You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
159 lines
3.4 KiB
159 lines
3.4 KiB
# |
|
# Copyright (c) 2015 Pavlo Lavrenenko |
|
# |
|
# Permission is hereby granted, free of charge, to any person obtaining a copy |
|
# of this software and associated documentation files (the "Software"), to deal |
|
# in the Software without restriction, including without limitation the rights |
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
|
# copies of the Software, and to permit persons to whom the Software is |
|
# furnished to do so, subject to the following conditions: |
|
# |
|
# The above copyright notice and this permission notice shall be included in all |
|
# copies or substantial portions of the Software. |
|
# |
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
|
# SOFTWARE. |
|
# |
|
|
|
cmake_minimum_required(VERSION 2.6.0) |
|
project (SVDLL) |
|
|
|
set (SVDLL_LIBRARY server) |
|
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -fno-exceptions -w") |
|
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") |
|
|
|
set (SVDLL_SOURCES |
|
aghl/agarena.cpp |
|
aghl/agglobal.cpp |
|
aghl/aglms.cpp |
|
aghl/agspectator.cpp |
|
dmc/quake_gun.cpp |
|
dmc/quake_items.cpp |
|
dmc/quake_nail.cpp |
|
dmc/quake_player.cpp |
|
dmc/quake_rocket.cpp |
|
dmc/quake_weapons_all.cpp |
|
dmc/observer.cpp |
|
# agrunt.cpp |
|
# airtank.cpp |
|
# aflock.cpp |
|
animating.cpp |
|
animation.cpp |
|
# apache.cpp |
|
# barnacle.cpp |
|
# barney.cpp |
|
# bigmomma.cpp |
|
# bloater.cpp |
|
bmodels.cpp |
|
# bullsquid.cpp |
|
buttons.cpp |
|
cbase.cpp |
|
client.cpp |
|
combat.cpp |
|
# controller.cpp |
|
# crossbow.cpp |
|
# crowbar.cpp |
|
# defaultai.cpp |
|
doors.cpp |
|
effects.cpp |
|
# egon.cpp |
|
explode.cpp |
|
# flyingmonster.cpp |
|
func_break.cpp |
|
# func_tank.cpp |
|
game.cpp |
|
gamerules.cpp |
|
# gargantua.cpp |
|
# gauss.cpp |
|
# genericmonster.cpp |
|
# ggrenade.cpp |
|
globals.cpp |
|
# glock.cpp |
|
# gman.cpp |
|
h_ai.cpp |
|
# h_battery.cpp |
|
# h_cine.cpp |
|
# h_cycler.cpp |
|
h_export.cpp |
|
# handgrenade.cpp |
|
# hassassin.cpp |
|
# headcrab.cpp |
|
# healthkit.cpp |
|
# hgrunt.cpp |
|
# hornet.cpp |
|
# hornetgun.cpp |
|
# houndeye.cpp |
|
# ichthyosaur.cpp |
|
# islave.cpp |
|
# items.cpp |
|
# leech.cpp |
|
lights.cpp |
|
maprules.cpp |
|
# monstermaker.cpp |
|
monsters.cpp |
|
# monsterstate.cpp |
|
# mortar.cpp |
|
# mp5.cpp |
|
multiplay_gamerules.cpp |
|
# nihilanth.cpp |
|
# nodes.cpp |
|
# osprey.cpp |
|
pathcorner.cpp |
|
plane.cpp |
|
plats.cpp |
|
player.cpp |
|
# python.cpp |
|
# rat.cpp |
|
# roach.cpp |
|
# rpg.cpp |
|
# satchel.cpp |
|
schedule.cpp |
|
# scientist.cpp |
|
# scripted.cpp |
|
# shotgun.cpp |
|
singleplay_gamerules.cpp |
|
skill.cpp |
|
sound.cpp |
|
# soundent.cpp |
|
spectator.cpp |
|
# squadmonster.cpp |
|
# squeakgrenade.cpp |
|
subs.cpp |
|
# talkmonster.cpp |
|
teamplay_gamerules.cpp |
|
# tempmonster.cpp |
|
# tentacle.cpp |
|
triggers.cpp |
|
# tripmine.cpp |
|
# turret.cpp |
|
util.cpp |
|
weapons.cpp |
|
world.cpp |
|
# xen.cpp |
|
# zombie.cpp |
|
../pm_shared/pm_debug.c |
|
../pm_shared/pm_math.c |
|
../pm_shared/pm_shared.c |
|
) |
|
|
|
include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public dmc aghl .. ) |
|
|
|
if(USE_VOICEMGR) |
|
set(SVDLL_SOURCES |
|
${SVDLL_SOURCES} |
|
../game_shared/voice_gamemgr.cpp) |
|
else() |
|
add_definitions(-DNO_VOICEGAMEMGR) |
|
endif() |
|
|
|
add_library (${SVDLL_LIBRARY} SHARED ${SVDLL_SOURCES}) |
|
|
|
set_target_properties (${SVDLL_SHARED} PROPERTIES |
|
POSITION_INDEPENDENT_CODE 1) |
|
|
|
|