You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
93 lines
2.9 KiB
93 lines
2.9 KiB
/*** |
|
* |
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
|
* |
|
* This product contains software technology licensed from Id |
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
|
* All Rights Reserved. |
|
* |
|
* Use, distribution, and modification of this source code and/or resulting |
|
* object code is restricted to non-commercial enhancements to products from |
|
* Valve LLC. All other use, distribution, or modification is prohibited |
|
* without written permission from Valve LLC. |
|
* |
|
****/ |
|
#pragma once |
|
#ifndef CUSTOM_H |
|
#define CUSTOM_H |
|
|
|
#include "const.h" |
|
|
|
///////////////// |
|
// Customization |
|
// passed to pfnPlayerCustomization |
|
// For automatic downloading. |
|
|
|
typedef enum |
|
{ |
|
t_sound = 0, |
|
t_skin, |
|
t_model, |
|
t_decal, |
|
t_generic, |
|
t_eventscript, |
|
t_world // Fake type for world, is really t_model |
|
} resourcetype_t; |
|
|
|
typedef struct |
|
{ |
|
int size; |
|
} _resourceinfo_t; |
|
|
|
typedef struct resourceinfo_s |
|
{ |
|
_resourceinfo_t info[8]; |
|
} resourceinfo_t; |
|
|
|
#define RES_FATALIFMISSING (1<<0) // Disconnect if we can't get this file. |
|
#define RES_WASMISSING (1<<1) // Do we have the file locally, did we get it ok? |
|
#define RES_CUSTOM (1<<2) // Is this resource one that corresponds to another player's customization |
|
// or is it a server startup resource. |
|
#define RES_REQUESTED (1<<3) // Already requested a download of this one |
|
#define RES_PRECACHED (1<<4) // Already precached |
|
#define RES_ALWAYS (1<<5) // Download always even if available on client |
|
#define RES_CHECKFILE (1<<7) // Check file on client |
|
|
|
typedef struct resource_s |
|
{ |
|
char szFileName[64]; // File name to download/precache. |
|
resourcetype_t type; // t_sound, t_skin, t_model, t_decal. |
|
int nIndex; // For t_decals |
|
int nDownloadSize; // Size in Bytes if this must be downloaded. |
|
unsigned char ucFlags; |
|
|
|
// for handling client to client resource propagation |
|
unsigned char rgucMD5_hash[16]; // To determine if we already have it. |
|
unsigned char playernum; // Which player index this resource is associated with, |
|
// if it's a custom resource. |
|
|
|
unsigned char rguc_reserved[32]; // For future expansion |
|
struct resource_s *pNext; // Next in chain. |
|
struct resource_s *pPrev; |
|
} resource_t; |
|
|
|
typedef struct customization_s |
|
{ |
|
qboolean bInUse; // Is this customization in use; |
|
resource_t resource; // The resource_t for this customization |
|
qboolean bTranslated; // Has the raw data been translated into a useable format? |
|
// (e.g., raw decal .wad make into texture_t *) |
|
int nUserData1; // Customization specific data |
|
int nUserData2; // Customization specific data |
|
void *pInfo; // Buffer that holds the data structure that references |
|
// the data (e.g., the cachewad_t) |
|
void *pBuffer; // Buffer that holds the data for the customization |
|
// (the raw .wad data) |
|
struct customization_s *pNext; // Next in chain |
|
} customization_t; |
|
|
|
#define FCUST_FROMHPAK ( 1<<0 ) |
|
#define FCUST_WIPEDATA ( 1<<1 ) |
|
#define FCUST_IGNOREINIT ( 1<<2 ) |
|
|
|
#endif // CUSTOM_H
|
|
|