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207 lines
4.8 KiB
207 lines
4.8 KiB
//========================================================= |
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// Opposing Forces Monster Voltigore blast |
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// |
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// Made by Demiurge |
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// |
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//========================================================= |
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#include "extdll.h" |
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#include "util.h" |
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#include "cbase.h" |
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#include "monsters.h" |
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#include "weapons.h" |
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#include "soundent.h" |
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#include "shockball.h" |
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#include "gamerules.h" |
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#include "customentity.h" |
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#include "decals.h" |
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#include "effects.h" |
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LINK_ENTITY_TO_CLASS( shockball, CShockball ); |
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CShockball *CShockball::ShockballCreate( void ) |
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{ |
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// Create a new entity with CShockball private data |
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CShockball *pShockball = GetClassPtr( (CShockball *)NULL ); |
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pShockball->pev->classname = MAKE_STRING("shockball"); |
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pShockball->Spawn(); |
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return pShockball; |
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} |
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void CShockball::Spawn( ) |
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{ |
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Precache( ); |
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pev->movetype = MOVETYPE_FLY; |
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pev->solid = SOLID_BBOX; |
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pev->takedamage = DAMAGE_YES; |
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pev->flags |= FL_MONSTER; |
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pev->health = 1;// weak! |
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SET_MODEL(ENT(pev), "models/sprite.mdl"); |
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UTIL_SetSize(pev, Vector(-0, -0, -0), Vector(0, 0, 0)); |
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// UTIL_SetOrigin( pev, pev->origin ); |
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BlastOn(); |
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UTIL_MakeAimVectors( pev->angles + m_vecEnemyLKP ); |
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m_vecForward = gpGlobals->v_forward; |
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m_vecUp = gpGlobals->v_up; |
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SetThink( &CShockball::FlyThink ); |
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SetTouch( &CShockball::ShockballTouch ); |
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pev->nextthink = gpGlobals->time + 0.1f; |
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ResetSequenceInfo( ); |
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} |
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void CShockball::Precache( ) |
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{ |
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PRECACHE_MODEL("models/sprite.mdl"); |
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PRECACHE_MODEL("sprites/glow02.spr"); |
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m_iBlastText = PRECACHE_MODEL("sprites/plasma.spr"); |
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} |
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int CShockball :: Classify ( void ) |
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{ |
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return CLASS_ALIEN_BIOWEAPON; |
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} |
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void CShockball::FlyThink( void ) |
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{ |
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StudioFrameAdvance( ); |
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BlastOn(); |
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pev->nextthink = gpGlobals->time + 0.1f; |
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} |
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void CShockball::ShockballTouch( CBaseEntity *pOther ) |
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{ |
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if ( pOther->edict() == pev->owner || pOther->pev->modelindex == pev->modelindex ) |
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{// bumped into the guy that shot it. |
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pev->solid = SOLID_NOT; |
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UTIL_Remove(this); |
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return; |
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} |
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SetTouch( NULL ); |
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SetThink( NULL ); |
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if (pOther->pev->takedamage) |
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{ |
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TraceResult tr = UTIL_GetGlobalTrace( ); |
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entvars_t *pevOwner; |
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pevOwner = VARS( pev->owner ); |
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// UNDONE: this needs to call TraceAttack instead |
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ClearMultiDamage( ); |
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pOther->TraceAttack(pevOwner, gSkillData.voltigoreDmgBeam, pev->velocity.Normalize(), &tr, DMG_BLAST | DMG_NEVERGIB ); |
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ApplyMultiDamage( pev, pevOwner ); |
