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45 lines
1.9 KiB
C
45 lines
1.9 KiB
C
// ---------------------------------------------------------------
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// BubbleMod
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//
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// AUTHOR
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// Tyler Lund <halflife@bubblemod.org>
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//
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// LICENSE
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//
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// Permission is granted to anyone to use this software for
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// any purpose on any computer system, and to redistribute it
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// in any way, subject to the following restrictions:
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//
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// 1. The author is not responsible for the consequences of
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// use of this software, no matter how awful, even if they
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// arise from defects in it.
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// 2. The origin of this software must not be misrepresented,
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// either by explicit claim or by omission.
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// 3. Altered versions must be plainly marked as such, and
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// must not be misrepresented (by explicit claim or
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// omission) as being the original software.
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// 3a. It would be nice if I got a copy of your improved
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// version sent to halflife@bubblemod.org.
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// 4. This notice must not be removed or altered.
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//
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// ---------------------------------------------------------------
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// This contains the messaging functions for the spectator messages
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// rune, and weapon info messages.
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#ifndef BMOD_MESSAGING
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#define BMOD_MESSAGING
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#include "extdll.h"
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#include "util.h"
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#include "cbase.h"
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#define BMOD_CHAN_INFO 1
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#define BMOD_CHAN_RUNE 2
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#define BMOD_CHAN_COUNTDOWN 3
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#define BMOD_CHAN_WEAPON 4
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void PrintMessage( CBaseEntity *pEnt, int iChannel, Vector vecColor, Vector vecTime, const char *msg);
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#endif
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