You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
59 lines
2.6 KiB
59 lines
2.6 KiB
# SoHL android makefile |
|
# Copyright (c) mittorn |
|
|
|
|
|
|
|
LOCAL_PATH := $(call my-dir) |
|
include $(CLEAR_VARS) |
|
LOCAL_MODULE := server |
|
|
|
include $(XASH3D_CONFIG) |
|
|
|
LOCAL_CFLAGS += -D_LINUX -DCLIENT_WEAPONS \ |
|
-Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf \ |
|
-Wno-write-strings -Wno-invalid-offsetof -Wno-conversion-null -DNO_VOICEGAMEMGR |
|
|
|
LOCAL_C_INCLUDES := $(LOCAL_PATH)/. \ |
|
$(LOCAL_PATH)/../common \ |
|
$(LOCAL_PATH)/../engine/common \ |
|
$(LOCAL_PATH)/../engine \ |
|
$(LOCAL_PATH)/../public \ |
|
$(LOCAL_PATH)/../pm_shared \ |
|
$(LOCAL_PATH)/../game_shared \ |
|
$(LOCAL_PATH)/zx |
|
|
|
LOCAL_SRC_FILES := aflock.cpp agrunt.cpp schedule.cpp airtank.cpp \ |
|
alias.cpp animating.cpp animation.cpp apache.cpp barnacle.cpp barney.cpp \ |
|
bigmomma.cpp bloater.cpp bmodels.cpp bullsquid.cpp buttons.cpp cbase.cpp \ |
|
client.cpp combat.cpp controller.cpp crossbow.cpp crowbar.cpp defaultai.cpp \ |
|
doors.cpp effects.cpp egon.cpp explode.cpp flyingmonster.cpp func_break.cpp \ |
|
func_tank.cpp game.cpp gamerules.cpp gargantua.cpp gauss.cpp genericmonster.cpp \ |
|
ggrenade.cpp globals.cpp gman.cpp h_ai.cpp handgrenade.cpp hassassin.cpp \ |
|
h_battery.cpp h_cine.cpp h_cycler.cpp headcrab.cpp healthkit.cpp h_export.cpp \ |
|
hgrunt.cpp hornet.cpp hornetgun.cpp houndeye.cpp ichthyosaur.cpp islave_deamon.cpp \ |
|
items.cpp leech.cpp lights.cpp locus.cpp maprules.cpp monstermaker.cpp monsters.cpp \ |
|
monsterstate.cpp mortar.cpp movewith.cpp mp5.cpp multiplay_gamerules.cpp nihilanth.cpp \ |
|
nodes.cpp observer.cpp osprey.cpp pathcorner.cpp plane.cpp plats.cpp player.cpp playermonster.cpp \ |
|
python.cpp rat.cpp roach.cpp rpg.cpp satchel.cpp scientist.cpp scripted.cpp shotgun.cpp \ |
|
singleplay_gamerules.cpp skill.cpp sound.cpp soundent.cpp spectator.cpp squadmonster.cpp \ |
|
squeakgrenade.cpp stats.cpp subs.cpp talkmonster.cpp teamplay_gamerules.cpp tempmonster.cpp \ |
|
tentacle.cpp triggers.cpp tripmine.cpp turret.cpp util.cpp weapons.cpp world.cpp xen.cpp \ |
|
zx/ak47.cpp zx/apache_blackop.cpp zx/auto_shotgun.cpp \ |
|
zx/barney_suit.cpp zx/barniel.cpp zx/bot_combat.cpp zx/bot.cpp \ |
|
zx/botcam.cpp zx/eagel.cpp \ |
|
zx/kate.cpp zx/massn.cpp zx/minigun.cpp zx/mp41a.cpp \ |
|
zx/scientist_suit.cpp zx/shock.cpp zx/shockball.cpp zx/shockgun.cpp \ |
|
zx/swort.cpp zx/torch.cpp zx/uzi.cpp \ |
|
zx/zombie_barney.cpp zx/zombie_gus.cpp zx/zombie_soldier.cpp \ |
|
zombie.cpp glock.cpp \ |
|
../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c |
|
|
|
|
|
|
|
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard) |
|
LOCAL_MODULE_FILENAME = libserver_hardfp |
|
endif |
|
|
|
LOCAL_CPPFLAGS := $(LOCAL_CFLAGS) |
|
|
|
include $(BUILD_SHARED_LIBRARY)
|
|
|