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} |
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UTIL_Sparks( pev->origin ); |
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ExplodeThink(); |
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} |
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void CShockball::ExplodeThink( void ) |
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{ |
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int iContents = UTIL_PointContents ( pev->origin ); |
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int iScale; |
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BlastOff(); |
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pev->dmg = 40; |
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iScale = 10; |
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MESSAGE_BEGIN( MSG_PVS, SVC_TEMPENTITY, pev->origin ); |
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WRITE_BYTE(TE_DLIGHT); |
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WRITE_COORD(pev->origin.x); // X |
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WRITE_COORD(pev->origin.y); // Y |
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WRITE_COORD(pev->origin.z); // Z |
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WRITE_BYTE( 108 ); // radius * 0.1 |
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WRITE_BYTE( 201 ); // r |
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WRITE_BYTE( 236 ); // g |
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WRITE_BYTE( 255 ); // b |
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WRITE_BYTE( 1 ); // time * 10 |
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WRITE_BYTE( 0 ); // decay * 0.1 |
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MESSAGE_END( ); |
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entvars_t *pevOwner; |
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if ( pev->owner ) |
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pevOwner = VARS( pev->owner ); |
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else |
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pevOwner = NULL; |
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pev->owner = NULL; // can't traceline attack owner if this is set |
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::RadiusDamage( pev->origin, pev, pevOwner, pev->dmg, 32, CLASS_ALIEN_BIOWEAPON, DMG_BLAST | DMG_ALWAYSGIB ); |
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TraceResult tr; |
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UTIL_TraceLine( pev->origin, pev->origin + pev->velocity * 10, dont_ignore_monsters, ENT( pev ), &tr ); |
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UTIL_DecalTrace(&tr, DECAL_SCORCH1 + RANDOM_LONG(0,1)); |
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UTIL_Remove(this); |
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} |
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void CShockball::BlastOff ( void ) |
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{ |
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if ( m_pBeam ) |
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{ |
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UTIL_Remove( m_pBeam ); |
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m_pBeam = NULL; |
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} |
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if ( m_pSprite ) |
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{ |
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UTIL_Remove( m_pSprite ); |
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m_pSprite = NULL; |
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} |
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} |
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void CShockball::BlastOn ( void ) |
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{ |
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TraceResult tr; |
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Vector vecDest; |
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CBeam *pBeam; |
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UTIL_MakeVectors( pev->angles ); |
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Vector vecEnd = (gpGlobals->v_forward * 40) + pev->origin; |
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UTIL_TraceLine( pev->origin, vecEnd, dont_ignore_monsters, edict(), &tr ); |
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vecDest = 90 * (Vector(RANDOM_FLOAT(-1,1), RANDOM_FLOAT(-1,1), RANDOM_FLOAT(-1,1)).Normalize()); |
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UTIL_TraceLine( pev->origin, pev->origin + vecDest, ignore_monsters, NULL, &tr); |
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// we hit something. |
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pBeam = CBeam::BeamCreate("sprites/plasma.spr",200); |
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pBeam->PointEntInit( tr.vecEndPos, entindex() ); |
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pBeam->SetStartPos( tr.vecEndPos ); |
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pBeam->SetEndEntity( entindex() ); |
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pBeam->SetColor( 255, 0, 255 ); |
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pBeam->SetNoise( 65 ); |
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pBeam->SetBrightness( 255 ); |
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pBeam->SetWidth( 30 ); |
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pBeam->SetScrollRate( 35 ); |
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pBeam->LiveForTime( 1 ); |
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pev->nextthink = gpGlobals->time + 0.1f; |
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if(!m_pSprite) |
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{ |
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m_pSprite = CSprite::SpriteCreate( "sprites/glow02.spr", pev->origin, FALSE ); |
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m_pSprite->SetAttachment( edict(), 0 ); |
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m_pSprite->pev->scale = 0.5; |
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m_pSprite->SetTransparency( kRenderTransAdd, 255, 255, 255, 64, kRenderFxNoDissipation ); |
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m_pSprite->pev->spawnflags |= SF_SPRITE_TEMPORARY; |
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m_pSprite->pev->flags |= FL_SKIPLOCALHOST; |
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} |
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}
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