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531 lines
15 KiB
531 lines
15 KiB
//++ BulliT |
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#include "hud.h" |
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#include "cl_util.h" |
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#include "agglobal.h" |
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#include <time.h> |
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#include "agmodelcheck.h" |
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#ifndef _WIN32 |
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#include "unistd.h" |
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#define GetCurrentDirectory(size,buffer) getcwd(buffer,size) |
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#endif |
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cvar_t* g_phud_spectatebar = NULL; |
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cvar_t* g_phud_timer = NULL; |
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cvar_t* g_phud_playerid = NULL; |
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cvar_t* g_phud_settings = NULL; |
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cvar_t* g_phud_weapon = NULL; |
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cvar_t* g_phud_color = NULL; |
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cvar_t* g_pcl_matchreport = NULL; |
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cvar_t* g_pcl_playtalk = NULL; |
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cvar_t* g_pcl_weaponswitch = NULL; |
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//cvar_t* g_pcl_weaponweights = NULL; |
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cvar_t* g_pcl_disablespecs = NULL; |
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cvar_t* g_pcl_liveupdate = NULL; |
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cvar_t* g_pcl_scores = NULL; |
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cvar_t* g_pcl_scores_pos = NULL; |
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cvar_t* g_pcl_only_team_talk = NULL; |
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cvar_t* g_pcl_show_colors = NULL; |
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cvar_t* g_pcl_old_scoreboard = NULL; |
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cvar_t* g_pcl_ctf_volume = NULL; |
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cvar_t* g_pcl_show_local_maps = NULL; |
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cvar_t* g_pcl_location_keywords = NULL; |
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cvar_t* g_pcl_show_banner = NULL; |
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cvar_t* g_pirc_server = NULL; |
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cvar_t* g_pirc_nick = NULL; |
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cvar_t* g_pirc_port = NULL; |
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cvar_t* g_pirc_userid = NULL; |
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cvar_t* g_pirc_password = NULL; |
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cvar_t* g_pirc_fullname = NULL; |
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cvar_t* g_pirc_autojoin = NULL; |
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cvar_t* g_pirc_autocommand = NULL; |
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cvar_t* g_pirc_autocommand2 = NULL; |
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cvar_t* g_pirc_autocommand3 = NULL; |
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// Colors |
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int iNumConsoleColors = 16; |
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int arrConsoleColors[16][3] = |
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{ |
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{ 255, 170, 0 }, // HL console (default) |
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{ 255, 0, 0 }, // Red |
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{ 0, 255, 0 }, // Green |
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{ 255, 255, 0 }, // Yellow |
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{ 0, 0, 255 }, // Blue |
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{ 0, 255, 255 }, // Cyan |
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{ 255, 0, 255 }, // Violet |
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{ 136, 136, 136 }, // Q |
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{ 255, 255, 255 }, // White |
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{ 0, 0, 0 }, // Black |
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{ 200, 90, 70 }, // Redb |
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{ 145, 215, 140 }, // Green |
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{ 225, 205, 45 }, // Yellow |
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{ 125, 165, 210 }, // Blue |
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{ 70, 70, 70 }, |
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{ 200, 200, 200 }, |
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}; |
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int arrHudColor[3] = |
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{ |
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255, 160, 0 |
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}; |
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extern int iTeamColors[5][3]; |
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extern float g_ColorConsole[3]; |
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//-- Martin Webrant |
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#if _DEBUG |
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void AgTest(); |
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#endif |
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void AgUpdateHudColor() |
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{ |
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//Hud color |
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sscanf(CVAR_GET_STRING("hud_color"), "%i %i %i", &arrHudColor[0], &arrHudColor[1], &arrHudColor[2] ); |
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iTeamColors[0][0] = arrHudColor[0]; |
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iTeamColors[0][1] = arrHudColor[1]; |
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iTeamColors[0][2] = arrHudColor[2]; |
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//Console color |
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sscanf(CVAR_GET_STRING("con_color"), "%i %i %i", &arrConsoleColors[0][0], &arrConsoleColors[0][1], &arrConsoleColors[0][2] ); |
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g_ColorConsole[0] = arrConsoleColors[0][0] / 255.0; |
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g_ColorConsole[1] = arrConsoleColors[0][1] / 255.0; |
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g_ColorConsole[2] = arrConsoleColors[0][2] / 255.0; |
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} |
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void AgGetHudColor(int &r, int &g, int &b) |
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{ |
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r = arrHudColor[0]; |
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g = arrHudColor[1]; |
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b = arrHudColor[2]; |
