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254 lines
5.2 KiB
254 lines
5.2 KiB
workspace("hlsdk-xash3d") |
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configurations{"Debug", "Release"} |
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language("C++") |
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kind("SharedLib") |
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rtti("Off") |
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exceptionhandling("Off") |
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pic("On") |
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targetprefix("") |
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files{"pm_shared/pm_debug.c", |
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"pm_shared/pm_math.c", |
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"pm_shared/pm_shared.c", |
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"dlls/crossbow.cpp", |
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"dlls/crowbar.cpp", |
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"dlls/egon.cpp", |
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"dlls/gauss.cpp", |
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"dlls/glock.cpp", |
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"dlls/handgrenade.cpp", |
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"dlls/hornetgun.cpp", |
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"dlls/mp5.cpp", |
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"dlls/python.cpp", |
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"dlls/rpg.cpp", |
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"dlls/satchel.cpp", |
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"dlls/shotgun.cpp", |
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"dlls/squeakgrenade.cpp", |
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"dlls/tripmine.cpp"} |
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includedirs{"dlls", |
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"common", |
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"engine", |
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"pm_shared", |
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"game_shared"} |
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defines{"BARNACLE_FIX_VISIBILITY=0", |
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"CLIENT_WEAPONS=1", |
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"CROWBAR_IDLE_ANIM=0", |
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"CROWBAR_DELAY_FIX=0", |
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"CROWBAR_FIX_RAPID_CROWBAR=0", |
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"GAUSS_OVERCHARGE_FIX=0", |
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"OEM_BUILD=0", |
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"HLDEMO_BUILD=0"} |
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newoption{trigger = "64bits", description = "Allow targetting 64-bit engine", default = false} |
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newoption{trigger = "voicemgr", description = "Eable voice manager", default = false} |
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newoption{trigger = "goldsrc", description = "Enable GoldSource engine support", default = false} |
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newoption{trigger = "lto", description = "Enable Link Time Optimization", default = false} |
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if _OPTIONS["64bits"] then |
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architecture("x86_64") |
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else |
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architecture("x86") |
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end |
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if _OPTIONS["lto"] then |
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flags{"LinkTimeOptimization"} |
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end |
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if os.findheader("tgmath.h") then |
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defines{"HAVE_TGMATH_H"} |
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end |
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if os.findheader("cmath") then |
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defines{"HAVE_CMATH"} |
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end |
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filter("configurations:Release") |
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optimize("Full") |
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symbols("Off") |
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omitframepointer("On") |
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filter("configurations:Debug") |
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optimize("Off") |
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symbols("On") |
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omitframepointer("Off") |
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filter("toolset:msc") |
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buildoptions{"/D_USING_V110_SDK71_", "/Zc:threadSafeInit-"} |
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defines{"_CRT_SECURE_NO_WARNINGS=1", "_CRT_NONSTDC_NO_DEPRECATE=1"} |
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filter("toolset:gcc or clang") |
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visibility("Hidden") |
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defines{"stricmp=strcasecmp", |
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"strnicmp=strncasecmp", |
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"_snprintf=snprintf", |
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"_vsnprintf=vsnprintf", |
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"_LINUX", |
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"LINUX"} |
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project("dlls") |
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targetname("hl") |
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files{"dlls/agrunt.cpp", |
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"dlls/airtank.cpp", |
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"dlls/aflock.cpp", |
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"dlls/animating.cpp", |
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"dlls/animation.cpp", |
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"dlls/apache.cpp", |
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"dlls/barnacle.cpp", |
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"dlls/barney.cpp", |
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"dlls/bigmomma.cpp", |
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"dlls/bloater.cpp", |
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"dlls/bmodels.cpp", |
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"dlls/bullsquid.cpp", |
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"dlls/buttons.cpp", |
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"dlls/cbase.cpp", |
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"dlls/client.cpp", |
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"dlls/combat.cpp", |
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"dlls/controller.cpp", |
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"dlls/defaultai.cpp", |
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"dlls/doors.cpp", |
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"dlls/effects.cpp", |
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"dlls/explode.cpp", |
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"dlls/flyingmonster.cpp", |
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"dlls/func_break.cpp", |
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"dlls/func_tank.cpp", |
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"dlls/game.cpp", |
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"dlls/gamerules.cpp", |
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"dlls/gargantua.cpp", |
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"dlls/genericmonster.cpp", |
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"dlls/ggrenade.cpp", |
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"dlls/globals.cpp", |
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"dlls/gman.cpp", |
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"dlls/h_ai.cpp", |
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"dlls/h_battery.cpp", |
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"dlls/h_cine.cpp", |
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"dlls/h_cycler.cpp", |
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"dlls/h_export.cpp", |
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"dlls/hassassin.cpp", |
