You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
195 lines
6.8 KiB
195 lines
6.8 KiB
/*** |
|
* |
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
|
* |
|
* This product contains software technology licensed from Id |
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
|
* All Rights Reserved. |
|
* |
|
* Use, distribution, and modification of this source code and/or resulting |
|
* object code is restricted to non-commercial enhancements to products from |
|
* Valve LLC. All other use, distribution, or modification is prohibited |
|
* without written permission from Valve LLC. |
|
* |
|
****/ |
|
// |
|
// cl_util.h |
|
// |
|
#ifndef CL_UTIL_H |
|
#define CL_UTIL_H |
|
#include "exportdef.h" |
|
#include "cvardef.h" |
|
|
|
#ifndef TRUE |
|
#define TRUE 1 |
|
#define FALSE 0 |
|
#endif |
|
|
|
// Macros to hook function calls into the HUD object |
|
|
|
#define HOOK_MESSAGE(x) gEngfuncs.pfnHookUserMsg( #x, __MsgFunc_##x ); |
|
|
|
#define DECLARE_MESSAGE(y, x) int __MsgFunc_##x( const char *pszName, int iSize, void *pbuf ) \ |
|
{ \ |
|
return gHUD.y.MsgFunc_##x(pszName, iSize, pbuf ); \ |
|
} |
|
|
|
#define HOOK_COMMAND(x, y) gEngfuncs.pfnAddCommand( x, __CmdFunc_##y ); |
|
#define DECLARE_COMMAND(y, x) void __CmdFunc_##x( void ) \ |
|
{ \ |
|
gHUD.y.UserCmd_##x( ); \ |
|
} |
|
|
|
inline float CVAR_GET_FLOAT( const char *x ) { return gEngfuncs.pfnGetCvarFloat( (char*)x ); } |
|
inline char* CVAR_GET_STRING( const char *x ) { return gEngfuncs.pfnGetCvarString( (char*)x ); } |
|
inline struct cvar_s *CVAR_CREATE( const char *cv, const char *val, const int flags ) { return gEngfuncs.pfnRegisterVariable( (char*)cv, (char*)val, flags ); } |
|
|
|
#define SPR_Load ( *gEngfuncs.pfnSPR_Load ) |
|
#define SPR_Set ( *gEngfuncs.pfnSPR_Set ) |
|
#define SPR_Frames ( *gEngfuncs.pfnSPR_Frames ) |
|
#define SPR_GetList ( *gEngfuncs.pfnSPR_GetList ) |
|
|
|
// SPR_Draw draws a the current sprite as solid |
|
#define SPR_Draw ( *gEngfuncs.pfnSPR_Draw ) |
|
// SPR_DrawHoles draws the current sprites, with color index255 not drawn (transparent) |
|
#define SPR_DrawHoles ( *gEngfuncs.pfnSPR_DrawHoles ) |
|
// SPR_DrawAdditive adds the sprites RGB values to the background (additive transulency) |
|
#define SPR_DrawAdditive ( *gEngfuncs.pfnSPR_DrawAdditive ) |
|
|
|
// SPR_EnableScissor sets a clipping rect for HUD sprites. (0,0) is the top-left hand corner of the screen. |
|
#define SPR_EnableScissor ( *gEngfuncs.pfnSPR_EnableScissor ) |
|
// SPR_DisableScissor disables the clipping rect |
|
#define SPR_DisableScissor ( *gEngfuncs.pfnSPR_DisableScissor ) |
|
// |
|
#define FillRGBA ( *gEngfuncs.pfnFillRGBA ) |
|
|
|
// ScreenHeight returns the height of the screen, in pixels |
|
#define ScreenHeight ( gHUD.m_scrinfo.iHeight ) |
|
// ScreenWidth returns the width of the screen, in pixels |
|
#define ScreenWidth ( gHUD.m_scrinfo.iWidth ) |
|
|
|
// Use this to set any co-ords in 640x480 space |
|
#define XRES(x) ( (int)( float(x) * ( (float)ScreenWidth / 640.0f ) + 0.5f ) ) |
|
#define YRES(y) ( (int)( float(y) * ( (float)ScreenHeight / 480.0f ) + 0.5f ) ) |
|
|
|
// use this to project world coordinates to screen coordinates |
|
#define XPROJECT(x) ( ( 1.0f + (x) ) * ScreenWidth * 0.5f ) |
|
#define YPROJECT(y) ( ( 1.0f - (y) ) * ScreenHeight * 0.5f ) |
|
|
|
#define GetScreenInfo ( *gEngfuncs.pfnGetScreenInfo ) |
|
#define ServerCmd ( *gEngfuncs.pfnServerCmd ) |
|
#define ClientCmd ( *gEngfuncs.pfnClientCmd ) |
|
#define SetCrosshair ( *gEngfuncs.pfnSetCrosshair ) |
|
#define AngleVectors ( *gEngfuncs.pfnAngleVectors ) |
|
extern cvar_t *hud_textmode; |
|
extern float g_hud_text_color[3]; |
|
inline void DrawSetTextColor( float r, float g, float b ) |
|
{ |
|
if( hud_textmode->value == 1 ) |
|
g_hud_text_color[0] = r, g_hud_text_color[1] = g, g_hud_text_color[2] = b; |
|
else |