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} |
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//extern void COM_Log( char *pszFile, char *fmt, ...); |
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void AgInitClientDll() |
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{ |
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g_phud_spectatebar = gEngfuncs.pfnRegisterVariable ( "hud_spectatebar", "1", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_phud_timer = gEngfuncs.pfnRegisterVariable ( "hud_timer", "1", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_phud_playerid = gEngfuncs.pfnRegisterVariable ( "hud_playerid", "1", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_phud_settings = gEngfuncs.pfnRegisterVariable ( "hud_settings", "1", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_phud_weapon = gEngfuncs.pfnRegisterVariable ( "hud_weapon", "0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_phud_color = gEngfuncs.pfnRegisterVariable ( "hud_color", "255 160 0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_matchreport = gEngfuncs.pfnRegisterVariable ( "cl_matchreport", "1", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_playtalk = gEngfuncs.pfnRegisterVariable ( "cl_playtalk", "0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_weaponswitch = gEngfuncs.pfnRegisterVariable ( "cl_autowepswitch", "1", FCVAR_CLIENTDLL|FCVAR_ARCHIVE|FCVAR_USERINFO); |
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//g_pcl_weaponweights = gEngfuncs.pfnRegisterVariable ( "cl_weaponweights", "", FCVAR_CLIENTDLL|FCVAR_ARCHIVE|FCVAR_USERINFO); //weapon weight factors (for auto-switching) (-1 = noswitch) |
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g_pcl_disablespecs = gEngfuncs.pfnRegisterVariable ( "cl_disablespecs", "0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE|FCVAR_USERINFO); |
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g_pcl_liveupdate = gEngfuncs.pfnRegisterVariable ( "cl_liveupdate", "0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); //Special for Mr. T-rex :P |
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g_pcl_scores = gEngfuncs.pfnRegisterVariable ( "cl_scores", "0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_scores_pos = gEngfuncs.pfnRegisterVariable ( "cl_scores_pos", "30 50", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_only_team_talk= gEngfuncs.pfnRegisterVariable ( "cl_only_team_talk", "0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_show_colors = gEngfuncs.pfnRegisterVariable ( "cl_show_colors", "1", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_old_scoreboard = gEngfuncs.pfnRegisterVariable ( "cl_old_scoreboard", "0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_ctf_volume = gEngfuncs.pfnRegisterVariable ( "cl_ctf_volume", "1", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_server = gEngfuncs.pfnRegisterVariable ( "irc_server", "irc.quakenet.eu.org", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_port = gEngfuncs.pfnRegisterVariable ( "irc_port", "6667", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_nick = gEngfuncs.pfnRegisterVariable ( "irc_nick", "", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_userid = gEngfuncs.pfnRegisterVariable ( "irc_userid", "", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_password = gEngfuncs.pfnRegisterVariable ( "irc_password", "", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_fullname = gEngfuncs.pfnRegisterVariable ( "irc_fullname", "", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_autojoin = gEngfuncs.pfnRegisterVariable ( "irc_autojoin", "#pmers", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_autocommand = gEngfuncs.pfnRegisterVariable ( "irc_autocommand","", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_autocommand2 = gEngfuncs.pfnRegisterVariable ( "irc_autocommand2","", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pirc_autocommand3 = gEngfuncs.pfnRegisterVariable ( "irc_autocommand3","", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_show_local_maps = gEngfuncs.pfnRegisterVariable ("cl_show_local_maps", "0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_location_keywords = gEngfuncs.pfnRegisterVariable ("cl_location_keywords", "0", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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g_pcl_show_banner = gEngfuncs.pfnRegisterVariable ("cl_show_banner", "1", FCVAR_CLIENTDLL|FCVAR_ARCHIVE); |
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//Can use opforce stuff |
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gEngfuncs.COM_AddAppDirectoryToSearchPath("opforce","opforce"); |
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//Setup colors |
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AgUpdateHudColor(); |
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// COM_Log(NULL,"Modulehandle - %lx\n",GetModuleHandle("client.dll")); |
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} |
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int GetColor(char cChar) |
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{ |
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int iColor = -1; |
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if (cChar >= '0' && cChar <= '9') |
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iColor = cChar - '0'; |
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return iColor; |
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} |
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int AgDrawHudStringCentered(int xpos, int ypos, int iMaxX, const char *szIt, int r, int g, int b ) |
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{ |
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// calc center |
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int iSizeX = 0; |
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char* pszIt = (char*)szIt; |
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for ( ; *pszIt != 0 && *pszIt != '\n'; pszIt++ ) |
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iSizeX += gHUD.m_scrinfo.charWidths[ *pszIt ]; // variable-width fonts look cool |
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//Subtract half sizex from xpos to center it. |
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xpos = xpos - iSizeX / 2; |
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int rx = r, gx = g, bx = b; |
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pszIt = (char*)szIt; |
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// draw the string until we hit the null character or a newline character |
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for ( ; *pszIt != 0 && *pszIt != '\n'; pszIt++ ) |
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{ |
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if (*pszIt == '^') |
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{ |
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pszIt++; |
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int iColor = GetColor(*pszIt); |
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if (iColor < iNumConsoleColors && iColor >= 0) |
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{ |
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if (0 >= iColor || 0 == g_pcl_show_colors->value) |
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{ |
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rx = r; |
