Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Andrey Akhmichin 9b7e267a9e Do not break Save/Restore. 5 years ago
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displacer.cpp Add weapon_eagle, weapon_displacer, monster_otis and monster_gonome implementations. 7 years ago
eagle.cpp Override AddToPlayer call for desert eagle. 6 years ago
gonome.cpp Add beheaded zombie with jumping headcrab. 7 years ago
helmet.cpp Do not define duplicated schedules. Remove duplicated saverestore fields. 6 years ago
massn.cpp Do not break Save/Restore. 5 years ago
otis.cpp Fix some warnings. 7 years ago