|
gEngfuncs.pfnDrawSetTextColor( r, g, b ); |
|
} |
|
|
|
// Gets the height & width of a sprite, at the specified frame |
|
inline int SPR_Height( HSPRITE x, int f ) { return gEngfuncs.pfnSPR_Height(x, f); } |
|
inline int SPR_Width( HSPRITE x, int f ) { return gEngfuncs.pfnSPR_Width(x, f); } |
|
|
|
inline client_textmessage_t *TextMessageGet( const char *pName ) |
|
{ |
|
return gEngfuncs.pfnTextMessageGet( pName ); |
|
} |
|
|
|
inline int TextMessageDrawChar( int x, int y, int number, int r, int g, int b ) |
|
{ |
|
return gEngfuncs.pfnDrawCharacter( x, y, number, r, g, b ); |
|
} |
|
|
|
inline int DrawConsoleString( int x, int y, const char *string ) |
|
{ |
|
if( hud_textmode->value == 1 ) |
|
return gHUD.DrawHudString( x, y, 9999, (char*)string, 255 * g_hud_text_color[0], 255 * g_hud_text_color[1], 255 * g_hud_text_color[2] ); |
|
return gEngfuncs.pfnDrawConsoleString( x, y, (char*) string ); |
|
} |
|
|
|
inline void GetConsoleStringSize( const char *string, int *width, int *height ) |
|
{ |
|
if( hud_textmode->value == 1 ) |
|
*height = 13, *width = gHUD.DrawHudStringLen( (char*)string ); |
|
else |
|
gEngfuncs.pfnDrawConsoleStringLen( (char*)string, width, height ); |
|
} |
|
|
|
int DrawUtfString( int xpos, int ypos, int iMaxX, const char *szIt, int r, int g, int b ); |
|
|
|
inline int ConsoleStringLen( const char *string ) |
|
{ |
|
int _width = 0, _height = 0; |
|
if( hud_textmode->value == 1 ) |
|
return gHUD.DrawHudStringLen( (char*)string ); |
|
GetConsoleStringSize( string, &_width, &_height ); |
|
return _width; |
|
} |
|
|
|
inline void ConsolePrint( const char *string ) |
|
{ |
|
gEngfuncs.pfnConsolePrint( string ); |
|
} |
|
|
|
inline void CenterPrint( const char *string ) |
|
{ |
|
gEngfuncs.pfnCenterPrint( string ); |
|
} |
|
|
|
// returns the players name of entity no. |
|
#define GetPlayerInfo ( *gEngfuncs.pfnGetPlayerInfo ) |
|
|
|
// sound functions |
|
inline void PlaySound( const char *szSound, float vol ) { gEngfuncs.pfnPlaySoundByName( szSound, vol ); } |
|
inline void PlaySound( int iSound, float vol ) { gEngfuncs.pfnPlaySoundByIndex( iSound, vol ); } |
|
|
|
#define Q_max(a, b) (((a) > (b)) ? (a) : (b)) |
|
#define Q_min(a, b) (((a) < (b)) ? (a) : (b)) |
|
#define fabs(x) ((x) > 0 ? (x) : 0 - (x)) |
|
|
|
void ScaleColors( int &r, int &g, int &b, int a ); |
|
|
|
#define DotProduct(x, y) ((x)[0] * (y)[0] + (x)[1] * (y)[1] + (x)[2] * (y)[2]) |
|
#define VectorSubtract(a, b, c) { (c)[0] = (a)[0] - (b)[0]; (c)[1] = (a)[1] - (b)[1]; (c)[2] = (a)[2] - (b)[2]; } |
|
#define VectorAdd(a, b, c) { (c)[0] = (a)[0] + (b)[0]; (c)[1] = (a)[1] + (b)[1]; (c)[2] = (a)[2] + (b)[2]; } |
|
#define VectorCopy(a, b) { (b)[0] = (a)[0]; (b)[1] = (a)[1]; (b)[2] = (a)[2]; } |
|
inline void VectorClear( float *a ) { a[0] = 0.0; a[1] = 0.0; a[2] = 0.0; } |
|
float Length( const float *v ); |
|
void VectorMA( const float *veca, float scale, const float *vecb, float *vecc ); |
|
void VectorScale( const float *in, float scale, float *out ); |
|
float VectorNormalize( float *v ); |
|
void VectorInverse( float *v ); |
|
|
|
extern vec3_t vec3_origin; |
|
|
|
// disable 'possible loss of data converting float to int' warning message |
|
#pragma warning( disable: 4244 ) |
|
// disable 'truncation from 'const double' to 'float' warning message |
|
#pragma warning( disable: 4305 ) |
|
|
|
inline void UnpackRGB( int &r, int &g, int &b, unsigned long ulRGB ) |
|
{ |
|
if( ulRGB == RGB_YELLOWISH ) |
|
{ |
|
r = CVAR_GET_FLOAT( "hud_red" ); |
|
g = CVAR_GET_FLOAT( "hud_green" ); |
|
b = CVAR_GET_FLOAT( "hud_blue" ); |
|
} |
|
else |
|
{ |
|
r = ( ulRGB & 0xFF0000 ) >> 16; |
|
g = ( ulRGB & 0xFF00 ) >> 8; |
|
b = ulRGB & 0xFF; |
|
} |
|
} |
|
|
|
HSPRITE LoadSprite( const char *pszName ); |
|
|
|
bool HUD_MessageBox( const char *msg ); |
|
bool IsXashFWGS(); |
|
#endif
|
|
|