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17 lines
343 B
17 lines
343 B
#ifndef UNPREDICTEDWEAPON_H |
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#define UNPREDICTEDWEAPON_H |
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#include "weapons.h" |
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class CBasePlayerWeaponU: CBasePlayerWeapon |
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{ |
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public: |
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virtual int Save( CSave &save ); |
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virtual int Restore( CRestore &restore ); |
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static TYPEDESCRIPTION m_SaveData[]; |
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BOOL UseDecrement( void ); |
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float UTIL_WeaponTimeBase(); |
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}; |
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#endif // UNPREDICTEDWEAPON_H |
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