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gx = g; |
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bx = b; |
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} |
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else |
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{ |
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rx = arrConsoleColors[iColor][0]; |
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gx = arrConsoleColors[iColor][1]; |
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bx = arrConsoleColors[iColor][2]; |
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} |
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pszIt++; |
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if (*pszIt == 0 || *pszIt == '\n') |
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break; |
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} |
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else |
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pszIt--; |
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} |
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int next = xpos + gHUD.m_scrinfo.charWidths[ *pszIt ]; // variable-width fonts look cool |
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if ( next > iMaxX ) |
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return xpos; |
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TextMessageDrawChar( xpos, ypos, *pszIt, rx, gx, bx ); |
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xpos = next; |
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} |
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return xpos; |
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} |
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int AgDrawHudString(int xpos, int ypos, int iMaxX, const char *szIt, int r, int g, int b ) |
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{ |
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int rx = r, gx = g, bx = b; |
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// draw the string until we hit the null character or a newline character |
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for ( ; *szIt != 0 && *szIt != '\n'; szIt++ ) |
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{ |
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if (*szIt == '^') |
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{ |
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szIt++; |
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int iColor = GetColor(*szIt); |
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if (iColor < iNumConsoleColors && iColor >= 0) |
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{ |
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if (0 >= iColor || 0 == g_pcl_show_colors->value) |
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{ |
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rx = r; |
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gx = g; |
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bx = b; |
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} |
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else |
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{ |
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rx = arrConsoleColors[iColor][0]; |
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gx = arrConsoleColors[iColor][1]; |
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bx = arrConsoleColors[iColor][2]; |
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} |
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szIt++; |
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if (*szIt == 0 || *szIt == '\n') |
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break; |
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} |
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else |
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szIt--; |
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} |
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int next = xpos + gHUD.m_scrinfo.charWidths[ *szIt ]; // variable-width fonts look cool |
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if ( next > iMaxX ) |
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return xpos; |
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TextMessageDrawChar( xpos, ypos, *szIt, rx, gx, bx ); |
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xpos = next; |
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} |
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return xpos; |
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} |
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int AgDrawConsoleString( int x, int y, const char *string, float r, float g, float b ) |
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{ |
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if (0 == g_pcl_show_colors->value) |
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{ |
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char* pszString = strdup(string); |
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AgStripColors((char*)pszString); |
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int iRet = gEngfuncs.pfnDrawConsoleString( x, y, (char*) pszString ); |
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free(pszString); |
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return iRet; |
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} |
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char szText[512]; |
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char* pText = szText; |
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*pText = '\0'; |
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char* pszColor = (char*)string; |
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while (*pszColor) |
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{ |
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if ('^' == *pszColor) |
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{ |
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int iColor = GetColor(*(pszColor+1)); |
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if (iColor < iNumConsoleColors && iColor >= 0) |
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//User wants a new color |
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{ |
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//Draw first part with previous color. |
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*pText = '\0'; |
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*pszColor = '\0'; |
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int xPrev = gEngfuncs.pfnDrawConsoleString( x, y, (char*)szText); |
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*pszColor = '^'; |
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pszColor++; |
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pszColor++; |
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float rx = r, gx = g, bx = b; |
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//Set the color. |
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if (iColor > 0) |
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{ |
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rx = arrConsoleColors[iColor][0] / 255.0; |
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gx = arrConsoleColors[iColor][1] / 255.0; |
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bx = arrConsoleColors[iColor][2] / 255.0; |
