mirror of
https://github.com/YGGverse/hlsdk-portable.git
synced 2025-01-12 07:58:05 +00:00
83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
/***
|
|
*
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
*
|
|
* This product contains software technology licensed from Id
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
* without written permission from Valve LLC.
|
|
*
|
|
****/
|
|
|
|
#include "extdll.h"
|
|
#include "util.h"
|
|
#include "cbase.h"
|
|
#include "decals.h"
|
|
#include "explode.h"
|
|
#include "effects.h"
|
|
|
|
// Fire Trail
|
|
class CFireTrail : public CBaseEntity
|
|
{
|
|
void Spawn(void);
|
|
void Think(void);
|
|
void Touch(CBaseEntity *pOther);
|
|
int ObjectCaps(void) { return FCAP_DONT_SAVE; }
|
|
};
|
|
|
|
LINK_ENTITY_TO_CLASS(fire_trail, CFireTrail);
|
|
|
|
void CFireTrail::Spawn(void)
|
|
{
|
|
pev->velocity = RANDOM_FLOAT(200, 300) * pev->angles;
|
|
pev->velocity.x += RANDOM_FLOAT(-100.f, 100.f);
|
|
pev->velocity.y += RANDOM_FLOAT(-100.f, 100.f);
|
|
if (pev->velocity.z >= 0)
|
|
pev->velocity.z += 200;
|
|
else
|
|
pev->velocity.z -= 200;
|
|
pev->movetype = MOVETYPE_BOUNCE;
|
|
pev->gravity = 0.5;
|
|
pev->nextthink = gpGlobals->time + 0.1;
|
|
pev->solid = SOLID_NOT;
|
|
SET_MODEL(edict(), "models/grenade.mdl"); // Need a model, just use the grenade, we don't draw it anyway
|
|
UTIL_SetSize(pev, g_vecZero, g_vecZero);
|
|
pev->effects |= EF_NODRAW;
|
|
pev->speed = RANDOM_FLOAT(0.5, 1.5);
|
|
pev->maxspeed = pev->speed;
|
|
|
|
pev->angles = g_vecZero;
|
|
}
|
|
|
|
|
|
void CFireTrail::Think(void)
|
|
{
|
|
CSprite* pSprite = CSprite::SpriteCreate("sprites/zerogxplode.spr", pev->origin, TRUE);
|
|
pSprite->AnimateAndDie(RANDOM_FLOAT(15.0f, 20.0f));
|
|
pSprite->SetTransparency( kRenderTransAdd, 255, 255, 255, 192, kRenderFxNoDissipation );
|
|
pSprite->SetScale(pev->speed);
|
|
pSprite->pev->frame = pSprite->Frames() - ((max(0, pev->speed - (0.1 * pSprite->pev->framerate)) * pSprite->Frames()) / pev->maxspeed);
|
|
|
|
pev->speed -= 0.1;
|
|
if (pev->speed > 0)
|
|
pev->nextthink = gpGlobals->time + 0.1;
|
|
else
|
|
UTIL_Remove(this);
|
|
|
|
pev->flags &= ~FL_ONGROUND;
|
|
}
|
|
|
|
void CFireTrail::Touch(CBaseEntity *pOther)
|
|
{
|
|
if (pev->flags & FL_ONGROUND)
|
|
pev->velocity = pev->velocity * 0.1;
|
|
else
|
|
pev->velocity = pev->velocity * 0.6;
|
|
|
|
if ((pev->velocity.x*pev->velocity.x + pev->velocity.y*pev->velocity.y) < 10.0)
|
|
pev->speed = 0;
|
|
} |