAdd; |
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pEnt->curstate.renderamt = 255; |
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pEnt->baseline.renderamt = 255; |
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pEnt->curstate.renderfx = kRenderFxNoDissipation; |
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pEnt->curstate.framerate = 1; |
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pEnt->curstate.frame = 0; |
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pEnt->model = (struct model_s*)gEngfuncs.GetSpritePointer(m_VoiceHeadModel); |
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pEnt->angles[0] = pEnt->angles[1] = pEnt->angles[2] = 0; |
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pEnt->curstate.scale = 0.5f; |
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pEnt->origin[0] = pEnt->origin[1] = 0; |
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pEnt->origin[2] = 45; |
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VectorAdd(pEnt->origin, pClient->origin, pEnt->origin); |
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// Tell the engine. |
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gEngfuncs.CL_CreateVisibleEntity(ET_NORMAL, pEnt); |
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} |
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} |
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void CVoiceStatus::UpdateSpeakerStatus( int entindex, qboolean bTalking ) |
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{ |
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cvar_t *pVoiceLoopback = NULL; |
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if ( !m_pParentPanel || !*m_pParentPanel ) |
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{ |
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return; |
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} |
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if ( gEngfuncs.pfnGetCvarFloat( "voice_clientdebug" ) ) |
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{ |
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char msg[256]; |
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sprintf( msg, "CVoiceStatus::UpdateSpeakerStatus: ent %d talking = %d\n", entindex, bTalking ); |
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gEngfuncs.pfnConsolePrint( msg ); |
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} |
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int iLocalPlayerIndex = gEngfuncs.GetLocalPlayer()->index; |
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// Is it the local player talking? |
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if ( entindex == -1 ) |
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{ |
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m_bTalking = !!bTalking; |
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if( bTalking ) |
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{ |
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// Enable voice for them automatically if they try to talk. |
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gEngfuncs.pfnClientCmd( "voice_modenable 1" ); |
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} |
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// now set the player index to the correct index for the local player |
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// this will allow us to have the local player's icon flash in the scoreboard |
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entindex = iLocalPlayerIndex; |
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pVoiceLoopback = gEngfuncs.pfnGetCvarPointer( "voice_loopback" ); |
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} |
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else if ( entindex == -2 ) |