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} |
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if (!(rx == 0 && gx == 0 && bx == 0)) |
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gEngfuncs.pfnDrawSetTextColor(rx, gx, bx); |
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//Draw the rest of the string (that may contain new colors) |
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return AgDrawConsoleString( xPrev , y, pszColor, r, g, b); |
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} |
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} |
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*pText = *pszColor; |
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pText++; |
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pszColor++; |
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} |
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*pText = '\0'; |
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if (!(r == 0 && g == 0 && b == 0)) |
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gEngfuncs.pfnDrawSetTextColor(r, g, b); |
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return gEngfuncs.pfnDrawConsoleString( x, y, (char*) szText ); |
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/* |
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int iLength = strlen(string); |
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char* pszColor = strchr(string,'^'); |
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if (pszColor) |
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{ |
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//Extract color. |
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++pszColor; |
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int iColor = GetColor(*pszColor); |
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++pszColor; |
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//Check if we got a valid color. |
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if (iColor < iNumConsoleColors && iColor >= 0) |
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{ |
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char szTerm = *(pszColor-2); |
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*(pszColor-2) = '\0'; |
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//Draw the first part with the previous color. |
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int xPrev = gEngfuncs.pfnDrawConsoleString( x, y, (char*)string); |
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*(pszColor-2) = szTerm; |
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float rx = r, gx = g, bx = b; |
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//Set the color. |
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if (iColor != 0) |
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{ |
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rx = arrConsoleColors[iColor][0] / 255.0; |
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gx = arrConsoleColors[iColor][1] / 255.0; |
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bx = arrConsoleColors[iColor][2] / 255.0; |
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} |
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if (!(rx == 0 && gx == 0 && bx == 0)) |
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gEngfuncs.pfnDrawSetTextColor(rx, gx, bx); |
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//Draw the rest of the string (that may contain new colors) |
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return AgDrawConsoleString( xPrev , y, pszColor, r, g, b); |
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} |
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} |
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if (!(r == 0 && g == 0 && b == 0)) |
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gEngfuncs.pfnDrawSetTextColor(r, g, b); |
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return gEngfuncs.pfnDrawConsoleString( x, y, (char*) string ); |
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*/ |
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} |
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void AgStripColors(char* pszString) |
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{ |
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char* pszIt = pszString; |
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while ('\0' != *pszIt) |
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{ |
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if ('^' == *pszIt) |
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{ |
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++pszIt; |
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if (*pszIt >= '0' && *pszIt <= '9') |
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{ |
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--pszIt; |
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memmove(pszIt,pszIt+2,strlen(pszIt+2)+1); |
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} |
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} |
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else |
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++pszIt; |
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} |
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} |
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AgString AgMapname() |
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{ |
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return gHUD.m_Location.m_szMap; |
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/* |
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AgString sMap; |
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sMap = gEngfuncs.pfnGetLevelName(); |
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if (0 == sMap.size()) |
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return sMap; |
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sMap = sMap.substr(sMap.find("/")+1); |
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sMap = sMap.substr(0,sMap.find(".")); |
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return sMap; |
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*/ |
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} |
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void AgTrim(AgString& sTrim) |
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{ |
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if (0 == sTrim.length()) |
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return; |
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int b = sTrim.find_first_not_of(" \t\r\n"); |
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int e = sTrim.find_last_not_of(" \t\r\n"); |
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if(b == -1) // No non-whitespaces |
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sTrim = ""; |
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else |
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sTrim = string(sTrim, b, e - b + 1); |
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} |
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void AgLog(const char* pszLog) |
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{ |
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char szFile[MAX_PATH]; |
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sprintf(szFile,"%s/aglog.txt", AgGetDirectory()); |
