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54 lines
1.3 KiB
54 lines
1.3 KiB
/*** |
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* |
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* Copyright (c) 1996-2001, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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#include "extdll.h" |
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#include "util.h" |
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#include "cbase.h" |
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#include "monsters.h" |
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#include "customentity.h" |
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#include "effects.h" |
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#include "weapons.h" |
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class CTriggerCommand : public CPointEntity |
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{ |
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public: |
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void Spawn(); |
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void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); |
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}; |
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LINK_ENTITY_TO_CLASS( trigger_command, CTriggerCommand ) |
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void CTriggerCommand::Spawn() |
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{ |
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pev->solid = SOLID_NOT; |
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pev->movetype = MOVETYPE_NONE; |
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pev->effects = 0; |
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pev->frame = 0; |
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} |
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void CTriggerCommand::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ) |
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{ |
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char cmd[64]; |
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if( !pActivator || !pActivator->IsPlayer() ) |
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return; |
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if( !pev->netname ) |
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return; |
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sprintf( cmd, "%s\n", STRING( pev->netname ) ); |
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CLIENT_COMMAND( ENT( pActivator->pev ), cmd ); |
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UTIL_Remove( this ); |
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}
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