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{ |
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m_bServerAcked = !!bTalking; |
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} |
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if ( entindex >= 0 && entindex <= VOICE_MAX_PLAYERS ) |
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{ |
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int iClient = entindex - 1; |
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if ( iClient < 0 ) |
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{ |
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return; |
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} |
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CVoiceLabel *pLabel = FindVoiceLabel( iClient ); |
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if ( bTalking ) |
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{ |
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m_VoicePlayers[iClient] = true; |
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m_VoiceEnabledPlayers[iClient] = true; |
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// If we don't have a label for this guy yet, then create one. |
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if ( !pLabel ) |
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{ |
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// if this isn't the local player (unless they have voice_loopback on) |
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if ( ( entindex != iLocalPlayerIndex ) || ( pVoiceLoopback && pVoiceLoopback->value ) ) |
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{ |
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if ( (pLabel = GetFreeVoiceLabel()) != 0 ) |
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{ |
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// Get the name from the engine. |
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hud_player_info_t info; |
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memset( &info, 0, sizeof( info ) ); |
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gEngfuncs.pfnGetPlayerInfo( entindex, &info ); |
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char paddedName[512]; |
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_snprintf( paddedName, sizeof( paddedName ) - 1, "%s ", info.name ); |
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paddedName[sizeof(paddedName) - 1] = '\0'; |
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int color[3]; |
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m_pHelper->GetPlayerTextColor( entindex, color ); |
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if ( pLabel->m_pBackground ) |
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{ |
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pLabel->m_pBackground->setBgColor( color[0], color[1], color[2], 135 ); |
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pLabel->m_pBackground->setParent( *m_pParentPanel ); |
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pLabel->m_pBackground->setVisible( m_pHelper->CanShowSpeakerLabels() ); |
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} |
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if ( pLabel->m_pLabel ) |
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{ |
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pLabel->m_pLabel->setFgColor( 255, 255, 255, 0 ); |
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pLabel->m_pLabel->setBgColor( 0, 0, 0, 255 ); |
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pLabel->m_pLabel->setText( "%s", paddedName ); |
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} |
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pLabel->m_clientindex = iClient; |
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} |
