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65 lines
2.9 KiB
65 lines
2.9 KiB
/*** |
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* |
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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#pragma once |
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#if !defined(CLIENT_H) |
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#define CLIENT_H |
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extern void respawn( entvars_t *pev, BOOL fCopyCorpse ); |
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extern BOOL ClientConnect( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ); |
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extern void ClientDisconnect( edict_t *pEntity ); |
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extern void ClientKill( edict_t *pEntity ); |
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extern void ClientPutInServer( edict_t *pEntity ); |
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extern void ClientCommand( edict_t *pEntity ); |
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extern void ClientUserInfoChanged( edict_t *pEntity, char *infobuffer ); |
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extern void ServerActivate( edict_t *pEdictList, int edictCount, int clientMax ); |
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extern void ServerDeactivate( void ); |
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extern void StartFrame( void ); |
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extern void PlayerPostThink( edict_t *pEntity ); |
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extern void PlayerPreThink( edict_t *pEntity ); |
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extern void ParmsNewLevel( void ); |
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extern void ParmsChangeLevel( void ); |
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extern void ClientPrecache( void ); |
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extern const char *GetGameDescription( void ); |
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extern void PlayerCustomization( edict_t *pEntity, customization_t *pCust ); |
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extern void SpectatorConnect( edict_t *pEntity ); |
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extern void SpectatorDisconnect( edict_t *pEntity ); |
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extern void SpectatorThink( edict_t *pEntity ); |
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extern void Sys_Error( const char *error_string ); |
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extern void SetupVisibility( edict_t *pViewEntity, edict_t *pClient, unsigned char **pvs, unsigned char **pas ); |
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extern void UpdateClientData( const struct edict_s *ent, int sendweapons, struct clientdata_s *cd ); |
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extern int AddToFullPack( struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet ); |
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extern void CreateBaseline( int player, int eindex, struct entity_state_s *baseline, struct edict_s *entity, int playermodelindex, vec3_t player_mins, vec3_t player_maxs ); |
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extern void RegisterEncoders( void ); |
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extern int GetWeaponData( struct edict_s *player, struct weapon_data_s *info ); |
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extern void CmdStart( const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed ); |
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extern void CmdEnd ( const edict_t *player ); |
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extern int ConnectionlessPacket( const struct netadr_s *net_from, const char *args, char *response_buffer, int *response_buffer_size ); |
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extern int GetHullBounds( int hullnumber, float *mins, float *maxs ); |
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extern void CreateInstancedBaselines( void ); |
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extern int InconsistentFile( const edict_t *player, const char *filename, char *disconnect_message ); |
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extern int AllowLagCompensation( void ); |
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#endif // CLIENT_H
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