You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
46 lines
1.1 KiB
46 lines
1.1 KiB
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//============================================================================= |
|
#pragma once |
|
#ifndef VOICE_BANMGR_H |
|
#define VOICE_BANMGR_H |
|
|
|
// This class manages the (persistent) list of squelched players. |
|
class CVoiceBanMgr |
|
{ |
|
public: |
|
CVoiceBanMgr(); |
|
~CVoiceBanMgr(); |
|
|
|
// Init loads the list of squelched players from disk. |
|
bool Init( char const *pGameDir ); |
|
void Term(); |
|
|
|
// Saves the state into voice_squelch.dt. |
|
void SaveState( char const *pGameDir ); |
|
|
|
bool GetPlayerBan( char const playerID[16] ); |
|
void SetPlayerBan( char const playerID[16], bool bSquelch ); |
|
|
|
// Call your callback for each banned player. |
|
void ForEachBannedPlayer( void (*callback)( char id[16] ) ); |
|
|
|
protected: |
|
class BannedPlayer |
|
{ |
|
public: |
|
char m_PlayerID[16]; |
|
BannedPlayer *m_pPrev, *m_pNext; |
|
}; |
|
|
|
void Clear(); |
|
BannedPlayer *InternalFindPlayerSquelch( char const playerID[16] ); |
|
BannedPlayer *AddBannedPlayer( char const playerID[16] ); |
|
|
|
BannedPlayer m_PlayerHash[256]; |
|
}; |
|
#endif // VOICE_BANMGR_H |
|
|
|
|