You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
168 lines
7.1 KiB
168 lines
7.1 KiB
/*** |
|
* |
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
|
* |
|
* This product contains software technology licensed from Id |
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
|
* All Rights Reserved. |
|
* |
|
* Use, distribution, and modification of this source code and/or resulting |
|
* object code is restricted to non-commercial enhancements to products from |
|
* Valve LLC. All other use, distribution, or modification is prohibited |
|
* without written permission from Valve LLC. |
|
* |
|
****/ |
|
#ifndef ENGINECALLBACK_H |
|
#define ENGINECALLBACK_H |
|
|
|
#pragma once |
|
|
|
#include "event_flags.h" |
|
|
|
// Fix warning in MSVC8 |
|
#undef SERVER_EXECUTE |
|
|
|
// Must be provided by user of this code |
|
extern enginefuncs_t g_engfuncs; |
|
|
|
// The actual engine callbacks |
|
#define GETPLAYERUSERID (*g_engfuncs.pfnGetPlayerUserId) |
|
#define PRECACHE_MODEL (*g_engfuncs.pfnPrecacheModel) |
|
#define PRECACHE_SOUND (*g_engfuncs.pfnPrecacheSound) |
|
#define PRECACHE_GENERIC (*g_engfuncs.pfnPrecacheGeneric) |
|
#define SET_MODEL (*g_engfuncs.pfnSetModel) |
|
#define MODEL_INDEX (*g_engfuncs.pfnModelIndex) |
|
#define MODEL_FRAMES (*g_engfuncs.pfnModelFrames) |
|
#define SET_SIZE (*g_engfuncs.pfnSetSize) |
|
#define CHANGE_LEVEL (*g_engfuncs.pfnChangeLevel) |
|
#define GET_SPAWN_PARMS (*g_engfuncs.pfnGetSpawnParms) |
|
#define SAVE_SPAWN_PARMS (*g_engfuncs.pfnSaveSpawnParms) |
|
#define VEC_TO_YAW (*g_engfuncs.pfnVecToYaw) |
|
#define VEC_TO_ANGLES (*g_engfuncs.pfnVecToAngles) |
|
#define MOVE_TO_ORIGIN (*g_engfuncs.pfnMoveToOrigin) |
|
#define oldCHANGE_YAW (*g_engfuncs.pfnChangeYaw) |
|
#define CHANGE_PITCH (*g_engfuncs.pfnChangePitch) |
|
#define MAKE_VECTORS (*g_engfuncs.pfnMakeVectors) |
|
#define CREATE_ENTITY (*g_engfuncs.pfnCreateEntity) |
|
#define REMOVE_ENTITY (*g_engfuncs.pfnRemoveEntity) |
|
#define CREATE_NAMED_ENTITY (*g_engfuncs.pfnCreateNamedEntity) |
|
#define MAKE_STATIC (*g_engfuncs.pfnMakeStatic) |
|
#define ENT_IS_ON_FLOOR (*g_engfuncs.pfnEntIsOnFloor) |
|
#define DROP_TO_FLOOR (*g_engfuncs.pfnDropToFloor) |
|
#define WALK_MOVE (*g_engfuncs.pfnWalkMove) |
|
#define SET_ORIGIN (*g_engfuncs.pfnSetOrigin) |
|
#define EMIT_SOUND_DYN2 (*g_engfuncs.pfnEmitSound) |
|
#define BUILD_SOUND_MSG (*g_engfuncs.pfnBuildSoundMsg) |
|
#define TRACE_LINE (*g_engfuncs.pfnTraceLine) |
|
#define TRACE_TOSS (*g_engfuncs.pfnTraceToss) |
|
#define TRACE_MONSTER_HULL (*g_engfuncs.pfnTraceMonsterHull) |
|
#define TRACE_HULL (*g_engfuncs.pfnTraceHull) |
