You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
30 lines
1001 B
30 lines
1001 B
/*** |
|
* |
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
|
* |
|
* This product contains software technology licensed from Id |
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
|
* All Rights Reserved. |
|
* |
|
* Use, distribution, and modification of this source code and/or resulting |
|
* object code is restricted to non-commercial enhancements to products from |
|
* Valve LLC. All other use, distribution, or modification is prohibited |
|
* without written permission from Valve LLC. |
|
* |
|
****/ |
|
#ifndef DOORS_H |
|
#define DOORS_H |
|
|
|
// doors |
|
#define SF_DOOR_ROTATE_Y 0 |
|
#define SF_DOOR_START_OPEN 1 |
|
#define SF_DOOR_ROTATE_BACKWARDS 2 |
|
#define SF_DOOR_PASSABLE 8 |
|
#define SF_DOOR_ONEWAY 16 |
|
#define SF_DOOR_NO_AUTO_RETURN 32 |
|
#define SF_DOOR_ROTATE_Z 64 |
|
#define SF_DOOR_ROTATE_X 128 |
|
#define SF_DOOR_USE_ONLY 256 // door must be opened by player's use button. |
|
#define SF_DOOR_NOMONSTERS 512 // Monster can't open |
|
#define SF_DOOR_SILENT 0x80000000 |
|
#endif //DOORS_H
|
|
|