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"dlls/headcrab.cpp", |
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"dlls/healthkit.cpp", |
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"dlls/hgrunt.cpp", |
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"dlls/hornet.cpp", |
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"dlls/houndeye.cpp", |
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"dlls/ichthyosaur.cpp", |
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"dlls/islave.cpp", |
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"dlls/items.cpp", |
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"dlls/leech.cpp", |
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"dlls/lights.cpp", |
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"dlls/maprules.cpp", |
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"dlls/monstermaker.cpp", |
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"dlls/monsters.cpp", |
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"dlls/monsterstate.cpp", |
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"dlls/mortar.cpp", |
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"dlls/multiplay_gamerules.cpp", |
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"dlls/nihilanth.cpp", |
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"dlls/nodes.cpp", |
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"dlls/observer.cpp", |
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"dlls/osprey.cpp", |
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"dlls/pathcorner.cpp", |
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"dlls/plane.cpp", |
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"dlls/plats.cpp", |
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"dlls/player.cpp", |
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"dlls/playermonster.cpp", |
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"dlls/rat.cpp", |
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"dlls/roach.cpp", |
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"dlls/schedule.cpp", |
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"dlls/scientist.cpp", |
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"dlls/scripted.cpp", |
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"dlls/singleplay_gamerules.cpp", |
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"dlls/skill.cpp", |
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"dlls/sound.cpp", |
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"dlls/soundent.cpp", |
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"dlls/spectator.cpp", |
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"dlls/squadmonster.cpp", |
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"dlls/subs.cpp", |
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"dlls/talkmonster.cpp", |
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"dlls/teamplay_gamerules.cpp", |
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"dlls/tempmonster.cpp", |
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"dlls/tentacle.cpp", |
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"dlls/triggers.cpp", |
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"dlls/turret.cpp", |
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"dlls/util.cpp", |
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"dlls/weapons.cpp", |
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"dlls/world.cpp", |
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"dlls/xen.cpp", |
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"dlls/zombie.cpp"} |
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includedirs{"public"} |
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if _OPTIONS["voicemgr"] then |
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files{"game_shared/voice_gamemgr.cpp"} |
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else |
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defines{"NO_VOICEGAMEMGR"} |
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end |
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filter("toolset:msc") |
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buildoptions{"/def:" .. path.getabsolute("dlls/hl.def")} |
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project("cl_dll") |
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targetname("client") |
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files{"cl_dll/hl/hl_baseentity.cpp", |
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"cl_dll/hl/hl_events.cpp", |
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"cl_dll/hl/hl_objects.cpp", |
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"cl_dll/hl/hl_weapons.cpp", |
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"cl_dll/GameStudioModelRenderer.cpp", |
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"cl_dll/MOTD.cpp", |
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"cl_dll/StudioModelRenderer.cpp", |
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"cl_dll/ammo.cpp", |
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"cl_dll/ammo_secondary.cpp", |
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"cl_dll/ammohistory.cpp", |
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"cl_dll/battery.cpp", |
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"cl_dll/cdll_int.cpp", |
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"cl_dll/com_weapons.cpp", |
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"cl_dll/death.cpp", |
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"cl_dll/demo.cpp", |
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"cl_dll/entity.cpp", |
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"cl_dll/ev_hldm.cpp", |
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"cl_dll/ev_common.cpp", |
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"cl_dll/events.cpp", |
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"cl_dll/flashlight.cpp", |
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"cl_dll/geiger.cpp", |
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"cl_dll/health.cpp", |
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"cl_dll/hud.cpp", |
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"cl_dll/hud_msg.cpp", |
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"cl_dll/hud_redraw.cpp", |
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"cl_dll/hud_spectator.cpp", |
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"cl_dll/hud_update.cpp", |
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"cl_dll/in_camera.cpp", |
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"cl_dll/input.cpp", |
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"cl_dll/input_goldsource.cpp", |
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"cl_dll/input_mouse.cpp", |
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"cl_dll/input_xash3d.cpp", |
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"cl_dll/menu.cpp", |
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"cl_dll/message.cpp", |
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"cl_dll/overview.cpp", |
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"cl_dll/parsemsg.cpp", |
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"cl_dll/saytext.cpp", |
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"cl_dll/scoreboard.cpp", |
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"cl_dll/status_icons.cpp", |
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"cl_dll/statusbar.cpp", |
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"cl_dll/studio_util.cpp", |
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"cl_dll/text_message.cpp", |
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"cl_dll/train.cpp", |
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"cl_dll/tri.cpp", |
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"cl_dll/util.cpp", |
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"cl_dll/view.cpp"} |
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includedirs{"cl_dll", |
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"cl_dll/hl", |
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"utils/false_vgui/include"} |
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defines{"CLIENT_DLL"} |
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if _OPTIONS["goldsrc"] then |
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defines{"GOLDSOURCE_SUPPORT"} |
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end |
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filter("system:Windows") |
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links{"user32", "winmm"} |
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filter("system:not windows") |
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links{"dl"} |
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