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FILE* pFile = fopen(szFile,"a+"); |
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if (!pFile) |
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{ |
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return; |
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} |
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time_t clock; |
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time( &clock ); |
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fprintf(pFile,"%s : %s",pszLog,asctime(localtime(&clock))); |
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fflush(pFile); |
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fclose(pFile); |
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} |
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void AgDirList(const AgString& sDir, AgStringSet& setFiles) |
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{ |
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//#ifdef _WIN32 |
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// WIN32_FIND_DATA FindData; |
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// char szSearchDirectory[_MAX_PATH]; |
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// sprintf(szSearchDirectory,"%s/*.*",sDir.c_str()); |
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|
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/* HANDLE hFind = FindFirstFile(szSearchDirectory, &FindData); |
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|
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if (INVALID_HANDLE_VALUE != hFind) |
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{ |
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do |
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{ |
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if (!(FindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) |
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{ |
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AgString sFile; |
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sFile = FindData.cFileName; |
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setFiles.insert(sFile); |
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} |
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} |
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while (FindNextFile(hFind, &FindData)); |
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FindClose(hFind); |
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} |
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#else |
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DIR* pDirectory = opendir(sDir.c_str()); |
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if (pDirectory) |
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{ |
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struct dirent* pFile = NULL; |
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|
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while (NULL != (pFile = readdir(pDirectory))) |
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{ |
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AgString sFile; |
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sFile = pFile->d_name; |
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setFiles.insert(sFile); |
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} |
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closedir(pDirectory); |
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} |
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#endif |
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*/ |
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} |
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void AgToLower(AgString& strLower) |
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{ |
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size_t i = 0; |
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while (i < strLower.length()) |
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{ |
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strLower[i] = tolower(strLower[i]); |
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i++; |
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} |
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} |
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const char* AgGetGame() |
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{ |
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static char szGame[MAX_PATH]; |
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strcpy(szGame, gEngfuncs.pfnGetGameDirectory()); |
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char* pszGameDir = strrchr(szGame, '/'); |
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if (pszGameDir) |
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return pszGameDir + 1; |
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return szGame; |
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} |
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const char* AgGetDirectory() |
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{ |
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static char szGame[MAX_PATH]; |
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strcpy(szGame, gEngfuncs.pfnGetGameDirectory()); |
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char* pszGameDir = strrchr(szGame, '/'); |
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if (pszGameDir) |
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{ |
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return szGame; |
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} |
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else |
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{ |
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static char szDirectory[MAX_PATH] = ""; |
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if (strlen(szDirectory)) |
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return szDirectory; |
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|
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::GetCurrentDirectory(MAX_PATH, szDirectory); |
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strcat(szDirectory, "/"); |
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strcat(szDirectory, szGame); |
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return szDirectory; |
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} |
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} |
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const char* AgGetDirectoryValve() |
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{ |
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static char szDirectory[MAX_PATH] = ""; |
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if (szDirectory[0] != '\0') |
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return szDirectory; |
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|
|
strcpy(szDirectory, AgGetDirectory()); |
|
int iStart = strlen(szDirectory)-1; |
|
while ('/' != szDirectory[iStart]) |
|
{ |
|
szDirectory[iStart] = '\0'; |
|
iStart--; |
|
} |
|
szDirectory[iStart] = '\0'; |
|
return szDirectory; |
|
} |
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|
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//-- Martin Webrant
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