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148 lines
3.8 KiB
148 lines
3.8 KiB
#HLSDK server Android port |
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#Copyright (c) nicknekit |
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LOCAL_PATH := $(call my-dir) |
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include $(CLEAR_VARS) |
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LOCAL_MODULE := server |
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include $(XASH3D_CONFIG) |
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ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard) |
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LOCAL_MODULE_FILENAME = libserver_hardfp |
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endif |
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LOCAL_CFLAGS += -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf \ |
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-fno-exceptions -DNO_VOICEGAMEMGR -w |
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LOCAL_CPPFLAGS := $(LOCAL_CFLAGS) |
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LOCAL_C_INCLUDES := $(SDL_PATH)/include \ |
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$(LOCAL_PATH)/. \ |
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$(LOCAL_PATH)/wpn_shared \ |
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$(LOCAL_PATH)/../common \ |
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$(LOCAL_PATH)/../engine/common \ |
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$(LOCAL_PATH)/../engine \ |
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$(LOCAL_PATH)/../public \ |
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$(LOCAL_PATH)/../pm_shared \ |
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$(LOCAL_PATH)/../game_shared \ |
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$(LOCAL_PATH)/bubblemod |
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LOCAL_SRC_FILES := agrunt.cpp airtank.cpp \ |
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aflock.cpp \ |
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animating.cpp \ |
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animation.cpp \ |
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apache.cpp \ |
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barnacle.cpp \ |
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barney.cpp \ |
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bigmomma.cpp \ |
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bloater.cpp \ |
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bmodels.cpp \ |
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bullsquid.cpp \ |
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buttons.cpp \ |
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bubblemod/BMOD_boxmarker.cpp \ |
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bubblemod/BMOD_CameraPoint.cpp \ |
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bubblemod/BMOD_egon.cpp \ |
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bubblemod/BMOD_flyingcrowbar.cpp \ |
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bubblemod/BMOD_gamerules.cpp \ |
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bubblemod/BMOD_messaging.cpp \ |
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bubblemod/BMOD_player.cpp \ |
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bubblemod/BMOD_rune.cpp \ |
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bubblemod/BMOD_snarkmine.cpp \ |
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bubblemod/BMOD_squeakgrenade.cpp \ |
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bubblemod/BMOD_tripmines.cpp \ |
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bubblemod/BMOD_util.cpp \ |
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bubblemod/BMOD_zapgunrift.cpp \ |
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cbase.cpp \ |
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client.cpp \ |
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combat.cpp \ |
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controller.cpp \ |
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crossbow.cpp \ |
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crowbar.cpp \ |
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defaultai.cpp \ |
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doors.cpp \ |
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effects.cpp \ |
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explode.cpp \ |
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flyingmonster.cpp \ |
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func_break.cpp \ |
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func_tank.cpp \ |
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game.cpp \ |
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gamerules.cpp \ |
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gargantua.cpp \ |
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gauss.cpp \ |
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genericmonster.cpp \ |
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ggrenade.cpp \ |
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globals.cpp \ |
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glock.cpp \ |
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gman.cpp \ |
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h_ai.cpp \ |
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h_battery.cpp \ |
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h_cycler.cpp \ |
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h_cine.cpp \ |
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h_export.cpp \ |
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handgrenade.cpp \ |
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hassassin.cpp \ |
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headcrab.cpp \ |
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healthkit.cpp \ |
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hgrunt.cpp \ |
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hornet.cpp \ |
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hornetgun.cpp \ |
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houndeye.cpp \ |
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ichthyosaur.cpp \ |
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islave.cpp \ |
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items.cpp \ |
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leech.cpp \ |
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lights.cpp \ |
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maprules.cpp \ |
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monstermaker.cpp \ |
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monsters.cpp \ |
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monsterstate.cpp \ |
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mortar.cpp \ |
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mp5.cpp \ |
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multiplay_gamerules.cpp \ |
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nihilanth.cpp \ |
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nodes.cpp \ |
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osprey.cpp \ |
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pathcorner.cpp \ |
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plane.cpp \ |
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plats.cpp \ |
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player.cpp \ |
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playermonster.cpp \ |
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python.cpp \ |
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rat.cpp \ |
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roach.cpp \ |
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rpg.cpp \ |
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satchel.cpp \ |
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schedule.cpp \ |
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scientist.cpp \ |
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scripted.cpp \ |
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shotgun.cpp \ |
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singleplay_gamerules.cpp \ |
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skill.cpp \ |
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sound.cpp \ |
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soundent.cpp \ |
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spectator.cpp \ |
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squadmonster.cpp \ |
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squeakgrenade.cpp \ |
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subs.cpp \ |
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talkmonster.cpp \ |
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teamplay_gamerules.cpp \ |
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tentacle.cpp \ |
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tempmonster.cpp \ |
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triggers.cpp \ |
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tripmine.cpp \ |
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turret.cpp \ |
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util.cpp \ |
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weapons.cpp \ |
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world.cpp \ |
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xen.cpp \ |
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zombie.cpp \ |
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../pm_shared/pm_debug.c \ |
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../pm_shared/pm_math.c \ |
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../pm_shared/pm_shared.c |
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# ../game_shared/voice_gamemgr.cpp |
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LOCAL_LDLIBS := -llog |
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include $(BUILD_SHARED_LIBRARY)
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