Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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/*
*
* Copyright (c) 1994
* Hewlett-Packard Company
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Hewlett-Packard Company makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*/
#ifndef DEFALLOC_H
#define DEFALLOC_H
template <class T>
inline void destroy(T* pointer)
{
pointer->~T();
}
static inline void destroy(char*) {}
static inline void destroy(unsigned char*) {}
static inline void destroy(short*) {}
static inline void destroy(unsigned short*) {}
static inline void destroy(int*) {}
static inline void destroy(unsigned int*) {}
static inline void destroy(long*) {}
static inline void destroy(unsigned long*) {}
static inline void destroy(float*) {}
static inline void destroy(double*) {}
static inline void destroy(char**) {}
static inline void destroy(unsigned char**) {}
static inline void destroy(short**) {}
static inline void destroy(unsigned short**) {}
static inline void destroy(int**) {}
static inline void destroy(unsigned int**) {}
static inline void destroy(long**) {}
static inline void destroy(unsigned long**) {}
static inline void destroy(float**) {}
static inline void destroy(double**) {}
template <class T>
inline void destroy(T* beg, T* end)
{
for ( ; beg != end; ++beg)
beg->~T();
}
static inline void destroy(char*, char*) {}
static inline void destroy(unsigned char*, unsigned char*) {}
static inline void destroy(short*, short*) {}
static inline void destroy(unsigned short*, unsigned short*) {}
static inline void destroy(int*, int*) {}
static inline void destroy(unsigned int*, unsigned int*) {}
static inline void destroy(long*, long*) {}
static inline void destroy(unsigned long*, unsigned long*) {}
static inline void destroy(float*, float*) {}
static inline void destroy(double*, double*) {}
static inline void destroy(char**, char**) {}
static inline void destroy(unsigned char**, unsigned char**) {}
static inline void destroy(short**, short**) {}
static inline void destroy(unsigned short**, unsigned short**) {}
static inline void destroy(int**, int**) {}
static inline void destroy(unsigned int**, unsigned int**) {}
static inline void destroy(long**, long**) {}
static inline void destroy(unsigned long**, unsigned long**) {}
static inline void destroy(float**, float**) {}
static inline void destroy(double**, double**) {}
/*#ifdef __GNUG__
static inline void *operator new(size_t, void *place) { return place; }
static inline void *operator new[](size_t, void *place) { return place; }
#else*/
#include <new>
//#endif
#endif