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78 lines
1.6 KiB
78 lines
1.6 KiB
/*** |
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* |
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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#pragma once |
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#if !defined(DECALS_H) |
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#define DECALS_H |
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// |
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// Dynamic Decals |
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// |
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enum decal_e |
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{ |
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DECAL_GUNSHOT1 = 0, |
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DECAL_GUNSHOT2, |
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DECAL_GUNSHOT3, |
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DECAL_GUNSHOT4, |
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DECAL_GUNSHOT5, |
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DECAL_LAMBDA1, |
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DECAL_LAMBDA2, |
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DECAL_LAMBDA3, |
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DECAL_LAMBDA4, |
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DECAL_LAMBDA5, |
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DECAL_LAMBDA6, |
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DECAL_SCORCH1, |
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DECAL_SCORCH2, |
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DECAL_BLOOD1, |
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DECAL_BLOOD2, |
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DECAL_BLOOD3, |
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DECAL_BLOOD4, |
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DECAL_BLOOD5, |
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DECAL_BLOOD6, |
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DECAL_YBLOOD1, |
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DECAL_YBLOOD2, |
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DECAL_YBLOOD3, |
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DECAL_YBLOOD4, |
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DECAL_YBLOOD5, |
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DECAL_YBLOOD6, |
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DECAL_GLASSBREAK1, |
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DECAL_GLASSBREAK2, |
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DECAL_GLASSBREAK3, |
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DECAL_BIGSHOT1, |
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DECAL_BIGSHOT2, |
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DECAL_BIGSHOT3, |
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DECAL_BIGSHOT4, |
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DECAL_BIGSHOT5, |
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DECAL_SPIT1, |
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DECAL_SPIT2, |
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DECAL_BPROOF1, // Bulletproof glass decal |
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DECAL_GARGSTOMP1, // Gargantua stomp crack |
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DECAL_SMALLSCORCH1, // Small scorch mark |
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DECAL_SMALLSCORCH2, // Small scorch mark |
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DECAL_SMALLSCORCH3, // Small scorch mark |
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DECAL_MOMMABIRTH, // Big momma birth splatter |
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DECAL_MOMMASPLAT, |
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DECAL_PAINTBALL1, |
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DECAL_PAINTBALL2, |
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DECAL_PAINTBALL3 |
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}; |
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typedef struct |
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{ |
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const char *name; |
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int index; |
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} DLL_DECALLIST; |
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extern DLL_DECALLIST gDecals[]; |
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#endif //DECALS_H
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