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179 lines
3.5 KiB
179 lines
3.5 KiB
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifndef BITVEC_H |
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#define BITVEC_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <assert.h> |
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#include <string.h> |
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class CBitVecAccessor |
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{ |
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public: |
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CBitVecAccessor(unsigned long *pDWords, int iBit); |
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void operator=(int val); |
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operator unsigned long(); |
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private: |
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unsigned long *m_pDWords; |
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int m_iBit; |
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}; |
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// CBitVec allows you to store a list of bits and do operations on them like they were |
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// an atomic type. |
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template<int NUM_BITS> |
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class CBitVec |
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{ |
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public: |
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CBitVec(); |
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// Set all values to the specified value (0 or 1..) |
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void Init(int val = 0); |
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// Access the bits like an array. |
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CBitVecAccessor operator[](int i); |
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// Operations on other bit vectors. |
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CBitVec& operator=(CBitVec<NUM_BITS> const &other); |
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bool operator==(CBitVec<NUM_BITS> const &other); |
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bool operator!=(CBitVec<NUM_BITS> const &other); |
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// Get underlying dword representations of the bits. |
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int GetNumDWords(); |
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unsigned long GetDWord(int i); |
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void SetDWord(int i, unsigned long val); |
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int GetNumBits(); |
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private: |
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enum {NUM_DWORDS = NUM_BITS/32 + !!(NUM_BITS & 31)}; |
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unsigned long m_DWords[NUM_DWORDS]; |
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}; |
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// ------------------------------------------------------------------------ // |
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// CBitVecAccessor inlines. |
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// ------------------------------------------------------------------------ // |
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inline CBitVecAccessor::CBitVecAccessor(unsigned long *pDWords, int iBit) |
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{ |
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m_pDWords = pDWords; |
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m_iBit = iBit; |
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} |
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inline void CBitVecAccessor::operator=(int val) |
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{ |
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if(val) |
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m_pDWords[m_iBit >> 5] |= (1 << (m_iBit & 31)); |
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else |
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m_pDWords[m_iBit >> 5] &= ~(unsigned long)(1 << (m_iBit & 31)); |
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} |
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inline CBitVecAccessor::operator unsigned long() |
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{ |
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return m_pDWords[m_iBit >> 5] & (1 << (m_iBit & 31)); |
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} |
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// ------------------------------------------------------------------------ // |
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// CBitVec inlines. |
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// ------------------------------------------------------------------------ // |
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template<int NUM_BITS> |
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inline int CBitVec<NUM_BITS>::GetNumBits() |
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{ |
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return NUM_BITS; |
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} |
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template<int NUM_BITS> |
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inline CBitVec<NUM_BITS>::CBitVec() |
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{ |
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for(int i=0; i < NUM_DWORDS; i++) |
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m_DWords[i] = 0; |
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} |
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template<int NUM_BITS> |
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inline void CBitVec<NUM_BITS>::Init(int val) |
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{ |
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for(int i=0; i < GetNumBits(); i++) |
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{ |
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(*this)[i] = val; |
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} |
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} |
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template<int NUM_BITS> |
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inline CBitVec<NUM_BITS>& CBitVec<NUM_BITS>::operator=(CBitVec<NUM_BITS> const &other) |
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{ |
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memcpy(m_DWords, other.m_DWords, sizeof(m_DWords)); |
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return *this; |
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} |
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template<int NUM_BITS> |
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inline CBitVecAccessor CBitVec<NUM_BITS>::operator[](int i) |
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{ |
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assert(i >= 0 && i < GetNumBits()); |
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return CBitVecAccessor(m_DWords, i); |
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} |
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template<int NUM_BITS> |
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inline bool CBitVec<NUM_BITS>::operator==(CBitVec<NUM_BITS> const &other) |
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{ |
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for(int i=0; i < NUM_DWORDS; i++) |
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if(m_DWords[i] != other.m_DWords[i]) |
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return false; |
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return true; |
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} |
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template<int NUM_BITS> |
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inline bool CBitVec<NUM_BITS>::operator!=(CBitVec<NUM_BITS> const &other) |
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{ |
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return !(*this == other); |
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} |
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template<int NUM_BITS> |
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inline int CBitVec<NUM_BITS>::GetNumDWords() |
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{ |
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return NUM_DWORDS; |
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} |
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template<int NUM_BITS> |
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inline unsigned long CBitVec<NUM_BITS>::GetDWord(int i) |
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{ |
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assert(i >= 0 && i < NUM_DWORDS); |
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return m_DWords[i]; |
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} |
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template<int NUM_BITS> |
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inline void CBitVec<NUM_BITS>::SetDWord(int i, unsigned long val) |
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{ |
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assert(i >= 0 && i < NUM_DWORDS); |
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m_DWords[i] = val; |
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} |
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#endif // BITVEC_H |
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