|
#define GET_AIM_VECTOR (*g_engfuncs.pfnGetAimVector) |
|
#define SERVER_COMMAND (*g_engfuncs.pfnServerCommand) |
|
#define SERVER_EXECUTE (*g_engfuncs.pfnServerExecute) |
|
#define CLIENT_COMMAND (*g_engfuncs.pfnClientCommand) |
|
#define PARTICLE_EFFECT (*g_engfuncs.pfnParticleEffect) |
|
#define LIGHT_STYLE (*g_engfuncs.pfnLightStyle) |
|
#define DECAL_INDEX (*g_engfuncs.pfnDecalIndex) |
|
#define POINT_CONTENTS (*g_engfuncs.pfnPointContents) |
|
#define CRC32_INIT (*g_engfuncs.pfnCRC32_Init) |
|
#define CRC32_PROCESS_BUFFER (*g_engfuncs.pfnCRC32_ProcessBuffer) |
|
#define CRC32_PROCESS_BYTE (*g_engfuncs.pfnCRC32_ProcessByte) |
|
#define CRC32_FINAL (*g_engfuncs.pfnCRC32_Final) |
|
#define RANDOM_LONG (*g_engfuncs.pfnRandomLong) |
|
#define RANDOM_FLOAT (*g_engfuncs.pfnRandomFloat) |
|
#define GETPLAYERAUTHID (*g_engfuncs.pfnGetPlayerAuthId) |
|
|
|
inline void MESSAGE_BEGIN( int msg_dest, int msg_type, const float *pOrigin = NULL, edict_t *ed = NULL ) |
|
{ |
|
(*g_engfuncs.pfnMessageBegin)(msg_dest, msg_type, pOrigin, ed); |
|
} |
|
#define MESSAGE_END (*g_engfuncs.pfnMessageEnd) |
|
#define WRITE_BYTE (*g_engfuncs.pfnWriteByte) |
|
#define WRITE_CHAR (*g_engfuncs.pfnWriteChar) |
|
#define WRITE_SHORT (*g_engfuncs.pfnWriteShort) |
|
#define WRITE_LONG (*g_engfuncs.pfnWriteLong) |
|
#define WRITE_ANGLE (*g_engfuncs.pfnWriteAngle) |
|
#define WRITE_COORD (*g_engfuncs.pfnWriteCoord) |
|
#define WRITE_STRING (*g_engfuncs.pfnWriteString) |
|
#define WRITE_ENTITY (*g_engfuncs.pfnWriteEntity) |
|
#define CVAR_REGISTER (*g_engfuncs.pfnCVarRegister) |
|
#define CVAR_GET_FLOAT (*g_engfuncs.pfnCVarGetFloat) |
|
#define CVAR_GET_STRING (*g_engfuncs.pfnCVarGetString) |
|
#define CVAR_SET_FLOAT (*g_engfuncs.pfnCVarSetFloat) |
|
#define CVAR_SET_STRING (*g_engfuncs.pfnCVarSetString) |
|
#define CVAR_GET_POINTER (*g_engfuncs.pfnCVarGetPointer) |
|
#define ALERT (*g_engfuncs.pfnAlertMessage) |
|
#define ENGINE_FPRINTF (*g_engfuncs.pfnEngineFprintf) |
|
#define ALLOC_PRIVATE (*g_engfuncs.pfnPvAllocEntPrivateData) |
|
|
|
inline void *GET_PRIVATE( edict_t *pent ) |
|
{ |
|
if( pent ) |
|
return pent->pvPrivateData; |
|
return NULL; |
|
} |
|
|
|
#define FREE_PRIVATE (*g_engfuncs.pfnFreeEntPrivateData) |
|
//#define STRING (*g_engfuncs.pfnSzFromIndex) |
|
#define ALLOC_STRING (*g_engfuncs.pfnAllocString) |
|
#define FIND_ENTITY_BY_STRING (*g_engfuncs.pfnFindEntityByString) |
|
#define GETENTITYILLUM (*g_engfuncs.pfnGetEntityIllum) |
|
#define FIND_ENTITY_IN_SPHERE (*g_engfuncs.pfnFindEntityInSphere) |
|
#define FIND_CLIENT_IN_PVS (*g_engfuncs.pfnFindClientInPVS) |