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} |
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|
} |
|
|
} |
|
|
else |
|
|
{ |
|
|
m_VoicePlayers[iClient] = false; |
|
|
|
|
|
// If we have a label for this guy, kill it. |
|
|
if ( pLabel ) |
|
|
{ |
|
|
pLabel->m_pBackground->setVisible( false ); |
|
|
pLabel->m_clientindex = -1; |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
RepositionLabels(); |
|
|
} |
|
|
|
|
|
|
|
|
void CVoiceStatus::UpdateServerState(bool bForce) |
|
|
{ |
|
|
// Can't do anything when we're not in a level. |
|
|
char const *pLevelName = gEngfuncs.pfnGetLevelName(); |
|
|
if( pLevelName[0] == 0 ) |
|
|
{ |
|
|
if( gEngfuncs.pfnGetCvarFloat("voice_clientdebug") ) |
|
|
{ |
|
|
gEngfuncs.pfnConsolePrint( "CVoiceStatus::UpdateServerState: pLevelName[0]==0\n" ); |
|
|
} |
|
|
|
|
|
return; |
|
|
} |
|
|
|
|
|
int bCVarModEnable = !!gEngfuncs.pfnGetCvarFloat("voice_modenable"); |
|
|
if(bForce || m_bServerModEnable != bCVarModEnable) |
|
|
{ |
|
|
m_bServerModEnable = bCVarModEnable; |
|
|
|
|
|
char str[256]; |
|
|
sprintf(str, "VModEnable %d", m_bServerModEnable); |
|
|
ServerCmd(str); |
|
|
|
|
|
if(gEngfuncs.pfnGetCvarFloat("voice_clientdebug")) |
|
|
{ |
|
|
char msg[256]; |
|
|
sprintf(msg, "CVoiceStatus::UpdateServerState: Sending '%s'\n", str); |
|
|
gEngfuncs.pfnConsolePrint(msg); |
|
|
} |
|
|
} |
|
|
|
|
|
char str[2048] = "vban"; |
|
|
bool bChange = false; |
|
|
|
|
|
for(unsigned long dw=0; dw < VOICE_MAX_PLAYERS_DW; dw++) |
|
|
{ |
|
|
unsigned int serverBanMask = 0; |
|
|
unsigned int banMask = 0; |
|
|
for(unsigned int i=0; i < 32; i++) |
|
|
{ |
|
|
char playerID[16]; |
|
|
if(!gEngfuncs.GetPlayerUniqueID(i+1, playerID)) |
|
|
continue; |
|
|
|
|
|
if(m_BanMgr.GetPlayerBan(playerID)) |
|
|
banMask |= 1 << i; |
|
|
|
|
|
if(m_ServerBannedPlayers[dw*32 + i]) |
|
|
serverBanMask |= 1 << i; |
|
|
} |
|
|
|
|
|
if(serverBanMask != banMask) |
|
|
bChange = true; |
|
|
|
|
|
// Ok, the server needs to be updated. |
|
|
char numStr[512]; |
|
|
sprintf(numStr, " %x", banMask); |
|
|
strcat(str, numStr); |
|
|
} |
|
|
|
|
|
if(bChange || bForce) |
|
|
{ |
|
|
if(gEngfuncs.pfnGetCvarFloat("voice_clientdebug")) |
|
|
{ |
|
|
char msg[256]; |
|
|
sprintf(msg, "CVoiceStatus::UpdateServerState: Sending '%s'\n", str); |
|
|
gEngfuncs.pfnConsolePrint(msg); |
|
|
} |
|
|
|
|
|
gEngfuncs.pfnServerCmdUnreliable(str); // Tell the server.. |
|
|
} |
|
|
else |
|
|
{ |
|
|
if (gEngfuncs.pfnGetCvarFloat("voice_clientdebug")) |
|
|
{ |
|
|
gEngfuncs.pfnConsolePrint( "CVoiceStatus::UpdateServerState: no change\n" ); |
|
|
} |
|
|
} |
|
|
|
|
|
m_LastUpdateServerState = gEngfuncs.GetClientTime(); |
|
|
} |
|
|
|
|
|
void CVoiceStatus::UpdateSpeakerImage(Label *pLabel, int iPlayer) |
|
|
{ |
|
|
m_pBanButtons[iPlayer-1] = pLabel; |
|
|
UpdateBanButton(iPlayer-1); |
|
|
} |
|
|
|
|
|
void CVoiceStatus::UpdateBanButton(int iClient) |
|
|
{ |
|
|
Label *pPanel = m_pBanButtons[iClient]; |
|
|
|
|
|
if (!pPanel) |
|
|
return; |
|
|
|
|
|
char playerID[16]; |
|
|
extern bool HACK_GetPlayerUniqueID( int iPlayer, char playerID[16] ); |
|
|
if(!HACK_GetPlayerUniqueID(iClient+1, playerID)) |
|
|
return; |
|
|
|
|
|
// Figure out if it's blinking or not. |
|
|
bool bBlink = fmod(m_BlinkTimer, SCOREBOARD_BLINK_FREQUENCY*2) < SCOREBOARD_BLINK_FREQUENCY; |
|
|
bool bTalking = !!m_VoicePlayers[iClient]; |
|
|
bool bBanned = m_BanMgr.GetPlayerBan(playerID); |
|
|
bool bNeverSpoken = !m_VoiceEnabledPlayers[iClient]; |
|
|
|
|
|
// Get the appropriate image to display on the panel. |
|
|
if (bBanned) |
|
|
{ |
|
|
pPanel->setImage(m_pScoreboardBanned); |
|
|
} |
|
|
else if (bTalking) |
|
|
{ |
|
|
if (bBlink) |
|
|
{ |
|
|
pPanel->setImage(m_pScoreboardSpeaking2); |
|
|
} |
|
|
else |
|
|
{ |
|
|
pPanel->setImage(m_pScoreboardSpeaking); |
|
|
} |
|
|
pPanel->setFgColor(255, 170, 0, 1); |
|
|
} |
|
|
