# # Copyright (c) 2015 Pavlo Lavrenenko # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. # cmake_minimum_required(VERSION 2.6.0) project (SVDLL) set (SVDLL_LIBRARY server) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fno-exceptions -w") set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") file( GLOB_RECURSE SVDLL_SOURCES *.cpp ) file( GLOB_RECURSE PM_SOURCES ../pm_shared/*.c ) list( APPEND SVDLL_SOURCES ${PM_SOURCES} ) set( REMOVE_UNNEEDED_SOURCES ${CMAKE_CURRENT_LIST_DIR}/AI_BaseNPC_Schedule.cpp ${CMAKE_CURRENT_LIST_DIR}/mpstubb.cpp ) list( REMOVE_ITEM SVDLL_SOURCES ${REMOVE_UNNEEDED_SOURCES} ) include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public) add_definitions( -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf ) if(USE_VOICEMGR) list( APPEND SVDLL_SOURCES ../game_shared/voice_gamemgr.cpp) else() add_definitions(-DNO_VOICEGAMEMGR) endif() add_library (${SVDLL_LIBRARY} SHARED ${SVDLL_SOURCES}) set_target_properties (${SVDLL_SHARED} PROPERTIES POSITION_INDEPENDENT_CODE 1)