|
#define EMIT_AMBIENT_SOUND (*g_engfuncs.pfnEmitAmbientSound) |
|
#define GET_MODEL_PTR (*g_engfuncs.pfnGetModelPtr) |
|
#define REG_USER_MSG (*g_engfuncs.pfnRegUserMsg) |
|
#define GET_BONE_POSITION (*g_engfuncs.pfnGetBonePosition) |
|
#define FUNCTION_FROM_NAME (*g_engfuncs.pfnFunctionFromName) |
|
#define NAME_FOR_FUNCTION (*g_engfuncs.pfnNameForFunction) |
|
#define TRACE_TEXTURE (*g_engfuncs.pfnTraceTexture) |
|
#define CLIENT_PRINTF (*g_engfuncs.pfnClientPrintf) |
|
//#define CMD_ARGS (*g_engfuncs.pfnCmd_Args) |
|
//#define CMD_ARGC (*g_engfuncs.pfnCmd_Argc) |
|
//#define CMD_ARGV (*g_engfuncs.pfnCmd_Argv) |
|
// gravgunmod.cpp hack |
|
extern "C" int CMD_ARGC(); |
|
extern "C" const char *CMD_ARGS(); |
|
extern "C" const char *CMD_ARGV( int i ); |
|
#define GET_ATTACHMENT (*g_engfuncs.pfnGetAttachment) |
|
#define SET_VIEW (*g_engfuncs.pfnSetView) |
|
#define SET_CROSSHAIRANGLE (*g_engfuncs.pfnCrosshairAngle) |
|
#define LOAD_FILE_FOR_ME (*g_engfuncs.pfnLoadFileForMe) |
|
#define FREE_FILE (*g_engfuncs.pfnFreeFile) |
|
#define COMPARE_FILE_TIME (*g_engfuncs.pfnCompareFileTime) |
|
#define GET_GAME_DIR (*g_engfuncs.pfnGetGameDir) |
|
#define IS_MAP_VALID (*g_engfuncs.pfnIsMapValid) |
|
#define NUMBER_OF_ENTITIES (*g_engfuncs.pfnNumberOfEntities) |
|
#define IS_DEDICATED_SERVER (*g_engfuncs.pfnIsDedicatedServer) |
|
|
|
#define PRECACHE_EVENT (*g_engfuncs.pfnPrecacheEvent) |
|
#define PLAYBACK_EVENT_FULL (*g_engfuncs.pfnPlaybackEvent) |
|
|
|
#define ENGINE_SET_PVS (*g_engfuncs.pfnSetFatPVS) |
|
#define ENGINE_SET_PAS (*g_engfuncs.pfnSetFatPAS) |
|
|
|
#define ENGINE_CHECK_VISIBILITY (*g_engfuncs.pfnCheckVisibility) |
|
|
|
#define DELTA_SET ( *g_engfuncs.pfnDeltaSetField ) |
|
#define DELTA_UNSET ( *g_engfuncs.pfnDeltaUnsetField ) |
|
#define DELTA_ADDENCODER ( *g_engfuncs.pfnDeltaAddEncoder ) |
|
#define ENGINE_CURRENT_PLAYER ( *g_engfuncs.pfnGetCurrentPlayer ) |
|
|
|
#define ENGINE_CANSKIP ( *g_engfuncs.pfnCanSkipPlayer ) |
|
|
|
#define DELTA_FINDFIELD ( *g_engfuncs.pfnDeltaFindField ) |
|
#define DELTA_SETBYINDEX ( *g_engfuncs.pfnDeltaSetFieldByIndex ) |
|
#define DELTA_UNSETBYINDEX ( *g_engfuncs.pfnDeltaUnsetFieldByIndex ) |
|
|
|
#define ENGINE_GETPHYSINFO ( *g_engfuncs.pfnGetPhysicsInfoString ) |
|
|
|
#define ENGINE_SETGROUPMASK ( *g_engfuncs.pfnSetGroupMask ) |
|
|
|
#define ENGINE_INSTANCE_BASELINE ( *g_engfuncs.pfnCreateInstancedBaseline ) |
|
|
|
#define ENGINE_FORCE_UNMODIFIED ( *g_engfuncs.pfnForceUnmodified ) |
|
|
|
#define PLAYER_CNX_STATS ( *g_engfuncs.pfnGetPlayerStats ) |
|
|
|
#endif //ENGINECALLBACK_H
|
|
|