else if (bNeverSpoken) |
|
|
{ |
|
|
pPanel->setImage(m_pScoreboardNeverSpoken); |
|
|
pPanel->setFgColor(100, 100, 100, 1); |
|
|
} |
|
|
else |
|
|
{ |
|
|
pPanel->setImage(m_pScoreboardNotSpeaking); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
void CVoiceStatus::HandleVoiceMaskMsg(int iSize, void *pbuf) |
|
|
{ |
|
|
BEGIN_READ( pbuf, iSize ); |
|
|
|
|
|
unsigned int dw; |
|
|
for(dw=0; dw < VOICE_MAX_PLAYERS_DW; dw++) |
|
|
{ |
|
|
m_AudiblePlayers.SetDWord(dw, (unsigned long)READ_LONG()); |
|
|
m_ServerBannedPlayers.SetDWord(dw, (unsigned long)READ_LONG()); |
|
|
|
|
|
if(gEngfuncs.pfnGetCvarFloat("voice_clientdebug")) |
|
|
{ |
|
|
char str[256]; |
|
|
gEngfuncs.pfnConsolePrint("CVoiceStatus::HandleVoiceMaskMsg\n"); |
|
|
|
|
|
sprintf(str, " - m_AudiblePlayers[%d] = %lu\n", dw, m_AudiblePlayers.GetDWord(dw)); |
|
|
gEngfuncs.pfnConsolePrint(str); |
|
|
|
|
|
sprintf(str, " - m_ServerBannedPlayers[%d] = %lu\n", dw, m_ServerBannedPlayers.GetDWord(dw)); |
|
|
gEngfuncs.pfnConsolePrint(str); |
|
|
} |
|
|
} |
|
|
|
|
|
m_bServerModEnable = READ_BYTE(); |
|
|
} |
|
|
|
|
|
void CVoiceStatus::HandleReqStateMsg(int iSize, void *pbuf) |
|
|
{ |
|
|
if(gEngfuncs.pfnGetCvarFloat("voice_clientdebug")) |
|
|
{ |
|
|
gEngfuncs.pfnConsolePrint("CVoiceStatus::HandleReqStateMsg\n"); |
|
|
} |
|
|
|
|
|
UpdateServerState(true); |
|
|
} |
|
|
|
|
|
void CVoiceStatus::StartSquelchMode() |
|
|
{ |
|
|
if(m_bInSquelchMode) |
|
|
return; |
|
|
|
|
|
m_bInSquelchMode = true; |
|
|
m_pHelper->UpdateCursorState(); |
|
|
} |
|
|
|
|
|
void CVoiceStatus::StopSquelchMode() |
|
|
{ |
|
|
m_bInSquelchMode = false; |
|
|
m_pHelper->UpdateCursorState(); |
|
|
} |
|
|
|
|
|
bool CVoiceStatus::IsInSquelchMode() |
|
|
{ |
|
|
return m_bInSquelchMode; |
|
|
} |
|
|
|
|
|
CVoiceLabel* CVoiceStatus::FindVoiceLabel(int clientindex) |
|
|
{ |
|
|
for(int i=0; i < MAX_VOICE_SPEAKERS; i++) |
|
|
{ |
|
|
if(m_Labels[i].m_clientindex == clientindex) |
|
|
return &m_Labels[i]; |
|
|
} |
|
|
|
|
|
return NULL; |
|
|
} |
|
|
|
|
|
|
|
|
CVoiceLabel* CVoiceStatus::GetFreeVoiceLabel() |
|
|
{ |
|
|
return FindVoiceLabel(-1); |
|
|
} |
|
|
|
|
|
|
|
|
void CVoiceStatus::RepositionLabels() |
|
|
{ |
|
|
// find starting position to draw from, along right-hand side of screen |
|
|
int y = ScreenHeight / 2; |
|
|
|
|
|
int iconWide = 8, iconTall = 8; |
|
|
if( m_pSpeakerLabelIcon ) |
|
|
{ |
|
|
m_pSpeakerLabelIcon->getSize( iconWide, iconTall ); |
|
|
} |
|
|
|
|
|
// Reposition active labels. |
|
|
for(int i = 0; i < MAX_VOICE_SPEAKERS; i++) |
|
|
{ |
|
|
CVoiceLabel *pLabel = &m_Labels[i]; |
|
|
|
|
|
if( pLabel->m_clientindex == -1 || !pLabel->m_pLabel ) |
|
|
{ |
|
|
if( pLabel->m_pBackground ) |
|
|
pLabel->m_pBackground->setVisible( false ); |
|
|
|
|
|
continue; |
|
|
} |
|
|
|
|
|
int textWide, textTall; |
|
|
pLabel->m_pLabel->getContentSize( textWide, textTall ); |
|
|
|
|
|
// Don't let it stretch too far across their screen. |
|
|
if( textWide > (ScreenWidth*2)/3 ) |
|
|
textWide = (ScreenWidth*2)/3; |
|
|
|
|
|
// Setup the background label to fit everything in. |
|
|
int border = 2; |
|
|
int bgWide = textWide + iconWide + border*3; |
|
|
int bgTall = Q_max( textTall, iconTall ) + border*2; |
|
|
pLabel->m_pBackground->setBounds( ScreenWidth - bgWide - 8, y, bgWide, bgTall ); |
|
|
|
|
|
// Put the text at the left. |
|
|
pLabel->m_pLabel->setBounds( border, (bgTall - textTall) / 2, textWide, textTall ); |
|
|
|
|
|
// Put the icon at the right. |
|
|
int iconLeft = border + textWide + border; |
|
|
int iconTop = (bgTall - iconTall) / 2; |
|
|
if( pLabel->m_pIcon ) |
|
|
{ |
|
|
pLabel->m_pIcon->setImage( m_pSpeakerLabelIcon ); |
|
|
pLabel->m_pIcon->setBounds( iconLeft, iconTop, iconWide, iconTall ); |
|
|
} |
|
|
|
|
|
y += bgTall + 2; |
|
|
} |
|
|
|
|
|
if( m_pLocalBitmap && m_pAckBitmap && m_pLocalLabel && (m_bTalking || m_bServerAcked) ) |
