Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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#ifndef ENTTOOLS_H
#define ENTTOOLS_H
extern cvar_t mp_enttools_maxfire;
extern cvar_t mp_enttools_enable;
bool Ent_ProcessClientCommand( edict_t *player );
void ENT_RegisterCVars( void );
struct EntoolsEntData {
bool enttools; // created by enttools
char ownerid[32];
};
#endif // ENTTOOLS_H