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42 lines
1.3 KiB
42 lines
1.3 KiB
/*** |
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* |
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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#ifndef PLANE_H |
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#define PLANE_H |
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//========================================================= |
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// Plane |
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//========================================================= |
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class CPlane |
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{ |
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public: |
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CPlane( void ); |
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//========================================================= |
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// InitializePlane - Takes a normal for the plane and a |
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// point on the plane and |
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//========================================================= |
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void InitializePlane ( const Vector &vecNormal, const Vector &vecPoint ); |
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//========================================================= |
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// PointInFront - determines whether the given vector is |
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// in front of the plane. |
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//========================================================= |
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BOOL PointInFront( const Vector &vecPoint ); |
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Vector m_vecNormal; |
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float m_flDist; |
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BOOL m_fInitialized; |
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}; |
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#endif // PLANE_H
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