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84 lines
2.6 KiB
84 lines
2.6 KiB
/* |
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* |
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* This program is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License as published by the |
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* Free Software Foundation; either version 2 of the License, or (at |
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* your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, but |
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* WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software Foundation, |
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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* |
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* In addition, as a special exception, the author gives permission to |
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* link the code of this program with the Half-Life Game Engine ("HL |
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* Engine") and Modified Game Libraries ("MODs") developed by Valve, |
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* L.L.C ("Valve"). You must obey the GNU General Public License in all |
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* respects for all of the code used other than the HL Engine and MODs |
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* from Valve. If you modify this file, you may extend this exception |
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* to your version of the file, but you are not obligated to do so. If |
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* you do not wish to do so, delete this exception statement from your |
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* version. |
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* |
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*/ |
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#ifndef SHARED_UTIL |
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#define SHARED_UTIL |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#ifndef _WIN32 |
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#include <string.h> |
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#include <wchar.h> |
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#endif // _WIN32 |
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NOXREF wchar_t *SharedWVarArgs(wchar_t *format, ...); |
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char *SharedVarArgs(char *format, ...); |
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char *BufPrintf(char *buf, int &len, const char *fmt, ...); |
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NOXREF wchar_t *BufWPrintf(wchar_t *buf, int &len, const wchar_t *fmt, ...); |
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NOXREF const wchar_t *NumAsWString(int val); |
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const char *NumAsString(int val); |
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char *SharedGetToken(); |
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NOXREF void SharedSetQuoteChar(char c); |
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const char *SharedParse(const char *data); |
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NOXREF bool SharedTokenWaiting(const char *buffer); |
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// Simple utility function to allocate memory and duplicate a string |
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/* <db469> ../game_shared/shared_util.h:46 */ |
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inline char *CloneString(const char *str) |
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{ |
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if (!str) |
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{ |
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char *cloneStr = new char[1]; |
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cloneStr[0] = '\0'; |
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return cloneStr; |
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} |
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char *cloneStr = new char [Q_strlen(str) + 1]; |
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Q_strcpy(cloneStr, str); |
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return cloneStr; |
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} |
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// Simple utility function to allocate memory and duplicate a wide string |
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inline wchar_t *CloneWString(const wchar_t *str) |
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{ |
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if (!str) |
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{ |
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wchar_t *cloneStr = new wchar_t[1]; |
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cloneStr[0] = L'\0'; |
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return cloneStr; |
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} |
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wchar_t *cloneStr = new wchar_t [wcslen(str) + 1]; |
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wcscpy(cloneStr, str); |
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return cloneStr; |
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} |
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#endif // SHARED_UTIL
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