|
|
{ |
|
|
m_pLocalLabel->setParent(*m_pParentPanel); |
|
|
m_pLocalLabel->setVisible( true ); |
|
|
|
|
|
if( m_bServerAcked && !!gEngfuncs.pfnGetCvarFloat("voice_clientdebug") ) |
|
|
m_pLocalLabel->setImage( m_pAckBitmap ); |
|
|
else |
|
|
m_pLocalLabel->setImage( m_pLocalBitmap ); |
|
|
|
|
|
int sizeX, sizeY; |
|
|
m_pLocalBitmap->getSize(sizeX, sizeY); |
|
|
|
|
|
int local_xPos = ScreenWidth - sizeX - 10; |
|
|
int local_yPos = m_pHelper->GetAckIconHeight() - sizeY; |
|
|
|
|
|
m_pLocalLabel->setPos( local_xPos, local_yPos ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
m_pLocalLabel->setVisible( false ); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
void CVoiceStatus::FreeBitmaps() |
|
|
{ |
|
|
// Delete all the images we have loaded. |
|
|
delete m_pLocalBitmap; |
|
|
m_pLocalBitmap = NULL; |
|
|
|
|
|
delete m_pAckBitmap; |
|
|
m_pAckBitmap = NULL; |
|
|
|
|
|
delete m_pSpeakerLabelIcon; |
|
|
m_pSpeakerLabelIcon = NULL; |
|
|
|
|
|
delete m_pScoreboardNeverSpoken; |
|
|
m_pScoreboardNeverSpoken = NULL; |
|
|
|
|
|
delete m_pScoreboardNotSpeaking; |
|
|
m_pScoreboardNotSpeaking = NULL; |
|
|
|
|
|
delete m_pScoreboardSpeaking; |
|
|
m_pScoreboardSpeaking = NULL; |
|
|
|
|
|
delete m_pScoreboardSpeaking2; |
|
|
m_pScoreboardSpeaking2 = NULL; |
|
|
|
|
|
delete m_pScoreboardSquelch; |
|
|
m_pScoreboardSquelch = NULL; |
|
|
|
|
|
delete m_pScoreboardBanned; |
|
|
m_pScoreboardBanned = NULL; |
|
|
|
|
|
// Clear references to the images in panels. |
|
|
for(int i=0; i < VOICE_MAX_PLAYERS; i++) |
|
|
{ |
|
|
if (m_pBanButtons[i]) |
|
|
{ |
|
|
m_pBanButtons[i]->setImage(NULL); |
|
|
} |
|
|
} |
|
|
|
|
|
if(m_pLocalLabel) |
|
|
m_pLocalLabel->setImage(NULL); |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: returns true if the target client has been banned |
|
|
// Input : playerID - |
|
|
// Output : Returns true on success, false on failure. |
|
|
//----------------------------------------------------------------------------- |
|
|
bool CVoiceStatus::IsPlayerBlocked(int iPlayer) |
|
|
{ |
|
|
char playerID[16]; |
|
|
if (!gEngfuncs.GetPlayerUniqueID(iPlayer, playerID)) |
|
|
return false; |
|
|
|
|
|
return m_BanMgr.GetPlayerBan(playerID); |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: returns true if the player can't hear the other client due to game rules (eg. the other team) |
|
|
// Input : playerID - |
|
|
// Output : Returns true on success, false on failure. |
|
|
//----------------------------------------------------------------------------- |
|
|
bool CVoiceStatus::IsPlayerAudible(int iPlayer) |
|
|
{ |
|
|
return !!m_AudiblePlayers[iPlayer-1]; |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: blocks/unblocks the target client from being heard |
|
|
// Input : playerID - |
|
|
// Output : Returns true on success, false on failure. |
|
|
//----------------------------------------------------------------------------- |
|
|
void CVoiceStatus::SetPlayerBlockedState(int iPlayer, bool blocked) |
|
|
{ |
|
|
if (gEngfuncs.pfnGetCvarFloat("voice_clientdebug")) |
|
|
{ |
|
|
gEngfuncs.pfnConsolePrint( "CVoiceStatus::SetPlayerBlockedState part 1\n" ); |
|
|
} |
|
|
|
|
|
char playerID[16]; |
|
|
if (!gEngfuncs.GetPlayerUniqueID(iPlayer, playerID)) |
|
|
return; |
|
|
|
|
|
if (gEngfuncs.pfnGetCvarFloat("voice_clientdebug")) |
|
|
{ |
|
|
gEngfuncs.pfnConsolePrint( "CVoiceStatus::SetPlayerBlockedState part 2\n" ); |
|
|
} |
|
|
|
|
|
// Squelch or (try to) unsquelch this player. |
|
|
if (gEngfuncs.pfnGetCvarFloat("voice_clientdebug")) |
|
|
{ |
|
|
char str[256]; |
|
|
sprintf(str, "CVoiceStatus::SetPlayerBlockedState: setting player %d ban to %d\n", iPlayer, !m_BanMgr.GetPlayerBan(playerID)); |
|
|
gEngfuncs.pfnConsolePrint(str); |
|
|
} |
|
|
|
|
|
m_BanMgr.SetPlayerBan( playerID, blocked ); |
|
|
UpdateServerState(false); |
|
|
}
|
|
|
|