mirror of
https://github.com/YGGverse/hlsdk-portable.git
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79 lines
1.8 KiB
C++
79 lines
1.8 KiB
C++
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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#include "extdll.h"
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#include "util.h"
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#include "cbase.h"
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#include "monsters.h"
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#include "weapons.h"
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#include "nodes.h"
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#include "player.h"
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enum barneyglock_e
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{
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BARNEYGLOCK_IDLE1 = 0,
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BARNEYGLOCK_IDLE2,
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BARNEYGLOCK_IDLE3,
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BARNEYGLOCK_SHOOT,
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BARNEYGLOCK_SHOOT_EMPTY,
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BARNEYGLOCK_RELOAD,
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BARNEYGLOCK_RELOAD_NOT_EMPTY,
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BARNEYGLOCK_DRAW,
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BARNEYGLOCK_HOLSTER,
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BARNEYGLOCK_ADD_SILENCER
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};
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LINK_ENTITY_TO_CLASS( weapon_barney9mmhg, CBarneyGlock )
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void CBarneyGlock::Spawn()
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{
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Precache();
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m_iId = WEAPON_BARNEYGLOCK;
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SET_MODEL( ENT( pev ), "models/w_9mmhandgun.mdl" );
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m_iDefaultAmmo = GLOCK_DEFAULT_GIVE;
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FallInit();// get ready to fall down.
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}
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void CBarneyGlock::Precache( void )
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{
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PRECACHE_MODEL( "models/v_barney9mmhg.mdl" );
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CGlock::Precache();
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}
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int CBarneyGlock::GetItemInfo( ItemInfo *p )
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{
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p->pszName = STRING( pev->classname );
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p->pszAmmo1 = "9mm";
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p->iMaxAmmo1 = _9MM_MAX_CARRY;
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p->pszAmmo2 = NULL;
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p->iMaxAmmo2 = -1;
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p->iMaxClip = GLOCK_MAX_CLIP;
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p->iSlot = 1;
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p->iPosition = 1;
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p->iFlags = 0;
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p->iId = m_iId = WEAPON_BARNEYGLOCK;
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p->iWeight = GLOCK_WEIGHT;
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return 1;
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}
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BOOL CBarneyGlock::Deploy()
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{
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// pev->body = 1;
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return DefaultDeploy( "models/v_barney9mmhg.mdl", "models/p_9mmhandgun.mdl", BARNEYGLOCK_DRAW, "onehanded", /*UseDecrement() ? 1 : 0*/ 0 );
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}
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